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Cheap Summonmancer Guide

Discussion in 'Necromancer' started by MegaTherion, Aug 28, 2006.

  1. MegaTherion

    MegaTherion IncGamers Member

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    Cheap Summonmancer Guide

    Hello Summonmancers!

    I saw many guides, many of them are pretty good, but you always need
    extermely unique items, runewords and all that "dream" gear.

    So I put down my guide, which doesn´t have so high item requirements,
    is very easy and you´ll be able to kill Hell Baal without any troubles.



    Which spells?

    Poison and Bone tree

    Bone Spirit - this is your main attack. Bone Spirit kills almost everyone. As you
    can find on Blizzard web pages, Bone Spirit is physical attack. But from my
    own experience, it can easily kill Physical Immunes, but it isn´t able to kill
    Magic Immunes. (Plaguebearers, Horadrim Ancients). Let others to kill them
    for you.
    20 skills here

    Bone Armor - nercomancer doesn´t have high defense, so use this
    intead of armours with high str requirements.
    1 skill here I´ll explain later.

    Corpse Explosion - this is your alternative attack. Corpse explosion doesn´t
    need more then 1 pt in it - every other point will just increase it´s radius. This
    will be your best friend during the whole game. As you´ll go on, this spell will
    go on with you, without a waste of any skill. As it says: 60-100% dmg of a
    corpse life. So you kill 2 monsters, let the corpses explode and kill every
    other in a small area. Corpse Explosion doesn´t work well only with Champion
    monsters and Minions. You have to cast more Bone Spirits on ´em.
    1 skill here

    Bone Wall - you won´t need this spell, unless to cast for fun. It
    grants bonuses to both Spirit and Armor. 1 skill in B.Armor increases
    taken damege by 10. 1 skill in B.Wall or Prison increases by 15. So don´t
    waste any more skills on Bone Armor.
    20 skills here

    Bone Prison - grants another bonuses to Armor and Spirit
    Anything Left - just be sure that you have enough pts in Revive.

    Poison Dagger, Explosion and Nova 0 pt!!!



    Summoning tree

    Golem Mastery - this increases your golem´s lifes, which is even more
    important then his actual damage.
    20 pts here

    Fire Golem - The strongest golem, almost imune to fire. What more?
    Just see, how his life is changing in all difficulties.
    1 pt here

    Revive - This makes Summoner a Summoner. No skeletons, just pure
    Revive. Be careful when inserting here. 15 Revives is the minimum, 20 is
    optimal. By items you´ll have +X to skills - count with it.
    Don´t waste your time, keep all Revives alive!
    20 pts here including +X bonus of your gear

    1 pt in every other spell in this tree



    Curses

    Attract - Attract helps you a lot when you enter a game and have no
    revived monsters.

    Lower Resist - You don´t need this at NORM or NM. But in Hell,
    monsters are easier to kill.

    1 pt in each curse



    Questions

    Why Corpse exp and not Poison exp?
    It it simple. As the monsters life goes higher, Corpse exp goes higher too.
    Why to kill monsters slowly with poison rather than quicky with Corpse exp? And
    as I said, 1 pt in that is enough. Not like Poison exp, where you must place
    20 and another 20 into Nova to have high damage.

    Why to insert into Wall and Prison?
    The answer is above.

    Why only 1 pt in Lower Resist?
    Lower resist wouldn´t go more than -61%. With good gear you reach this
    very soon.



    Insert skills as I wrote, or this build goes bye bye



    Skills for one more time

    20 bone spirit
    0-20 bone prison (anything left)
    20 bone wall
    20 golem mastery
    0-20 revive (20 including +to skills)
    0 in poison spells
    1 rest




    Gear

    As I said, this build doesn´t need any extremely rare items, so the items I´ll
    speak about is enough. Just be sure you have at least +10 to all skills.

    Mara´s Kaleidoscope amulet: +2 to skills, +5 to stats and + to
    resistances is the answer.
    2x Stone of Jordan: +1 to skills and boosts your mana well.

    Trang Oul´s Avatar set items: Easier to find than any extremely rare
    items and all those runewords. It has the only problem, that it slowers your cast rate.

