Class-specific Set Pat/Mat Countdown: 3 out of 7

maxgerin

Diabloii.Net Member
Class-specific Set Pat/Mat Countdown: 3 out of 7

After Tal's MeteOrb Sorc and Aldur's Semi-Wind Druid, here is the 3rd installment...

Griswold's Avenger Paladin

I spent most of the day questing him from Hell Act 2 to 5.
I also took some Screenshots this time around, just for kicks...

Stats so far...

Character name :Patriarch Zakariah
Character type : Paladin
Character level : 83
Character exp : 948212598

Hardpoints...
Strength : 105
Energy : 20
Dexterity : 90
Vitality : 295
Stat Points Rem : 0
Skill Points Rem: 0

Life : 1373 / 1089
Mana : 244 / 145
Stamina : 543 / 441

Hell Resists
Fire: 85
Cold: 82
Lightning: 95
Poison: 75

Skills (screenshot with equipment, posted here are hardpoints only):

Combat Skills
7 Vengeance
2 pre-reqs of Vengeance
1 Holy Shield
4 pre-reqs of Holy Shield

Offensive Auras
20 Conviction
5 pre-reqs of Conviction

Defensive Auras
20 Resist Fire
14 Resist Cold
20 Resist Lightning
1 Defiance (accidental)


Zakariah's Gears:

Helm--Griswold's Valor socketed with...

Skull Gyre
Item Level: 84
Fingerprint: 0x913be602
+12 to Maximum Stamina
+6 to Minimum Damage
+8 to Maximum Damage
7% Faster Hit Recovery

Argent Jewel of Fervor
Item Level: 83
Fingerprint: 0xc6e6d73b
+64 to Attack Rating
15% Increased Attack Speed

Armor--Griswold's Heart socketed with...

Vermilion Jewel of Fervor
Item Level: 86
Fingerprint: 0x9f3bad02
+11 to Maximum Damage
15% Increased Attack Speed

Carbuncle Jewel of Fervor
Item Level: 90
Fingerprint: 0xaffa9887
+5 to Maximum Damage
15% Increased Attack Speed

Scarlet Jewel of Fervor
Item Level: 82
Fingerprint: 0x670919db
+4 to Minimum Damage
15% Increased Attack Speed

Weapon--Griswold's Redemption socketed with...

Ruby Jewel of Lightning
Item Level: 90
Fingerprint: 0xb2aa539b
+40% Enhanced Damage
Adds 1-37 lightning damage

Ruby Jewel of Truth
Item Level: 93
Fingerprint: 0xb630c6cd
+39% Enhanced Damage
7% Faster Hit Recovery

Ruby Jewel of Truth
Item Level: 86
Fingerprint: 0x88978dc5
+37% Enhanced Damage
7% Faster Hit Recovery

Ruby Jewel of Carnage
Item Level: 86
Fingerprint: 0xe4672ab0
+36% Enhanced Damage
+11 to Maximum Damage

Shield--Griswold's Honor socketed with 3 PDiamonds
Switch Weapon--Naj's Puzzler
Belt--Thundergod's Vigor
Boots--Gore Rider
Amulet--Cresent Moon, 6%LL and 14%ML
Ring1--BKWB 5%LL
Ring2--Raven Frost

Gloves--Blood Claw (crafted)
Vampirebone Gloves
Defense: 59
Durability: 14 of 14
Required Strength: 50
Required Level: 52
Item Version: 1.10 Expansion
Item Level: 92
Fingerprint: 0xd49f1755
+18 to Life
+14 to Mana
Lightning Resist +26%
3% Life stolen per hit
10% Increased Attack Speed
10% Chance of Crushing Blow
+2 to Martial Art Skills (Assassin Only)

Backpack: 4x Lionbranded GCs; 3x Steel GCs of Balance

Merc Waheed's (Holy Freeze, level 83) Gears:
Helm--perfect Vampire's Gaze
Armor--upped Shaftstop
Weapon--upped Ethereal Kelpie Snare


Played /p8 for Normal and Nightmare, the usual.
Then /p4 from Hell Act 1 to last Waypoint in Act 4 (just before CS).
Wanted to try /p4 all the way for Hell but died 2 or 3 times in CS that I was forced to accept /p1. Ancients killed me 3 times before I even realize why. I was only lucky in the 4th try when none of the 3 spawn FE.

