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Critique my hurr/torn/oak druid

Discussion in 'Druid' started by cow_trader, Sep 13, 2006.

  1. cow_trader

    cow_trader IncGamers Member

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    Critique my hurr/torn/oak druid

    Helm: Jalal's
    Armor: Shaftstop
    Weap: Wiz spike
    Shield: Lidless
    Boots: Waterwalks
    Gloves: Magefists
    Ammy: Rare +2 ele, +19 str and others
    Rings: Manald & Raven Frost

    20 skills in Hurr, Torn, Twist, Cyclone
    1 in that ice blast skill
    Rest in Oak.


    Resists are decent but i worry about getting hit physically (hence the shaft). 1 physical hit in Hell is often all it takes cuz i dont have much FHR.


    Please any constructive criticism is welcome! Cheers.
     
  2. FrostBurn

    FrostBurn IncGamers Member

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    Ditch the Manald for a 10% FCR ring. You need it to reach 100% FCR, which breaks the 99% FCR breakpoint.

    Sandstorm Trek will give you 20% FHR.

    Personally, I went with SS and max block, since Windy's are semi-melee to start with. Looks like it could be too late for you though. In which case, get a good merc to tank and take the hits.
     
  3. mr hamster

    mr hamster IncGamers Member

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    Get an enigma if it's in your price range. I find that teleport is invaluable, and a holy freeze merc may sound redundant with hurri, but i'm pretty sure it'll freeze CI's too, and try getting spirit shield for more FCR
     
  4. cow_trader

    cow_trader IncGamers Member

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