Community thoughts on D3 to date.

In the name of Zod

Diabloii.Net Member
Community thoughts on D3 to date.

With the information on D3 that's been released so far, and given the time to think it over. What are your thoughts about where this game is going. If the work being done on Starcraft 2 is anything to go by (which is good) then it seems inevitable that we might be getting a more serious 'beta' look a D3 soon. What do you want to see?

Before anything like that happens it would be good to know exactly how people feel, just prior to any new 'major' news about D3. How big an improvement are you expecting in the next preview? What are the most important things you are hoping to see (skip the 5th char)?

Try not to be too critical:scratchchin:, I know it can be tempting when we are so looking forward to more and it just doesn't seem to be coming. Thought, hopes? Just generally you know.
 

ThomasJ

Diabloii.Net Member
Re: Community thoughts on D3 to date.

Well I like all the announced classes. Everything else is still a wait and see until Blizzcon.
 

Flux

Administrator
Re: Community thoughts on D3 to date.

Our view of the game is going to be radically different around the time of the beta than it is now. Assuming there are several new major game systems, as Bashiok keeps teasing, once we know about those we'll look at the overall picture with so much more comprehension and insight.

Now we're just looking at the characters and a few of the monsters and areas. The characters and skills/skill runes are major factors, but the monsters and levels and such are basically just icing on the cake. Obviously we want them to be cool, but they're sort of a given. Finding out more about what will actually make the game tick is what's going to really shape our opinions and discussions.

And then once we're into the beta and we start to get some sense of how the items will work, and some char builds evolve, things will really pick up. At this point we're hardly more than blind men in a dark room, since we know so little of the meat of the issues.
 

Leugi

Diabloii.Net Member
Re: Community thoughts on D3 to date.

I do agree with Flux, right now we don't know a thing of how D3 will probably be (take that as a good or as a bad thing)

But for now...

I love the classes so far, and the fact that it uses a physics engine... Skill runes look good too...

Now, what am I expecting to see?, hmmm...

The story, I hope its interesting...
Late-game high level class skills should be great to see...
Armor progression too will be interesting...
 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

the little i know of the game i like. the only real question mark with me is the skill system. i really do not like how the barbs skill system sounds and hope it is changed. then again it might end up being just fine and if not there is 4 other characters for me. so imo so far so good but i really expect a major info dump (as i think most of us do) come blizzcon
 

Dahmer

Diabloii.Net Member
Re: Community thoughts on D3 to date.

Honestly I'm getting really tired of all the waiting...and I'm looking forward to Blizzcon.
I'll probably figure out a way to watch it live on my tv :D (not sure yet how to do that now)
 

In the name of Zod

Diabloii.Net Member
Re: Community thoughts on D3 to date.

I think we're all looking forward to Blizzcon even if I can't get there I'm looking forward to hear word, any word about D3. There will have to be something radical in the pipeline because I'm failing to see where exactly the replayability of D3 is coming from right now. I love the idea of skill runes, don't get me wrong. There will have to be more information coming out about the 'itemisation' side of the game. This is the whole diablo theme to me.

It will be interesting to see what determines a 'build' exactly too since they didn't really exist until the synergy system came out for D2. It seems to be a term that owes its existence to concept of skill specialisation. I remember somewhere they said that there wouldn't be synergies at least until a much later patch.

Also they will have to decide at some point if monsters can be immune. What sort of monster mods will be in the game will be interesting too. There's my thoughts.
 

Pyrohemia

Diabloii.Net Member
Re: Community thoughts on D3 to date.

It will be interesting to see what determines a 'build' exactly too since they didn't really exist until the synergy system came out for D2. It seems to be a term that owes its existence to concept of skill specialisation. I remember somewhere they said that there wouldn't be synergies at least until a much later patch.
A 'Build' is a generalized collection of skills that work together towards a certain theme. Builds absolutely existed before synergies.

What synergies brought to the build table was sets of skills that inherently enhance the power of other skills without needing to be used themselves. Ex: Points in Resist Lightning enhances Vengeance. This, in my opinion, reduces the number of viable builds as only certain skills work with other skills and mis-balances the game. Since synergies often tie between skills with the same damage type, maximizing damage output will leave you unable to deal with the portion of monsters immune to that type of damage.

Before synergies you were able to choose and maximize four or five main skills. Synergies tie up your skill points to the extent that for those skills with several synergies which also happen to generally be those that are most powerful you can only choose one main skill. You may on occasion use one of the supporting synergies but it is not a main skill. Having 30 skills and being able to chose four or five of them to use gives a lot more freedom and many more potential builds than having 30 skills and choosing one or maybe two. Sorceresses have always had the masteries that synergize, however, so even before synergies you were still somewhat restricted.

I am very happy to see the Diablo 3 team condemn synergies because I see them as a terribly failed design.


As for thoughts on Diablo 3 to date: I am loving every bit of it and wish it came in powdered form so I could get a prescription to give me access. :crazyeyes:
Also, Blizzcon should be good this year for information. Really good.


