Critique my Ideal Commando Build AKA: Most BM dueler I can think of This is a repost off of the one I just made in the Commando thread, but I'd like this to get feedback. It has skill layout, stat layout, item layout, and cost layout in the 290 economy (which may be taboo, but it's only to help people who are interested in trading and want to know if they can afford the build) After putting off studying a bit more (test @ 1 pm): FYI: 35% IAS needed for breakpoint of 8, this gets you to 30%, so when you pick items, be careful. Weapon: Beast Zerker (axes do more dmg/or are faster for Necro as far as I know) - Also, if you are teleporting as one monster, and your BoTD Merc, gets the kill, you'll get the "WTF is Necro doing with BoTD Zerker, and Why is he so much better than me?" Shield: Homo w/ Eld (this is to maximize blocking and save for vit). Weapon Switch: CTA/Lidless Armour: Dusk Enigma (more tradable and fairly low str) Amulet: Perfect Mara's Helm: Um'd Crest Belt: Nos Coil (for life leech, 10% IAS, str, and slow) Ring1: Wisp (for How) Ring2: Ravenfrost Boots: +2 SM Marrowwalks Gloves: Lavagouts or Laying of Hands (20% IAS, Gouts better for the enchant, laying better for the demon dmg, both have fire res). If I max Poison Dagger, Skeleton Mastery, Raise Skeleton, and Skeleton Magi, and then put a point into amp, terror, weaken, decrep, bone armour, clay golem, golem mastery, summon mastery, iron golem, blood golem, and revive, that takes 91 skills. That would take 92-12 (skill quests)=80+1 (you start off at lvl 1)=81 when you are finished with skills, leaving the next 82-99 to be put into Revives to make your army more powerful than they are. Highest str. req is 138 for the zerker. Enigma gives 48 str at lvl 65, which drops the req. to 90, and Nos Coil lets me drop it to 75. I could go with: Str: 75 Dex: Enough for max block using Marrows, Raven, Mara's, and Crest (which boost dex) Vit: Rest Energy: Base Using 6 Summoning Charms (I like 2 columns free to pick up the biggest item possible and then 2 columns to hold the town portal book + cube so I can continue picking up items for awhile without problems), Enigma (+2), Crest (+2), Homo (+2), and Mara's (+2), I get +14 skills, which turns to +15 with Battle Commands. I could boost my skills further by switching the rings for sojs and belt for arach, but that costs a lot of dex, attack rating, cannot be frozen mod, the How (unthinkable to drop that), the ias, slow, and str, so I think those +3 can be easily understood to be left. The boots add +2 to skeleton mastery and a bit to my bone armour until/if the bug is fixed. Merc: Obviously Might Merc Helm: .08 Gaze w/ 40/15 Armour: Bramble Weapon: BoTD Ghost Spear (widely considered better than War Pike due to Speed of Ghost Spear trumping the dmg difference). This ends up with: Lvl 35 RS, Lvl 37 SM, Lvl 29 PD, 35 SM, 16 CG, 16 Revive with Fanat aura, Thorns Aura, Might Aura, and Battle Orders. Cost: (don't blame me for telling truth, im actually helping some of you guys) Most people ignore this and act as if the 290 currency doesn't exist, but I'm going to price this as this is actually important if you guys want to make your guy and have to trade beyond the Dii.net trade forums. Beast: 5 socket Zerker can be found easily, but if you want to be lazy: 1 290. Ber:3-4, Um:1-2, Mal: 2-3 (I'd shoot for 2), Tir and Lum are cheap and findable. Total: lowend:7, highend:10 Enigma: 3-4 for Jah, 3-4 for Ber, Ith is easy. Total: 6-8 CTA: Mal: 2-3, Ist: 3, Ohm: 3-4 (I'd shoot for 3) Total: 8-10 BoTD for Merc: Ghost Spear is findable, but you can get for one. Vex: 5, Zod:3, rest are cheap and findable. Total: 9 Bramble: Ohm: 3-4, Sur: 3-4 (unsure) Total: 6-8 08 Gaze w/ 40/15: 1 Wisp: 1 Um'd Crest: 1 (but frequently you'll see going for 2) Perfect Mara's: 2 Marrows: 1 Rest you should be able to find pretty easily and if you have the 290s to trade, the rest should be somewhere on your mules. Total cost: 42-51. Expect it to cost you 40 if you're a good trade, 45 if you trade sometime, and 51 if you are desperate (and if you're not a good trader, you probably ebayed for the 290s in the first place, so ebay for the other stuff LOL). Not that anyone cares, but if I liquidate the rest of my tradable stuff and make the runewords I need (minus 4 summoning charms, but those are easy to get), I'll either have exactly enough to get the exact gear I listed or need one more 290 if I am can't get what I want for one given item).