Curse Overriding Ah, the memories of 1.09. I remember being the only Necromacer in just about every cow game. It was a nice feeling. The only thing that would override my curse was the odd Amazon using Atma's Scarab. Sure there were Barbarians with Doombringers, but since Whirlwind didn't set it off it wasn't really a concern. Welcome to 1.10. Now, I don't really mind Dracul's Grasp. The Life Tap can save your comrad Wolf or Zealot from a Soul/Gloam which in turn means that you still have a tank in front of you. The gloves I have a problem with are the Soul Drainers. More to the point Soul Drainers on a Multishot Zon. +90-120% Enhanced Defense (varies) 4-7% Mana Stolen Per Hit (varies) 4-7% Life Stolen Per Hit (varies) -50 To Monster Defense Per Hit 8% Chance To Cast Level 3 Weaken On Striking WHY WEAKEN? Mad Mantis, back me up here. Have you ever been in a game with a MS Drainer Zon? It's just terrible.