    Trang Oul´s body armor: boost movement speed well. Low str req.
    Trang Oul´s helm: faster hit recovery, +150 mana
    Trang Oul´s voodoo head: +2 to poison and bone, + STR, + DEX + Resist
    Trang Oul´s belt: +66 life, +32 mana, CANNOT BE FROZEN!!!
    Trang Oul´s bracers: Useless for this build, but necessary part of a set

    Wand: Blackhand key, Ume´s lament, Arm of King Leoric.... any wand
    with at least +2 to skills.
    Boots: Aldur´s, Immortal King´s: +50/+44 to life, +40% fast run walk

    Charms: Annihilus, charms with +Life, +Mana, +Resist and +Skills



    Questions

    Why Trang Oul´s set?
    Cheaper than runewords and really good set bonus. Slower you cast rate, but
    this isn´t a big problem. +5 to skills, new spells such as Meteor or Firewall,
    boost movement speed and good mana regeneration rate.

    Where to add sockets?
    With this gear your resist will be ok, so you don´t have to instert some Um
    runes into the shield. Add sockets into a helm and a body armor. Pruby for higher
    life or Pskull for better mana regeneration. Third socket is for your mercenary.



    Stats

    STR: 106 including +to str for Trang Oul´s helm
    DEX: Base. You are not Poison Dagger Necro.
    VIT: All what´s left.
    ENE: To have at least 1200 mana.

    My char at lvl 93:
    65 str, 127 with gear
    25 dex, 77 with gear
    290 vit , 327 with gear
    175 ene, 212 with gear

    +15 to skills by items

    life: 1556
    mana: 1430
    def: 1770

    resist: 75 all

    bone spirit damage: 2251
    bone armor absorbs: 725
    hell fire golem hp: 8154
    revives: 20


    With this I´m killing Hell Baal and watching Tv the same time. :cool:



    Mercenary
    This is also important chapter. I have Act I Rogue since the first Blood Raven
    run in Norm. Now she is 93 as me, and remains my girlfriend for the rest of
    the game. Comparing to Act V Barb, or Act III Iron Wolf, you can have a merc.
    before you go to Tristram. As fighting with a bow, she isn´t in the middle
    of a battle, so you don´t have to ressurect her again and again. Mercenary
    is very useful when you enter a new game and don´t have Revives. After a
    golem, she is the second shield before monsters attack you.

    Mercenary´s gear
    Bow: Isn´t important, she will never have high damage. Any Unique.
    Armor: Any with +to life or sockets and high def. Griswold´s Plate is a good choice.
    Helm: Any with +to life or sockets and high def. Griswold´s or Harlequins Crest.



    Leveling
    1 - 23: This will be hell, because there isn´t enough mana for so
    many Corpse Explosions, and you don´t have bone Spear or Spirit. This
    time your necro is melee, but Skeletons helps you a lot. If you have +skills
    early on, this battle is won. To kill Smith, activate Iron Maiden. It helps
    also later with Hephasto.
    24 - 30: Have to kill Diablo at some of these levels. In act IV,
    skeletons are loosing their power. This is also bad time. Try to reach lvl
    30 before Diablo. Any skill in Bone Wall increase your Bone Spirit damage
    when you reach lvl 30.
    30 - 60: You are killing Norm Baal without any troubles, and go to
    Nightmare. You´ll need every free skill, so don´t waste any on curses.
    Monsters aren´t still so hard to kill. (I´m a poet :smiley: )
    60-99: This is the time. Now you need each of the spells above
    and good magic find. I wish you good luck!






    So that´s it. Enjoy the game and sorry for my English.



    MegaTherion
     
  2. garion

    garion IncGamers Member

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    edge runeword for an act 1 merc will do wonders and its cheap (also you can "borrow" it when gambling)...the throns aura will wreak havoc on the act bosses (cept baal)
     
  3. HarbingersOfSkulls

    HarbingersOfSkulls IncGamers Member

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    Few things...first trang's set is made for either poison/summoning/or a hybrid of both...not for bone (there's been alot of threads about this as well stating this fact)

    A poison build kills faster in hell than either bone or summons and CE...since CE needs to have that first corpse and even without a death'sweb PN wins over CE.

