Classic Blizzard Sorc Guide This is a guide to building a classic blizzard sorc which is the most common, and in my opinion all around best, type of sorc in 1.10. This guide is primarily geared towards HC because thats what I have more experience with. This is not a guide to "the best sorc you can make", it just reflects my experience with the game so take what you like from it and change what you dont like. About this build: Sorcs are one of the most fun chars to play and also the most fragile. Thus they are the most challenging and fun char to play in hardcore. They are hands down the char I played the most in my years of D2 classic. Goal of this build: To make a sorc that is tough as nails and does good damage in hell. With this build you will be able to kill in hell 8 player games and teleport through the thickest packs of the toughest monsters in the game without fear. You will be able to make hot, open seals and kill vizir solo in an 8 player game in CS runs. Why use Blizzard: Most sorcs are cold sorcs because A) it slows down enemies and B) most monsters in Chaos Sanctuary (end game xp zone) and Catacombs lvl 4 (best place to hunt for SOJ) are not cold immune. Blizzard is simply better than Orb IMO. Stats: Str: 60 (for Frostburn) Dex: 51 (for Shard) Ene: base-75* Vit: rest *From my experience I think 500, or a bit less, mana is the number you should aim for. More than that is nice but it's not really needed. Lets brake it down: The sorc starts with 35 mana and gets +2 mana per lvl. At lvl86 this totals: 85 x 2 = 170 + 35 = 205. This guide calls for the use of Shard and Nightsmoke so thats + 70 = 275. With frostburns 275 + 40% = 385. At lvl86 (where it starts getting tough), with base energy you have 385 mana. With another 80 you get 80 + 40% = 112 + 385 = 497. IN CONCLUSION: you need +80 max mana from your items and/or stats. Skills: Warmth: 1 Static: 1 Frozen Armor: 1 Energy Shield and pre-reqs: 1* Telekinesis: 20 Cold Mastery: 20 Blizzard and synergies: the rest *Only 1 point in ES because this sorc has high life and low mana. With a +2 amulet and barbarian battle command you already have 35% dmg to mana, if you put more than 1-2 points here your mana will not be able to handle the dmg. Equipment: Shard Nightsmoke (I like it for the 50% dmg to mana combined with energy shield. If you know how dmg to mana works you will see why this belt is great for this build.) Frostburns Rare Mage Plate: 350+ def, resists, life, mana, socket (using a soj) with Pruby Rare Grim Helm or other: def, resists, life, mana, socket with Pruby / Pruby helmet Rare Boots: 2 (fire/light) or 3 (fire/any 2) resists 35%+ Rare Amulet: +skills prismatic w/ or w/o Faster Cast Rate (FCR) Rare Rings: FCR, resists, life, mana (rings+amulet must give 20% FCR to reach 70% overall) Shield: Low budget: 45%+ Ward (has more def/block than a 3d shield if you dont need the extra res), high budget: rare Grim Shield 200+ def, 30% faster block rate/20% increased block, prismatic, socket with Pdiamond. How much Resistence you want: You should not seek simply to max all resists in hell. In CS runs you get the lower resists curse cast on you all the time, that knocks 65% off all your resists. If Infector spawns with conviction or if another boss around him has conviction thats another 75%+ off. If this happens YOU WILL NOT HAVE TIME TO REACT. It is simply too much damage for the sorc to handle. Fire res in particular you should have at least 120-130 stacked over max. Lightning you should also stack as much as possible, though fire comes first (fire and physical dmg are the main threats inisde CS). Cold you should simply max and poison not even that. Ok, that about does her. Wraps her all up. With this build you will have everything you need: life, defense, resists, block, dmg and FCR. Great for lvling this the toughest areas of the game.