Conc PVP Barb Armor

Skythe

Diabloii.Net Member
Conc PVP Barb Armor

Hey guys

I cant make up my mind on what to use. Hal's guide (which is great and inspired me to do this in the first place) is mostly PvM and doesnt even list all viable armors so I sat down and wrote this little comparison chart.

It came out as an HTML file cause the code funtion on this board is "not the best". Easy to read and understand though.

Please look at this table and tell me what you think. Right now I'm leaning towards Eth Templar's Might for the ownage def or maybe Stone...
 

Halciet

Diabloii.Net Member
I would probably go with Duress over all the others, since it's just such a powerful armor. Stone is similarly nice, though enigma would be best if you were going for minimal str.

-Hal
 

Skythe

Diabloii.Net Member
You mean Duress for the OW, CB and ED, right? A problem I see with it is the ~1000 less def compared to an ethereal Templar's Might - and even less when used in a light armor.

Stone vs Templars Might is a hard one too. A little more FHR, life and str for 500-1100 less def...
 

OiMan21

Diabloii.Net Member
If you can afford it, use Eth Steel Carapace. If not, a Stone Armor is just as good. Steel Carapace just looks cool ;)
 

mstrnicegui

Diabloii.Net Member
why would you make an eth templar's might and not an eth stone? Neither have self-repair or indestructible mod. A lot of people I've heard end up using eth armors for their dueling, since the loss in durability is so much slower than in pvm. Also, runewords like stone and duress are fairly cheap compared to other armors, so can be remade with much more ease.

defense is not everything, if you have a decent amount of open wounds that has quite a psychological effect on your target when it triggers. Not to mention the dmg it does is great after pvp penalties.
 

Skythe

Diabloii.Net Member
mstrnicegui said:
why would you make an eth templar's might and not an eth stone? Neither have self-repair or indestructible mod.
Unlike Stone, you can Zod a Templars Might ;)



mstrnicegui said:
defense is not everything, if you have a decent amount of open wounds that has quite a psychological effect on your target when it triggers. Not to mention the dmg it does is great after pvp penalties.
Yeah OW is indeed a big plus on the Duress. That with the def of Stone and there wouldnt be much room for debate

I'm trying not to look at only the defense, but 1800 to 2800 difference in def is a LOT imo :(



@OiMan21 the carapace has about 1900-2600 def (PUL-able) and 20% FHR while Templar's Might has 1900-2900, 20% FHR, 10-15 Str, 40-60 Life :X style doesnt matter to me :D
 

mstrnicegui

Diabloii.Net Member
Having looked back at your original post, I see you said pvp conc barb. In that case, I'd definitely go for duress. Your attack swing is 9 fpa max, so you need some sort of attack mods to make up for the slow swing (ow, ds, etc). Since conc gives you a massive amount of extra defense when you're swinging, you could consider it more of a way to decrease your base def and increase your offense without adversely affecting your end defense. You're gonna need to kill in 1-3 hits if you're gonna survive in hig def melee situations. Cause the longer the match lasts, the less in your favor it will go.
 

Skythe

Diabloii.Net Member
mstrnicegui said:
Since conc gives you a massive amount of extra defense when you're swinging, you could consider it more of a way to decrease your base def and increase your offense without adversely affecting your end defense.
Why decrease my base defense? :confused:

Why would it be good to end the fight as quickly as possible?
 

aznbboi16

Diabloii.Net Member
Skythe said:
Why decrease my base defense? :confused:

Why would it be good to end the fight as quickly as possible?
Because you swing at 9fpa, most other melee will be hitting you a LOT more.
Every 3 swings you take, a zealot will have at least 5 swings. Every 4 swings, a smiter will have 6, ww barb 9, fc bear 9. You'll be at a huge disadvantage if you can't kill them fast.

OW will help because you won't be hitting often, so it will continuously drain their life even while you're not hitting.

I'd say use eth duress, eth stone or eth carapace.
Duress for OW and possibly 2.5k+ defense
Stone for pure defense 3k+
Carapace if you need an extra socket for IAS/DR/etc.

Also, unlike eth templar/carapace, eth stone/duress doesn't cost you 10+ runes.
 

Skythe

Diabloii.Net Member
yeah thanks azn that makes sense

eth duress will it be then :) lets see how long it lasts
 

OiMan21

Diabloii.Net Member
just out of curiosity, how much def would a spirit keeper with 4 pul runes in it have? cuz it has around 1000 def with the mods, so im thinking with 4 puls that = 120% ed = around 2.2k def. also is a spirit keeper expensive?
 

TheGreatDivorce

Diabloii.Net Member
OiMan21 said:
just out of curiosity, how much def would a spirit keeper with 4 pul runes in it have? cuz it has around 1000 def with the mods, so im thinking with 4 puls that = 120% ed = around 2.2k def. also is a spirit keeper expensive?
Spirit Keeper? That can't get anymore then 1 socket since it is an unique, it has 413-443 def., its' base def. is 107-152 so even if you could socket it with 4 Puls it'll be definitely lower then 1k def., its' not expensive because it sucks and to top it of, its' not even a Barbarian item.
 

mstrnicegui

Diabloii.Net Member
@OiMan21
I have never seen a spirit keeper in-game and haven't heard anyone talk about it since near the beginning of 1.10. I don't believe it was ever added into the game. Arreat Summit doesn't list it.

@TheGreatDivorce
What in the world are you talking about? At first I thought you had mixed up the spirit keeper and the spirit shroud, but the piece of equipment you listed matches nothing at either diabloii.net or arreat.
 

OiMan21

Diabloii.Net Member
mstrnicegui said:
@OiMan21
I have never seen a spirit keeper in-game and haven't heard anyone talk about it since near the beginning of 1.10. I don't believe it was ever added into the game. Arreat Summit doesn't list it.

@TheGreatDivorce
What in the world are you talking about? At first I thought you had mixed up the spirit keeper and the spirit shroud, but the piece of equipment you listed matches nothing at either diabloii.net or arreat.
damn that sucks.....

-he's talking about the unique druid helm
 

TheGreatDivorce

Diabloii.Net Member
This.

Spirit Keeper
Earth Spirit

Defense: 413-443 (Base Defense: 107-152)
Required Level: 67
Required Strength: 104
Durability: 20
(Druid Only)
+170-190% Enhanced Defense (varies)
+1-2 To Druid Skill Levels (varies)
+20% Faster Hit Recovery
+10% To Maximum Poison Resist
Fire Resist +30-40% (varies)
+9-14 Lightning Absorb (varies)
Cold Absorb 15-25% (varies)
(Only Spawns In Patch 1.10 or later
 

OiMan21

Diabloii.Net Member
TheGreatDivorce said:
This.

Spirit Keeper
Earth Spirit

Defense: 413-443 (Base Defense: 107-152)
Required Level: 67
Required Strength: 104
Durability: 20
(Druid Only)
+170-190% Enhanced Defense (varies)
+1-2 To Druid Skill Levels (varies)
+20% Faster Hit Recovery
+10% To Maximum Poison Resist
Fire Resist +30-40% (varies)
+9-14 Lightning Absorb (varies)
Cold Absorb 15-25% (varies)
(Only Spawns In Patch 1.10 or later
we were talking about the armor
 

TheGreatDivorce

Diabloii.Net Member
Of course, except I was talking about a real item. But to be back on topic, Non Eth/Eth Duress and Eth Valor are the two armors I see most on Concentrate Barbarians.
 
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