Cheap dueler question

Ilikestarcraft

Diabloii.Net Member
Cheap dueler question

Whats a dueler that can be effective without nothing really expensive. And it does well in pubs as well as private gm dueling.
Would an auradin work?
 

Camden

Diabloii.Net Member
No, auradins are pretty bad.

Best "Cheap" builds are hammerdins and bone necromancers
 

Uncle_Mike

D2 PvP Moderator
No, auradins are pretty bad.

Best "Cheap" builds are hammerdins and bone necromancers
Agreed :thumbsup:

As far as auradins are concerned I am making a fire one - if he sucks it's all good - it is supposed to be a fun char :wink3:



 

erians

Diabloii.Net Member
Auradins (as in pure auradins) needs atleast Dragon Armor, Hand of Justice, Dream helm, dream shield, dragon shield (vs light sorbers) to get decent aura damage. Thats a lot of HRs, not something I'd call cheap. Bone necros are good especially with White runword giving massive damage for only Io+Dol (I think it is) but imo w/o enigma its gonna be tough, same with hammerdins.

I made a Cheapazon that handled herself great, she didnt dominate any pub duel games but she didnt die all the time either ^^. Stats would be Str: Enought for gear (156 after +str from gear), Dex: None, Vita: Rest, Energy: none. Life would be around 3k with a bad Bo. Dont put points into Dex with a Spirit Monarch, its gonna kill your life scince the block on a plain monarch is horrible. Gear was something like:

Titans Revenge & Thunderstroke +4 with low %ED (pgs)
Self made crap Spirit Monarch (free)
Gamled rare/magic +2 ama skill ammu with resists (~1 million gold), crafted could also work
Shako with Perf Ruby (~Um for a low one), peasent crown also works
Skin of the Viper (pgs), for the resist & +1 skill, can be upped for more defence
Thundergods Vigor (pgs?)
Ravenfrost & Rare resistance ring
Gloves with +3 java sks & 9 str (~9000 gold)
Sanders Boots (ur gonna need the FRW) (free) or rare resistance boots with FRW
Inventory: Low Torch (a 10/10 = pgs), crap resistance and life charms (i used 9x30-35 life grand charms and +5-10 single element resistance small charms). I had an anni which isnt cheap, but it was selffound so it to me it wasnt expensive ^_^.

Skills are like a normal Java, Max Charged Strike and as many synergies as possible, then 1 pt into the 3 dodge skills. This is my lvl 90 cheapazons stats (after battle command and using anni): 1-6.8k + 300-1200 Charged Strikes, 300-7200 Lightning Bolts, 1-2.9k Fury, 3k-3.5k life dont remember, crap block %, 51% Evade & Dodge, 60% Avoid. Did well considering the gear, Thunderstrokes -15% resistance is insane, Ive 1-shotted loads of peaple with 10x better gear. This character also destroys anything without Immune to Lightning in PvM.
 

fallen angel of satan

Diabloii.Net Member
id say sorcs offer the best cheap, because you dont need enigma

all other classes (except a few exceptions like bowzon) need enigma to have a level footing against other decent duelers.

as for what type of sorc your choice, blizzard is powerful but any decent enemy can easily avoid it.

orb is nice but doesnt hit too hard

fireball is like a machine gun

lighting is fun to teleport ontop of some1 and charged bolt spam them.

just choose what you find fun, then slowly collect gear for that class. youll be surprised how quickly you can get stuff you thought was out of your reach!
 

ShazamLies

Diabloii.Net Member
sorcies can be absorbed against, and ESPECIALLY if you don't have a lot of +skillers, someone just puts on some max res and your'e finished.

I would go with hammerdin hands down, only class IMO that doesn't need good gear or skillers. Learn to desynch duel and you'll get plenty of kills.

Gear IMO would be:
Wizardspike
Trang's Gloves
2x Faster Cast Rings
Spirit in a Paladin shield with + res
Paladin amulet <-- (you need 35 fcr from ammy + spirit, so if you get 25 fcr on spirit, you will need a 10 fcr ammy)
Trek's or Waterwalks
Tgod's Belt
As for helm you can go with Shako/Circlet/Kira's/Gaze (for damage reduce)
Armor can be Arkaine's Valor/Shaftstop

Or you could go vipermagi + hoz + any amulet you want...