    You must be using LR for the fire golem...because it does nothing for your bone spirit.

    You have too much base strength...considering that roughly 80-85 gets you the trang head and the strength from it is what equips the helm.

    Strength-85
    dexterity-none
    Vitality-rest
    energy-none

    You don't need to waste points into energy because of the mana recovery that complete set gives is more than fast enough...and if it's not then pop a potion when needed.

    Revives are a one point wonder...and with +skills gives about 10 revives to use when needed. Wasting 20 points into it especially when your a bone build and using CE as well...isn't worth it.

    But glad it works for ya,

    HoS
     
  4. MegaTherion

    MegaTherion IncGamers Member

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    Don´t need energy? Seems that you´ve had the best equipment since lvl 1...
    At low levels, CE cost about 19 mana... so you cast 2 and must drink a potion...
    Unreal. You need energy exactly at low levels. At high lvs, my
    1400 mana isn´t enough sometimes, even with my +80% mana reg. rate.
    I drink Full Rejuv potions just cos of mana.

    Yes, my base str is high, but my vit is enough, so that waste isn´t as bad.
    I can remember that it was because of any armor, that I wear before Trang´s one.

    And as the last thing the Revive: I have 5 base pts in that. With +15 to
    skills it is finally 20.
     
  5. garion

    garion IncGamers Member

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    insight merc/golem can drastically help mana hungry chars...
     
  6. HarbingersOfSkulls

    HarbingersOfSkulls IncGamers Member

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    I'd call it common sense...not having the best equipment at level 1.

    When I start I use a +3 skeleton wand with crappy equipment bought from a vendor...and I take advantage of the skeletons from the wand to get me a rouge merc. The skeletons/merc and gumby once I hit level 6 is enough to help me level to 15 easy enough. As they kill for me...I pick up the mana potions and soon enough I have 1/2 my inventory full with them.

    CE is used only when I have a bunch of monsters around...sonce the rouge merc and gumby get me the bodies needed for CE easy enough. At level 15 use 2 manald rings and arcanna's sign ammy to give me 60% mana regeneration at level 15.

    If I'm rushed by my friends I use a act2 combat merc instead of rouge...then waheed/gumby do most of the killing for me as I continue to use CE...I also have armor and helm for waheed that gives him 75 resists to lightning when he hits level 13 as well as a pike with poison damage so that once I'm leveling in act2 he doesn't die often.

    At high levels & depending on what else I'm using to go along with the trang's set...I'll keep a few mana potions in the inventory just incase I do need them...although I would have a belt full of full rejuv's as well.

    If I'm really desperate for mana I'd throw a insight on waheed and not have any worrys about it then.

    HoS
     
  7. Yokomohoyo

    Yokomohoyo IncGamers Member

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    also if Im not mistaken the bonespirit is incorrect from the blizzard website... it deals magical dmg not phisical
     
  8. SoAmazing

    SoAmazing IncGamers Member

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    Perfect guide :thumbsup: Rly usefull.
     
  9. SoAmazing

    SoAmazing IncGamers Member

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    Except that i'd rather go Skels than revive.
     
  10. garion

    garion IncGamers Member

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    its a nice guide..but the bone skills won't pack enough of a punch in hell...i had something like this with more synergized bones skills....its just hard to deal with packs...however i believe thats why he prefers revives...you get 1 per skill instead of 1 per 3 skill pts with skeles (minus the first 3 you get 1 for 1 =P)....


    in anycase i think the goal is to make an affordable bone/summoner
     
  11. SoAmazing

    SoAmazing IncGamers Member

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    yeah well...
    IMO Skels is = necro, good ol' classic summoner :D
     
  12. garion

    garion IncGamers Member

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    i guess technically a summoner would be more

    20 raise skele
    20 skele mages
    20 skele master
    20 revives
    1 CE
    1 amp
    1 clay
    1 summon res
    1 golem mastery *maybe the rest into here
    1 decrep

    something like that...so in a way revives/skeles...eh depends on what you're trying to go for...=)....both work wonders
     
