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Coverting items from 1.09 to 1.10.

Discussion in 'Single Player Forum' started by Snake, Feb 12, 2004.

  1. Snake

    Snake IncGamers Member

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    Coverting items from 1.09 to 1.10.

    I was told that I had to open the character that has the 1.09 item and then just save and quit. I just tried that, but ATMA stills shows that it is a 1.09 item.

    Any tips?
     
  2. Dave in the basement

    Dave in the basement IncGamers Member

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    Hi Snake!

    Once you load a character up in LoD 1.10, the items will be converted (i.e. useable) to 1.10 status, but they will still say "expansion" in ATMA.

    Does that help? If not, I do believe I misunderstood!

    Dave
     
  3. Thrugg

    Thrugg IncGamers Member

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    [edit] Ah, well done Dave, I realise what he meant now :teeth: Yes, the labelling of Expansion as opposed to 1.10 Expansion won't change. Which is good, because it helps us catch some hacked items. "Expansion" items can still be used in 1.10, but you will always know they came from 1.09.
     
  4. Borlag

    Borlag IncGamers Member

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    ATMA always shows the version in which that item has spawned in. The open character to convert trick moves that item to 1.10 character and makes it usable for other 1.10 characters, like Dave said.
     
  5. Snake

    Snake IncGamers Member

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    Ok, I will try that. But if I understand you guys correctly, it will not be possible to move that item to a ATMA stash, because a stash is bound to a version, right?

    Another question. Wich one would be better in my Buriza?

    Ghoul Talisman
    Jewel
    Required Level: 37
    Item Version: 1.10 Expansion
    Item Level: 58
    Fingerprint: 0xea1b6b5b
    +22% Enhanced Damage
    +1 to Minimum Damage
    Requirements -15%

    or

    Grim Eye
    Jewel
    Required Level: 9
    Item Version: Expansion
    Item Level: 65
    Fingerprint: 0xa3af0a35
    +17% Enhanced Damage
    +4 to Minimum Damage
    Requirements -15%

    Is ED calculated after modefiers like bonus from dexterity?
     
  6. Borlag

    Borlag IncGamers Member

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    you can throw it in stash after converting it to 1.10.

    As for that bow question, not sure about those...
     
  7. NSXdreamer

    NSXdreamer IncGamers Member

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    I thhink it's before, if you put it inside the actual weapon. When you put it in, the ED for that particular weapon would raise by that much, and weapon damage is used as base to calculate the dex bonus (say it's 100% before, you put in a 20% ED jewel, it would become 120%), works same way as ohm rune basically.

    Just from personal experience, not from the game code. :)
     

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