 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

synergies was bad for the game imo. before i got to really use them i loved the idea then realized all the bad that goes with the little good. they will not be missed by me
 

Zarniwoop

Diabloii.Net Member
Re: Community thoughts on D3 to date.

As the game is at least 18 months from release, if not 2 years, I'm enjoying D2 very much.
 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

As the game is at least 18 months from release, if not 2 years, I'm enjoying D2 very much.
i was real close to a reinstall this weekend but instead went back for my 3rd run through Dragon age. never played the xpac for that so there is still new content to be had there. as blizzcon gets closer i have no doubts D2 will once again find its way back onto my computer


 

Moonfrost

Diabloii.Net Member
Re: Community thoughts on D3 to date.

i was real close to a reinstall this weekend but instead went back for my 3rd run through Dragon age. never played the xpac for that so there is still new content to be had there. as blizzcon gets closer i have no doubts D2 will once again find its way back onto my computer
I suggest giving Titan Quest a try if you haven't already, it's a very nice substitute for D2 if you feel like playing an ARPG. You can get the gold edition for like 5 bucks here.


 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

I suggest giving Titan Quest a try if you haven't already, it's a very nice substitute for D2 if you feel like playing an ARPG. You can get the gold edition for like 5 bucks here.
i actually missed out of titans quest so now might be a good time to give it a go. i was also looking at sacred 2 and divinity 2. want something new to hold me over as going back to d2 will be great for like a day or 2 then i will just put it back down again


 

Zarniwoop

Diabloii.Net Member
Re: Community thoughts on D3 to date.

I tried other ARPGs. Like Torchlight. Torchlight is like playing wow from an overhead camera. But, it lacks a ton of things that Diablo doesn't lack. I understand that it was their first project and their second will probably be a full-fledged design.

But, I couldn't play it more than a couple days. Honestly, the only substitute I've found for D2 is Hellgate London. It's easily the most underrated game of the last 10 years.
 

konfeta

Diabloii.Net Member
Re: Community thoughts on D3 to date.

It's not underrated. It simply miserably failed because it was released as an incomplete, unpolished game. Plenty of reviews flat out pointed out that it would have been awesome if it had another 6+ months to fix the most glaring flaws.

As for the topic, the community view of the game is pretty much staled due to the Diablo Drought. I think nearly every known aspect has been dissected and discussed to death, until we get new revelations on what are the mythical new gameplay systems the game has we are the proverbial 3 blind men trying to describe the elephant.
 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

yeah it seems right now the lack of info is getting to people and in alot of cases has driven people off and on to other things (probably a good idea). i actually took a break from the D3 scene for awhile and have happen to come back now while there is nothing going on lol. this place and many others will be booming come blizzcon
 

SneakyMilo

Diabloii.Net Member
Re: Community thoughts on D3 to date.

I too am having a hard time staying interested due to the long wait and the lack of new information. I've tried all the other ARPG's but have yet to find something that filled the hole left by D2. I just hope that when more info comes down the pipe line the community really comes alive. It'd be great to meet up with a good, mature group to play with before the game comes out.
 

Apocalypse

Diabloii.Net Member
Re: Community thoughts on D3 to date.

i am sure you will find plenty of good players here, i am always up to play but i am probably less hardcore than most here. with 3 kids time is in short supply. alrerady worked it out with the wife that the first week i am playing all day and night end of story but after that its back to getting on when i can
 

Flux

Administrator
Re: Community thoughts on D3 to date.

It's not underrated. It simply miserably failed because it was released as an incomplete, unpolished game. Plenty of reviews flat out pointed out that it would have been awesome if it had another 6+ months to fix the most glaring flaws.
I have found myself thinking about HGL from time to time. I don't believe I ever actually played it after release. I played a lot during the Beta, and played at Flagship a few times pre-game, but my last semester of college was the fall of HGL's release, and I was taking 20 units. So I had to stop doing pretty much everything else after like, mid-October. (Best I recall, shortly after Thanksgiving weekend, I had 8 term papers due and 6 finals in 10 days.)

By the time I'd finished the semester and taken some relaxation time in December, the launch had been a miserable failure and the game was going down in flames. And I didn't have the heart to install it and play it at that point, after spending 2 years working every day on an HGL website that was suddenly revealed as a complete waste of time.

Still, I would like to actually see the last couple of acts and the higher level items and such, so I might install it and play it. Someday.


As for the topic, the community view of the game is pretty much staled due to the Diablo Drought. I think nearly every known aspect has been dissected and discussed to death, until we get new revelations on what are the mythical new gameplay systems the game has we are the proverbial 3 blind men trying to describe the elephant.
Except that elephants actually exist... We're more like legally-blind men viewing an elephant ultrasound, with the assistance of a sarcastic nurse.



 

Jeremiah

Diabloii.Net Member
Re: Community thoughts on D3 to date.

HGL was a fun game, sure it had problems but with Stonehenge and the patch they had in the works things were picking up. Together with the people I played with back then we often discuss that game, shame really.
Killing Dessi the first time was like awesome, two players in the wilds area was challenging. Still deserves to be played today online considering some of the other **** out there.
 
Top