  13. Hipknowsis

    Hipknowsis IncGamers Member

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    Bone Spirit won't be doing any damage at that level. I'd go more in-depth, but I really do hate dial-up. :-(

    *Hipknowsis
     
  14. MegaTherion

    MegaTherion IncGamers Member

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    U need some spell to kill monsters, before you can summon...
    U can make many SummonNecro hybrids; and this cost many skill pts.
    Bone summoner, Poison summoner, Poison Dagger s. ... That build u wrote can be very
    useful in a party, but never if playing alone.
     
  15. garion

    garion IncGamers Member

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    i play that char solo....the psn summoner...i make the first kills very quickly in hell (especailly solo play...its takes longer with more players in game...3-4 is ok...7-8 it starts bogging down for solo play)...usually at frigid wp since there is a nice pack both north and south of the wp.......i venture off to collect my army while they are getting ready for other stuff...its very easy....

    i just tele (with just my merc and clay golem)...LR, psn nova...tele back..CE ..and summon a few skeles...psn nova the survivors and raise a few more skeles and mages...go down kill shenk and rev archers/slingers....

    and voila an army in under 2 mins...=).....

    im pretty sure turbulent turtle also has a psn/summoner he solos with...and possibly jackson too =)...clairetay for sure has one...

    let me know if you'd like a demo sometime =)

    *but you are right it is very skill pt expensive....60 to psn skills alone...and the right gear (death's web, 3 piece trangs, nigma, and cta...not as much mf like my PvM bone/summoner)
     
  16. HarbingersOfSkulls

    HarbingersOfSkulls IncGamers Member

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    I have one on west ladder and east ladder that I've solo'd with...and even am able to rush people with as well...pits is done within 2 minutes.

    HoS
     
  17. chek

    chek IncGamers Member

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    Anya portal.. bodies waiting.. army in 8 seconds.. 13 if you have to warp from Halls of Pain lvl 2
     
  18. Jackson

    Jackson IncGamers Member

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    im pretty sure turbulent turtle also has a psn/summoner he solos with...and possibly jackson too =)...clairetay for sure has one...

    Heh, not exactly a poison/summoner, but I do have a Necro with only maxed skeles, S. Mastery, and CE... and he rushes people like no other. If any character is able to solo hell successfully with minimum gear, it's the summoner variant.


    Anya portal.. bodies waiting.. army in 8 seconds.. 13 if you have to warp from Halls of Pain lvl 2

    Kind of difficult, since I'm seeing the game from the perspective of a person who needs to walk around, instead of teleing. If you have an enigma, chances are, your merc is pretty well-equipped as well. I usually go to Frigid, and kill Shenk in 3 seconds... and then raise the army from all the corpses that fall.
     
  19. garion

    garion IncGamers Member

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    yeah....sadly..i closed my portal =/....since i hunt d keys with my nec :grin: ...easiest key to get
     
  20. chek

    chek IncGamers Member

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    Kind of difficult, since I'm seeing the game from the perspective of a person who needs to walk around, instead of teleing. If you have an enigma, chances are, your merc is pretty well-equipped as well. I usually go to Frigid, and kill Shenk in 3 seconds... and then raise the army from all the corpses that fall.

    You dont need to tele to take the anya portal and if you dont have nigma then don't kill nilth and it wont dissapear. Your walking through a tp and raising already dead guys. I said 8 seconds just to include the walking time from around malah to anya.

    If you have a character that is only using budget gear I dont see how it is faster or easier to kill Shenk. In fact would make an hr bet that you can't kill shenk in 3 seconds with a buget necro and budget merc. And since you claim enigma can not be on a budget build I would assume the total character cost including merc should be below 2-3 hr's. However this guy suggests the use of 2X sojs and Maras so seems your not in agreement with the thread creator:rolleyes:

    Anyways people like to exaggerate to prove their point and I think your 3 second claim is just that. However yes you could make a army fast from shenk and its a good suggestion but IMHO anya tp way faster+easier :wink3:
     

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