Hello guys! I've been thinking about making a classic character, would it be profitable? I suppose I'll be soloing, I haven't seen any people playing classic, so it will have to be dual element, because I won't rely on a mercenary. My idea is to make first a regular Blizzard mf'er sorc, farm nightmare Mephisto to equip a couple other characters, then restat meteorb, to help rush my other characters, and finally restat to Enchantress, to help them level up. My other characters would be a Hammerdin and a gold find Barbarian, this last one would be my most important character. I plan to do Travincal runs with a hammerdin and barbarian, search corpses for gold, and finally use that gold to gamble rare rings and ammulets. There should be better chances to get good rare stuff in classic, then export it to Expansion. How does it sound? First, I have a few questions: Is there a level cap in Classic? I remember when I first played Diablo II classic, my characters were all about lvl 30. Are the area levels the same as in the expansion? What affixes are available in Classic? I know procs and charges aren't, that's what makes rares so good, but what others are available? When rare items are exported to Expansion, do they retain the same affixes? What unique items are available in Classic? I remember uniques were only up to normal, no exceptional or elites, am I correct? The Arreat Summit already explains what set items were brought with the expansion, so no problem with that. Will there be exceptional and elite rares? How much magic find and gold find could I achieve? Realistically I mean. In the expansion, a MF sorc is still able to kill well in Hell, with good gear, but what about Classic? And most important, what do you guys think? Would it be profittable? Thanx!