comments on pvp hybrid idea: poison/bonemancer

Luna88

Diabloii.Net Member
comments on pvp hybrid idea: poison/bonemancer

i have thought up a new (for me atleast) build to try.
the idea is a normal pvp bonemancer with poisonnova on switch as surprise.
I do have to say i mostly duel in a restricted area (mostly tvt, btw), where i cant use marrowwalks/boneprison/teleport. thereby a overpowered char aint no fun to duel so that is why i came up with this build: powerfull but nothing special damage-wise :lol:

20 bspear
20 bspirit
20 bwall
1 barmor
1 CE
9 pdagger
1 pexplosion
12 pnova

1 in clay golem, golem mastery, and summon resist (3 total)
1 in all curses up to LR (7 total)
rest of the points in teeth (probably 6/8 at most)

build is finished at lvl88/90.

i read soulesschild's guide carefully, and i came up this following equipment:
shako
enigma (have to acquire this, will use viper till then)
boneshade/wizzie (wizzie against casters)
homuculus
ww
2*soj
TO belt
TO gloves
mara

On switch "white" +3 pnova wand together with TO shield (will probably socket psn facet in shield).

This combined with a invent filled with P&B skillers gives me ~3000 spirit damage and on switch ~1700 poison damage, without calculating bonuses from shield and gloves.
I decided to sacrefice Bone prison as i cant use it where i duel, and if i duel in pubbies, i will probably wear marrows anyway.
This setup will mean i will have ~90 fcr, and i will need to get all my FHR on skillers and scs to get a decent FHR animation.
Further more im still looking for a nice nec amu with +2 nec, str/dex and res.

oke, now my concerns:
-What to socket in the shako/boneshade/wizzie/TO shield. see next question too.
-Will i have enough res to withstand elemental damage in nm? with this setup i will have 129 res (with anni and pdiamond in homu). so i would have enough for max res in nm, but to get more res in hell i would probably have to um the shako, and put a res jewel in the boneshade and wear some res all scs in stash.
-Will the need to switch in the middle of battle be a problem, or do you think i shouldnt bother to cast Pnova, simply because it lasts too short/causes not enough damage/or it is a pain to switch everytime.

if there are any other comments i would like to hear them too :)

Luna
 

Luna88

Diabloii.Net Member
erhmm :scratch: i dont know how i missed this guide when i did a search on this forum but anyway.

good to see that i can up with almost the same build/gear-setup and to hear it is working nicely. :clap:

however this still leaves me these questions:
- what to socket in my boneshade/shako/wizzie. should i go with Res all jewels in the weapons and socket a pruby in my shako? or go with um in shako too?
- will switching in battle be a real pain in the butt? when i switch with my other chars i usually do this when the opponent isnt in the direct vicinity. with pnova however i will need to switch while the other guy is almost ontop of me.

Luna

P.s. Has CEG added a pvp-tips part and posted it somewhere else by any chance?
 

Luna88

Diabloii.Net Member
great, i must have done something wrong when i clicked the search button

nvm then

Luna
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Luna88 said:
great, i must have done something wrong when i clicked the search button
Well I knew that we had the guide by CEG, so I just kept searching. IIRC the guide by Ceg was on page 8.
I found the guide by hks489 when I checked all posts made by CEG to see if he posted an update. The search didn’t play a major factor here. These guides should be stickied for easy reference.


LOL, Jip en Janneke ‘tar. :D
 

corax

Diabloii.Net Member
damn thx lprman. havent seen you in awhile. why dont you post over in the SPF anymore?
 

Luna88

Diabloii.Net Member
Mad Mantis said:
Well I knew that we had the guide by CEG, so I just kept searching. IIRC the guide by Ceg was on page 8.
I found the guide by hks489 when I checked all posts made by CEG to see if he posted an update. The search didn’t play a major factor here. These guides should be stickied for easy reference.
i think i had selected the wrong forum to look in, as when i tried it after your 2nd post i got both guides.

