Classic ES/FO sorceress guide .iablo II Classic 1.10:. .:Orb Sorceress guide:. By Ethos Just a classic Orber guide. I have found this build to be very successful, and i hope you will have a lot of fun with it. In 1.10, a lot of people shun the orb sorceress because they think 5k fireball or 3k blizzard oWns. But in my experiences Orb sorcs are the best pvp sorc class, and also the tankest, which is perfect for chaos sanctuary. This is quite and expensive character to make, so if you have just started classic i would not recommend this guide. This sorceress is very versatile and it can CS, duel, mf, rush very easily. Well anyway... ============ ====SKILLS==== ============ In order to complete this build you will have to reach around lvl 82 or so, depending on your items. -Cold Tree- :: 20 frozen orb :: 20 icebolt :: 20 Cold mastery :: 1 in all prequisites to Frozen orb, (Ice blast, Glacial Spike, Frost nova, Blizzard) -Fire Tree- :: 1 Warmth -Lightning Tree- :: 20 telekenesis :: 8 energy shield (with + to skills) :: 1 in all prequisites to energy shield, (this covers teleport) This is just a basic layout, but i find it works well. After you have all these skills maxed, there are a number of other skills that can be very useful. ::Optional Skills:: -Static- This is helpful in chaos sanctuary, especially with the venom lord boss group. Hammerdins greatly appreciate a sorc that has high level static. -Warmth- This increases your sorc's natural mana regeneration, so if you have a lot of mana, you wont have to skull the blues as much. -Frozen armour- This is a good skill at lvl 1, and usefull at times, but not if all you do is duel. Teleporting to chaos sanctuary with frozen armour makes it much easier. -Thunder Storm- In order to get this skill you will have to get to a very high level, but it is a usefull skill for dueling. Its not worth maxing because the damage is so little, but it stuns your opponents. So if you lay an orb at them, and they are about to teleport away, thunder storm can hit them, stunning them just long enough for the orb to pound them You have to remember though that at low levels TS doesnt have very long duration and it only hits once every 4 seconds IIRC. So you make up your own mind. ::Skills Explained:: -Frozen Orb- This is your attack skill. needs to be lvl 20 in order to deal sufficient damage. -Icebolt- 2% synergy to frozen orb per point put on this, and since you want high damage frozen orb icebolt needs to be lvl 20. -Cold mastery- This skill reduces enemies cold resist by xx%. This dramatically increases your damage so lvl 20 is a must. The thing with cold mastery is that its effect can be "cancelled out" if your opponent has enough cold resist. Usually obtaining that much cold resist is only viable by using a 3 sapphire shield, and it is considered very lame. Example: Hell mephisto has 75 cold resist. So if your orb deals 400 damage, it will only deal 100 damage to mephisto, because of his cold resist. Not alot. This is where cold mastery comes in... With lvl 20 cold mastery, it reduces mephistos cold resist by 115, so his cold resist is -40. This means when orb hits him it will deal 560 damage instead of 100 without cold mastery. This also works PvP, but if your enemies have enough cold resist, cold masteries effect is cancelled because even after their resist is reduced, they still have enough 'stacked' to get 75% cold resist. -Energy shield and Telekenesis- Energy shield is a sorceress skill which diverts some of the damage into your mana orb, so that instead of reducing just life when you get hit, it drains a percentage of mana as well. If this skill is used right it makes you tank. Energy shield should be lvl 8 WITH + to skills. So if you have 4+ to skills, energy shield should be lvl 4 base. Most people think telekenesis is a waste, but at lvl 20, telekenesis reduces mana drain from energy shield by 125% Example: (This is with lvl 8 energy shield and lvl 0 telekenesis) You get hit by a 100 damage bone spirit Then with energy shield: Your life gets reduced by 44 Your mana gets reduced by 92 BUT, if you have lvl 20 telekenesis your mana would only get reduced by 41. This more than halves the mana that gets drained when u get hit, so it is a worthy investment. -Warmth- This increases your natural mana regeneration. IMHO