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Chaosummoner

It's a basic summoner but he can handle Chaos sanc without worries for your Merc :p (I love it)

I didn't see any guides like thins on the first few pages (or in the stickied)
so I geussed why not :p

anyway we will hit the skill lay out first:
Summon
Raise Skeleton: 20 (duh)
Skeleton Mastery: 20 (again duh)
Clay golem: 1
Golem Mastery: 20
Blood golem: 1
SKeleton Mages: 1
Summon Resist: 1
Iron Golem: 20
Revives: 1

total: 85 skills

Curses

Amplify: 1
Waken: 1
Terror: 1
Decrify: 1

total: 4

B&P
Teeth: 1
Corpse Explosion: 20 (max last)

total: 21

build total: 110 >.>

max CE last but put a point in it ASAP

now Gear:
Head: 3/20/2 or a 2nec/20/2 ~ just make sure you got 20FCR
Weapon: Hoto
Armor: Enigma
Shield: homuculus/ Dark spawn* both Um'd/Pdiamond for Res
Belt: Arachnid
Gloves: Trang gloves
Amu: try for a 15% FCR +Necro skills/Maras*
ring:Soj
Ring:10FCR/Soj*

this will hit 125FCR, with DarkSpawn you can use Maras and a Soj but you can't go max block
it's eithe choice of wealth or preference

I prefer the Homu way since I like to tele on to some creatures giving them a shot at me so I get mb to prevent dying from that

your choice tho

since this is a PvM build a Merc is needed right ;)

well we use an Act 1 Fire Arrow merc (because Ice Arrow sucks :p)

Weapon: Faith: Try and get and 15 Fanat Faith
Armor: 160/60 or Fort depends on wealth
Helm: 120/45 or Vamp Gaze again depends on wealth

this does not only boost your minions with a nice Aura but it is also a nice dmg dealling merc, since an A2 merc can die because of IM, this one won't

now I max Iron golem and Golem Mastery for one thing
Insight Voulge Golem,
that's right, with GM and IG maxed this baby will get more life then you do :p (alot more)
we use voulge because he's just here for Med. aura and he can die if IM'd :p

now inventory:
Necro Torch
Anni
3 summon GC's
(maybe some Res sc if you didn't max it)
I prefer not to use 9 GC's because what's the point of doing Chaos runs if you can't pick anything up

the Max block set will give you

Mana cost: 43
Number of skeletons: 14
Damage: 534 - 538 (ø536)
Attack Rating: 1143
Defense: 1145
Hit Points: 6012
Resist lightning/cold/fire: 65%

and

Mana cost: 35
Damage: 7 - 19 (ø13)
Attack Rating: 1050
Defense: 1470
Hit Points: 2646
Resist lightning: 115%
Resist poison: 165%
Resist fire: 65%
Resist cold: 65%
Damage returned: 705%

and the non mb:
Mana cost: 45
Number of skeletons: 15
Damage: 599 - 603 (ø601)
Attack Rating: 1203
Defense: 1205
Hit Points: 6649
Resist lightning/cold/fire: 67%

and

Mana cost: 35
Damage: 7 - 19 (ø13)
Attack Rating: 1100
Defense: 1540
Hit Points: 2769
Resist lightning: 117%
Resist poison: 167%
Resist fire: 67%
Resist cold: 67%
Damage returned: 735%
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