Mad Mantis said:
LOL, Jip en Janneke ‘tar. :D
yeah, i have tried to find another tar about them, cos i use this one for over a year already, but i cant seem to find a nice other piccie on the internet, and scanning doesnt give nice results :)
but Jip en Janneke rules :clap:
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Luna88 said:
yeah, i have tried to find another tar about them, cos i use this one for over a year already, but i cant seem to find a nice other piccie on the internet, and scanning doesnt give nice results :)
but Jip en Janneke rules :clap:
Plenty of pics around, but most of them are rather large.
 

darnocpdx

Diabloii.Net Member
I would think in restricted duels you might be better off (and a lower level finish build) would be fully poison synergies and then max any of the three bone spells attack spells. After all Nova is preaty quick and really fuly synergised and targeted and LR'd even with max resist ( lets face it though who can keep resiting well with 3 trangs and a 50% LR on them) and 75% time reduction most players will still be reduced to 1 hp quickly, you need only hit them for small amount of damage to finish them off. Teeth is especially effective, can't be resisted and goes preaty far off screen with a guarenteed hit, and it's a nice "in- your-face punk" kinda finish (which lets face it part of the fun of PvP).

But take that just as it is, I dont really duel. All my PvP is on one side of the PK experience or the other.

If you plan on using Nova like you stated I'd only put 10 in Nova and work on synergies at that point, after (or around) level 10 you get more damage with the synergies than you do with more points in nova, and since there is no durration bonus for more points in Nova more than 10 is kinda of a waste untill PE and PD are maxed. If I were to actually make a build with nova as the base skill it would be the last of the poison spells I'd max after putting 10 or so points into it.

Also if you plan on getting close enough for targeting them facets will help alot with the damage potential of the nova spell and further lower the resists.
 

Luna88

Diabloii.Net Member
darnocpdx said:
I would think in restricted duels you might be better off (and a lower level finish build) would be fully poison synergies and then max any of the three bone spells attack spells. After all Nova is preaty quick and really fuly synergised and targeted and LR'd even with max resist ( lets face it though who can keep resiting well with 3 trangs and a 50% LR on them) and 75% time reduction most players will still be reduced to 1 hp quickly, you need only hit them for small amount of damage to finish them off. Teeth is especially effective, can't be resisted and goes preaty far off screen with a guarenteed hit, and it's a nice "in- your-face punk" kinda finish (which lets face it part of the fun of PvP).
i have thought of this, but the main problem is the restrictions on poison damage in tvt duels. which is 3000 listed poison damage max. if i max all synergies for poison i do an easely ~7000+. so i would need to change my whole gear setup if we start doing some tvt's which we always end up doing.
This is why i came up with a build that relies on Bone skills as main skill and with poison as back-up to make up for the loss in bone damage (also because i had a pure bonemancer last ladder, so i thought of building something else :lol: ).

darnocpdx said:
If you plan on using Nova like you stated I'd only put 10 in Nova and work on synergies at that point, after (or around) level 10 you get more damage with the synergies than you do with more points in nova, and since there is no durration bonus for more points in Nova more than 10 is kinda of a waste untill PE and PD are maxed. If I were to actually make a build with nova as the base skill it would be the last of the poison spells I'd max after putting 10 or so points into it.
i have used a skill calculator and it tells me i get more poison damage (~50 or so) if i put 12 points in pnova and 8 in a synergy (+1 as prereq of course). this setup will give me ~1700 damage minimum. which i think will be enough as a backup skill. Like i already said im looking to kill them with bonespells, and will use the poison only to get the opponent reckless (somehow ppl always get nervous when they are poisoned and will attack more directly cos they think they dont have much time left :uhhuh: )

darnocpdx said:
Also if you plan on getting close enough for targeting them facets will help alot with the damage potential of the nova spell and further lower the resists.
for the moment im planning 1 facet in the TO shield, but i dont have room in the weapon switch as it will be a "white" +3 pnova wand. that will leave the helmet free for other more usefull socketing (res or life)

@mad mantis, i know but like you said, those pictures are always much too big.

Luna
 

darnocpdx

Diabloii.Net Member
Like I said I don't duel in restricted dueling. Wasn't aware that there was a poison damage cap in the tournies. (Always good to know). Good luck with it.
 

DrugOfChoice

Diabloii.Net Member
so whats better...bone based or poison based hybrid? i myself have a poison one and it works pretty good...but at times i find the bone part too weak to compete against some of the pub characters...2sad i know :drink:
 
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