All in all, a fun build. It was actually easy. And with enough patience I think he can go /p8. I just can't understand why the moment I can use Naj's staff, I lose my patience and just TP most of the game away... humm, maybe I sould stop using Naj's...

Hell Hellforge landed a Hel, which made me go... what the H*ll!!!! :lol:
Good drops from all of Hell (all today):
M'avina's Embrace (CS, either Doom Knight or OK)
Widowmaker (Pindy)
The Hand of Broc (Pindy)
Biggin's Bonnet (an Armor stand in either Crystalline or Glacial)

Diablo: Ghoulhide (eth) and Green Sabre among other useless stuff
Baal: Undead Crown... he's really trying to make a statement.

Weird thing I encounter for the Character...
Why is it that when I use Captain's GCs with him, the skill level increases but the -resist stays at -150% and -defense increase by just 1 or 2 (that's 4 skillers, iirc)? I just assumed there was a cap to the -resist so I went with Lionbranded GCs instead. :scratch:


Next will probably be the IK WW Barb.

--maxgerin
 

lone_wolf

Diablo: IncGamers Member
nice char :) and as you found out yourself the cap on -res on conviction is -150%

so no point taking it higher then that with +skills
 

Steven Q Urkel

Diabloii.Net Member
Congrats on your Pat. I'm also hoping to someday have a ful Griz Paladin. Don't know which build I want to use, but since I don't have the Caddy yet its sort of a mute point anyways. :lol:
 

Mankey

Diabloii.Net Member
Thats right convictions -res caps at 150... Since you didn't invest heavily in vengance I'd try for a rare +2 pally ammy with ML. I too opted of a HF merc on my first trip around, but am currently lvling a might merc in act 1 hell. OHKO's rock :D the rest of the builds should be a walk in the park. God speed! :thumbsup:
 

maxgerin

Diabloii.Net Member
Thanks everyone! :)

Mankey said:
Thats right convictions -res caps at 150... Since you didn't invest heavily in vengance I'd try for a rare +2 pally ammy with ML. I too opted of a HF merc on my first trip around, but am currently lvling a might merc in act 1 hell. OHKO's rock :D the rest of the builds should be a walk in the park. God speed! :thumbsup:
I was trying to keep the mana requirement down so I didn't put more points into Vengeance, until I max Resist Cold first. I'll try finding an ammy like that in my stash and test the difference. Thanks!

Might merc... umm, will the added damage from the aura have an added damage from Vengeance? If so, equipped with Reaper's Toll, maybe that would make things easier.

Oh, and what's "OHKO"? :teeth:

--maxgerin
 

Nightfire05

Diabloii.Net Member
Congrats on the Pat! By the way, OHKO is an acronym for one-hit knockout. I've heard it used to describe boxing, but most of the time it means a one hit kill in a game.
 

Feceset

Diabloii.Net Member
Congrats, Maxgerin.

I'm sorta working on an Avenger. My only question is: In what order did you decide to max your res auras? Did you alternate between them, or what?
 

maxgerin

Diabloii.Net Member
That's cool! I really should try one soon! gg OHKO! :D

Feceset said:
Congrats, Maxgerin.

I'm sorta working on an Avenger. My only question is: In what order did you decide to max your res auras? Did you alternate between them, or what?
Every 2 points I invest in either 3 (I want to see the change in resist immediately, so I wait every 2 points, but of course not necessary), I just balance it. Anyway, I doesn't matter cause at this point you'll still be in Normal or NM so resist is not that critical. Until all 3 reach slvl 10. I think I reached that in early/mid-NM.

Then I went with maxing Fire all the way first. I'm wearing Tgod's so Lightning can wait for a while. After Fire, went with max lightning. And then he's maxing Cold now.

If you don't invest too much in Vengeance (say not more than 7-9), you can max Lightning before you encounter those Gloams, iirc. Good luck! :thumbsup:

--maxgerin
 
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