Even with bad charms and no anni/torch, you will be able to get some kills if you play right. You'll have nice res, fcr, try and hit the 86 fhr break point and max your block after holyshield. All in all a welfare hdin can still desynch enough hammers to clear most pubbies. (if you want to really learn from the people who live off of desynch, go play D2 classic, the hdins there, thats all they live on. i've seen tricks where they can follow another desyncher and not get hit)
 

fallen angel of satan

Diabloii.Net Member
hammerdins are terrible pvp chars though far too easily avoided, especially without enigma.

sure someone can absorb against a sorc but that requires them swapping to special gear just to beat you
 

mainaman

Diabloii.Net Member
Agreed :thumbsup:

As far as auradins are concerned I am making a fire one - if he sucks it's all good - it is supposed to be a fun char :wink3:
if you can sqeeze decent smite dmg , then thay are not bad,its hard to have dr and fire sorb at the same time



 

erians

Diabloii.Net Member
hammerdins are terrible pvp chars though far too easily avoided, especially without enigma.

sure someone can absorb against a sorc but that requires them swapping to special gear just to beat you
Yeah 10-12k unblockable, unresistable damage is terrible for pvp ! Hammers are not easy to avoid if ur skilled. Charge around with vigor and spamm around hammers will result in, 1: Invisable hammers (hard to dodge o_O) and 2: Desynch making it harder to hit the hammerdin. Having enigma certainly makes it alot easier to trap players in large unpredictable hammer fields but a tele ammu. Sorcs are a decent cheap option but with cheap gear ur gonna have loooow life and not very good damage.

if you can sqeeze decent smite dmg , then thay are not bad,its hard to have dr and fire sorb at the same time
Fire sorb comes from Nokozan & 2xDwarf Stars, DR comes from Belt/Armor/Shield/Helm, there are no DR Rings/ammus. Having both DR & Fire sorb is ez as pie.


 

bradismyname

Diabloii.Net Member
i wouldnt reccomend a sorc for pub dueling with crappy gear...people can sorb u to easliy...in my cube (4 inventory spots) i carry a bo helm bo ammy 2x ravens 2x dwarf thundergods and HL ammy...ravens dwarfs and thundergods are all cheap to...too easy to sorb.

id go with a hammy
 

ShazamLies

Diabloii.Net Member
hammerdins are terrible pvp chars though far too easily avoided, especially without enigma.

sure someone can absorb against a sorc but that requires them swapping to special gear just to beat you
Have you seen classic duelers nowadays? There are very few good ones, but the ones that are good, know unbelievable desynching techniques; and all without enigma.

There's a trick where a desynching hammerdin can follow another desnyching h, and not get hit by his spam. Its crazy duels where the speed is so intense. I played classic for awhile and hvh vs. the top duelers I would get 5-1'd or 5-2'd if I got extra lucky.
Had to resort to necro in order to compete :undecided:


 

Ilikestarcraft

Diabloii.Net Member
Hmm i didnt mean cheap as in no engima. I just meant rich pvp stuff like 9 skillers with life perfect torch anni and like circlets, crafted ammy and rare rings. I have an enigma i just meant a mid of rich and cheap dueler.I worded it wrong, I have a hammerdin. Hammerdins alrite but im getting tired of my hammerdin. Been playing with him straight for like 2 months.

So a bone necro is alrite too? Im gonna do pubbies more than private duels. Its gonna be my first pvp char. Just seeing some dreamers it looks fun.
 

fallen angel of satan

Diabloii.Net Member
ye bone nec is good then :) nice fast cast rate, max block rest of points in vit, can easily max resists and stack abit and can easily obtain 125%fcr for the fastest breakpoint, and you have the felxibility of spirit/spear and teeth each give slightly different tactics that can be used.

about hammerdins I just never see them as a challenge, but then again I do always have enough run/walk to desync myself and I have fast enough reactions to change direction if they teleport infornt of me before they have chance to cast a hammer. the only worry is to make sure you work in a big circle, dont get cornered because then you have the tricky jobs of running through a hammer minefield
 

Uncle_Mike

D2 PvP Moderator
about hammerdins I just never see them as a challenge, but then again I do always have enough run/walk to desync myself and I have fast enough reactions to change direction if they teleport infornt of me before they have chance to cast a hammer. the only worry is to make sure you work in a big circle, dont get cornered because then you have the tricky jobs of running through a hammer minefield
what char do you play?



 

erians

Diabloii.Net Member
For pubs you want 1 thing: non-neglectable damage. Elements and even some physical attacks can be sorbed or countered with a combination of high deff/block/50% DR to minimize the damage to almost nothing, psn can be countered by Antidotes (BM but a lot pubers doesnt rly care). Necros and hammerdins both do loads of unresistable unblockable damage which makes them effective vs all players. Smite is another good unblockable attack and ignores defence as it always hits but can be resisted to 50% (it is still gonna do HUGE damage). Windy druid is another great pub dueler for the slightly richer. Equipment is fairly cheap and a low dr00d torch is super cheap but 9 skillers is pretty important if u wanna do good damage.
 
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