# Crafted Amulets

#### Gix

##### Diabloii.Net Member
Crafted Amulets

When crafting amulets, does the ilvl (of the amulet) matter when trying to get a +2 skills one?

#### ZeN

##### Diabloii.Net Member
Yes. The amulet has to be of ilvl 90. Your character's level matters as well when gambling. When gambling the ilvl of the item you gambled will be clvl +5 Levels/-4 levels. So, essentially, to have a chance on every amulet your gambling char should be 94 or above.

EDIT: Too tired - of course the issue was about the crafting and not gambling. *goes to make some coffee*

The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down). Put another way: ilvl = int(.5 * clvl) + int(.5 * ilvl)
So to get yourself a +2 skills you have to craft amulet that will be ilvl >=90.

Thus,

int(.5 * clvl) + int(.5 * ilvl) >= 90

If you gamble an ammy with a char of clvl = 93, then a minimum you can get gambling is ilvl = 89. Therefore:

int(.5 * 93) + int(.5 * 89) >= 90
46 + 44 >= 90.

So the easiest way is to gamble amulets with char above or equal 93, and than crafting with a char above or equal, thus assuring yourself of a chance of +2 skills on every crafted amulet.

Hope its clear.

#### Gix

##### Diabloii.Net Member
Edit: Nvm, found the answer. Thanks for the help :thumbsup:

#### BFD

##### Diabloii.Net Member
ZeN said:
Yes. The amulet has to be of ilvl 90. Your character's level matters as well when gambling. When gambling the ilvl of the item you gambled will be clvl +5 Levels/-4 levels. So, essentially, to have a chance on every amulet your gambling char should be 94 or above.

EDIT: Too tired - of course the issue was about the crafting and not gambling. *goes to make some coffee*

So to get yourself a +2 skills you have to craft amulet that will be ilvl >=90.

Thus,

int(.5 * clvl) + int(.5 * ilvl) >= 90

If you gamble an ammy with a char of clvl = 93, then a minimum you can get gambling is ilvl = 89. Therefore:

int(.5 * 93) + int(.5 * 89) >= 90
46 + 44 >= 90.

So the easiest way is to gamble amulets with char above or equal 93, and than crafting with a char above or equal, thus assuring yourself of a chance of +2 skills on every crafted amulet.

Hope its clear.
Gambled items are actually -5/+4 levels from your clvl. Although in this case it doesn't affect that 93 is still correct at always being able to gamble a craftable item.

#### ZeN

##### Diabloii.Net Member
^^ hmm. Are you sure?

#### RTB

##### Diabloii.Net Member
I can assure you, he's right. int(.5 * 89) = int(.5 * **)

#### ZeN

##### Diabloii.Net Member
RTB said:
I can assure you, he's right. int(.5 * 89) = int(.5 * **)
No, i was referring to +4/-5 or +5/-4. I never can remeber which one is that.

And, being a software engineer, I am familiar with the int() somewhat.

#### RTB

##### Diabloii.Net Member
Just remember that the AS has the wrong numbers (which are +5/-4) and you'll be fine.

#### Oryias

##### Diabloii.Net Member
er..how do u craft anumelts.. XD

#### zirilion

##### Diabloii.Net Member
what is a good amu for crafting?

#### exhibit_a

##### Diabloii.Net Member
zirilion said:
what is a good amu for crafting?
Depends on what you want.

I am trying to craft a decent MF ammy for my summoning necro. I'm doing caster ammys because I can always use the mana help for curses. I figure getting mana regen and et all in addition to mf is what I want.

Ammys are tough IMHO, as there are a fair number of afixes they can spawn.

One of my recent failures came up with 35% FR and 32% CR - Not really a bad miss if you ask me , but not quite what I was looking for.

#### helvete

##### Diabloii.Net Member
I always liked the "safety" amulets. Thul + P.Emerald. They add up to 10% to shield blocking (saves a LOT of dex), they come with DR and MDR (great for ES sorcs) and with some skills, FCR or resists, they can make for truly godly items.

Also, the most popular ones are caster. Ral + P.Amethyst. They come with 5-10%FCR, which sometimes stack with the "of the Apprentice" suffix" to become 15-20% FCR. Together with pala, or especially sorc skills, these are great. Also comes with mana and mana regen, highest possible mana on an amulet with +skills.

Blood amulets (Amn + P.Ruby) are sort of a waste to me (I'm a caster person), but I imagine Amazons could make great use of an amulet with 4%life stolen per hit, 8%mana stolen, 10% FRW, +2skills, +80life and 20% resist all... Barbs too, of course.

I have yet to find a use for hit power amulets (Thul + P.Sapphire i think), anyone know?

#### sorcyone

##### Banned
I only have a level 90 character. I try to keep any +2 amulet I gamble since I know it has the right ilvl for me.
Getting to level 93 takes a while and I find group Baal runs boring.

#### zirilion

##### Diabloii.Net Member
what i mean is what amu to keep for crafting
does it keep its original stats?
like i have a 2 to nec skills amu (req lvl 67) will that be any good if i craft it?

#### BFD

##### Diabloii.Net Member
Whatever magical amulet you decide to keep for crafting, if getting +2 skills is your desired outcome, the output ilvl (int(clvl/2)+int(ivl/2)) must be at least 90.

It does not keep its original stats, the stats are rerolled.

If you craft your +2 nec skills amulet with a character that is at least level 90. You will have a CHANCE at getting a +2 skills craft. You may also get junk.