Re: D2 Classic Players Won't Like D3
The statement in your quote that I bolded basically tells me you probably played the game a little more casually than hardcore. For casual players it won't make that much of a difference because you'll likely never be after the absolute best items on the realm. Sure, you can get by with uniques and sets just fine. You can get by with whites and magic items if you chug enough pots. My argument is based on end-end-game.
Pimpsanator:
Yeah, rares definitely were great in a couple slots in LOD, but you can't tell me they were the best thing around when it comes to the big stuff, like weapons and armor - the stuff that really defines your character. Also, it's not about copying builds. Two players in LOD would never have to see each other and they'd still end up with the same general items in end-end-game, because there's only a few choices at the very top of the game. Whereas with rares, the options are endless. Their gear may be similar, but quite far from identical. Not to mention, as CBK has pointed out, they'd look much different too, because rares come in all types and color.
CBK:
Yeah, BVBs in the later patches would use twitch/swordback, but that's only post 1.10. Before that you'd use a rare ornate plate and a rare grim shield or pavise. That's just to further my point that classic was built off rares (at the end-end-game level).
For the record, the title is really just an attention grabber. Of course classic players will still get something out of D3, I feel like I'm addicted to it already and its not even out yet. It's just to say that D3 will likely pick up where LOD left off, which probably means the same sort of itemization.
Popeye:I've played D2 classic even more than I've played LOD, mainly because I wasn't interested in playing it (my favourite game was Alpha Centauri at that moment), and I played Hell dificulty with a spear amazon, and though I don't think that any example should break the rule, in my case the only rare item that I needed was the spear, which talks about the relatively of your statement.
Also, saying that the Diablo 2 classic players won't be pleased with D3 because of the lack of that variety (of the characters based on their items) its quite pessimist, as you'll probably will find much more ways of creating an unique class that you were on D2.
The statement in your quote that I bolded basically tells me you probably played the game a little more casually than hardcore. For casual players it won't make that much of a difference because you'll likely never be after the absolute best items on the realm. Sure, you can get by with uniques and sets just fine. You can get by with whites and magic items if you chug enough pots. My argument is based on end-end-game.
Pimpsanator:
Yeah, rares definitely were great in a couple slots in LOD, but you can't tell me they were the best thing around when it comes to the big stuff, like weapons and armor - the stuff that really defines your character. Also, it's not about copying builds. Two players in LOD would never have to see each other and they'd still end up with the same general items in end-end-game, because there's only a few choices at the very top of the game. Whereas with rares, the options are endless. Their gear may be similar, but quite far from identical. Not to mention, as CBK has pointed out, they'd look much different too, because rares come in all types and color.
CBK:
Yeah, BVBs in the later patches would use twitch/swordback, but that's only post 1.10. Before that you'd use a rare ornate plate and a rare grim shield or pavise. That's just to further my point that classic was built off rares (at the end-end-game level).
For the record, the title is really just an attention grabber. Of course classic players will still get something out of D3, I feel like I'm addicted to it already and its not even out yet. It's just to say that D3 will likely pick up where LOD left off, which probably means the same sort of itemization.