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Can Skellymancer SOLO HELL Pits/Baal in an 8 Players Game? <

Discussion in 'Necromancer' started by wc3promet, Feb 2, 2004.

  1. wc3promet

    wc3promet Banned

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    Can Skellymancer SOLO HELL Pits/Baal in an 8 Players Game?

    Can Skellymancer SOLO HELL Pits/Baal in an 8 Players Game?

    1) Can Skellymancer SOLO HELL Pits in an 8 Players Game?
    [as in ALONE, no help, no allies.]
    a) If yes, what skills + gear?

    2) Can Skellymancer SOLO HELL BAAL in an 8 Players Game?
    [as in ALONE, no help, no allies.]
    a) If yes, what skills + gear?
     
  2. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    Try looking through Nightfish's guide. That seems to work for almost all people.
     
  3. KaesarSosei

    KaesarSosei IncGamers Member

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    My level 82 Summoner can Solo anywhere in Hell in 8 player games. My gear is very good but not Godly:

    +3 Summon Circlet
    +2 Necro Ammy
    Arm of Leoric
    Homunculous w/ PDiamond and Max Block
    Marrowalk +2
    Trang Armour, Gloves and Belt (Gives lots of mana and level 18 Firewall which IS useful at times)
    SoJ
    Some other rare ring with MF and double resists.

    No charms either. This gives around +12 Summon, +8-9 other skills and +16 Skell Mastery IIRC.

    RS 20
    SMast 20
    SMage 20
    All other Summons 1 pt except FG (none)
    All curses 1 pt
    1 Pt Bone armour, Teeth
    Rest Corspe Explosion

    IMO the best PvM char out there...and certainly the most interesting to play.
     
  4. groaninronin

    groaninronin IncGamers Member

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    hope it helps

    Yes can be done, there is a sticky that gives pointers, but there are many
    different variations on the skellymancer theme( I myself think the sticky is
    more important for those who initially are not getting much skill lvl boost
    from items ).

    My stuff

    Full trangs
    war travs
    2 x soj, or 2 x nagel
    cairn shard wand, ali baba on switch( have 2 cantor trophys so np here )
    eye of etlich ammy( will get better when i can be bothered )

    My Mercs stuff( might merc, in my opinion the best for skellymancers )

    Viperfork
    Skulders
    Blackhorns face

    My skills are

    max skelly mastery
    max skelly
    max skelly mage
    5 revive
    2 summon res
    5 golem mastery
    15-18 in clay golem( 1 in other golems )
    1 in all curses except confuse and the other like it( mainly cos i dont need them )

    Here ends my long missive, hope u find it useful( A note this was my first nec, but it has worked bloody well for me )
     
  5. KaesarSosei

    KaesarSosei IncGamers Member

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    PS

    I forgot, I have a Level 82 Might Merc using Duriels Shell and Kelpie Snare. He doesn't do much dmg himself due to the weapons low damage but he stays alive all the time due to the slow thus giving my skellies permanent Might aura, and anything he or my Clay Golem attacks is rendered COMPLETELY useless. Can't remember his helm funny enough...
     
  6. GenXCub

    GenXCub IncGamers Member

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    The problem with Solo in an 8 player game is, Corpse Explosion becomes worthless. It will just take a long time.

    I'd recommend Guillaume's face and Hone Sundan on the merc to give 80% Crushing Blow, which will help a lot with monsters that have high HP.
     
  7. mc_garb

    mc_garb IncGamers Member

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  8. Vizier

    Vizier IncGamers Member

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    I have one on ladder untwinked.. I tpyically don't play in 8-player games because it is slow. I find a decent drop/player/speed ratio to be about 3-5 players for mine.

    wand: GolemLord's (shopped from a vendor) +3 summoning
    shield: rare head with +2 necro that I found,
    helm: peasant crown
    armor/rings/ammy/boots - all MF and no skills.

    I've been mfing with this build for some time now, and there's no place that I'm reluctrant to go unless there's slingers and black souls roaming about.

    I haven't tried my Kelpie snare on my merc: I've always have an aversion for the Honor runeword in thresher (for speed/leech/DS) I will vouch for a clay golem slowing things down a bit. For some reason, everything seems to attack him instead of my skels when I cast it on top of monsters. That's EXACTLY what I would like them to do. It's not bad for a mana-cheap one-point wonder (just a point in golem mastery as well) boosted with any summoning skills items.
     
  9. zrk

    zrk IncGamers Member

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    sum1 delete this post :xsmile5: :xtongue: :xirish: :xx:
     
  10. Vizier

    Vizier IncGamers Member

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    Really, the merc rarely takes too many hits to begin with with all those minions swarming around.

    Someone suggested upgrading the Kelpie if the damage is not good enough.
     

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