anything over lvl 13 or so is a waste, but make up your own mind with this. If you have high mana, 800+ high level warmth greatly reduces your need to use mana potions, which can be very helpful in duels. -Frozen Armour- This skill is a precast, but dont bother using it in duels, because it is useless. Frozen armour increases your defense, and when monsters hit you they freeze temporarily. You have to rememember that cold duration is 1/4 in hell difficulty, but having enemies frozen makes it simple to teleport away. Only usefull if you are going to do loads of chaos runs, because in duels there is no point to using it. ============= ===EQUIPMENT=== ============= For a classic sorc, you will need to dig deep, because makin a good one doesnt come cheap. -Weapon- Shard, no question. 50% fcr, 50 mana and 10 resist. Essential for this build. -Helmet- Rare. Look for the following stats: 10% faster hit recovery, 30+ life, and 2 resists* over 20. The higher the resist and life the better the helm is. Socketing with a Perfect ruby or sapphire is best. Rare bone helms and grim helms look the best, although thats debatable. Tarn can be used for 1+/35-50mf but i dont recommend it. -Armour- Rare. Look for the following stats: 24% faster hit recovery, 40+ life, 2 resists over 20. Other useful stats include +dex, +str, +mana, +replenish life. Socket good rares with a Perfect ruby or sapphire -Shield- Rare. I prefer bone/grim shields to others, because they have 60% block. But any sheild with the right stats is good for sorc vs sorc. Look for: 17% faster hit recovery, 30/20, 16-20 resist all, and 1 raised resist, preferably cold. Socketing shields with a Perfect diamond is best, because otherwise it loses resale value. -Belt- Rare. Demonhide is best, because it has 4 potion slots and low strength requirement. Look for following stats: 24% faster hit recovery, 15+ strength, 40+ life and 2 resists over 20. +mana and replenish life is optional. -Boots- Rare. look for 10% faster hit recovery, 2 resists over 30, 9 dex. +Mana is good but optional. Faster run walk isnt really necessary as you will be teleporting. With all rares, make sure strength requirement is 60 or below, since you will not have many stats to spare. Obtaining these items can take a long time unless you are extremely rich, so have patience. Items do not -HAVE- to have those exact mods, but just make do with what you have. Some people socket armour/helm with perfect skull for +life/mana regenerate, but I prefer ruby/sapphire sockets. You may be wondering what rings, gloves and amulet to use. There are 2 setups here. They really depend on how rich you are. ::setup 1:: -Amulet- Rare. -NEEDS- 10% faster cast, 2+ sorc skills, 16-20 resist all. Optional mods are: +str, +dex, +life, +mana, a raised resist. An amulet like this is very difficult to obtain. -Ring A- Stone of Jordan. Unique ring with 25% more maximum mana, 1+ to all skills, 20 mana and 1-12 lightning damage. -Ring B- Rare. Needs to have 10% faster cast rate, 2 resists over 20 and 10+ strength or Dex. Obviously mods such as +life, +mana etc are usefull. The more resists, stats, and life/mana the ring has the better. -Gloves- Frost Burns. Unique gauntlets with 40% more maximum mana, and other stuff thats not important to a sorc. ::setup 2:: -Amulet- Rare -NEEDS- 2+ sorc skills 16-20 resist all. Optional mods are: +str, +dex, +life, +mana, a raised resist. -Ring A- Stone of Jordan. -Ring B- Stone of Jordan. -Gloves- Magefists. Unique light gauntlets with 20% FCR, 25% faster mana regeneration. The Low down Setup 1 = 3+ skills 65% increased mana Other mods from ring/amulet Setup 2= 4+ skills 50% increased mana Other mods from amulet As you can see Setup 1 is far better, even though you have 1 less to all skills. With setup 1, you will have far higher resists, because of the rare ring, 15% more mana and other mods, depending on the GG'ness of your rares. Obviously a 2+ fcr prismatic sorc amulet is hard to find so stick with setup 2 unless your super-rich. Having 75 cold lightning and fire resist is essential. This will be a little harder to get with Setup 1 but still easily obtainable. Stacked cold resist is usefull, but dont use a 3 sapphire shield as it is extremely lame. Get as much cold resist as possible from your items while still having 75 fire and cold.