Forget that target placement thing earlier,since I couldn’t explain my results-they are so entirely different from what I've known(secondary doesn’t attack often on single target) & what RTB/Hammerman suggest.
TEST:
Giant sword of swiftness:shael,jah,poison facet
Fiery Giant sword :shael,shael,jah,(fire damage from prefix-red blade)
Target: players 8 canyon of magi hell-crusher-yeti type-cold immune
-Base runwalk & leviathan(medium) armor.
Primary-poison facet sword:(on barb’s right hand)
Target status-always poisoned on pass & on avg in about 30 whirls- 3 fire swirls counted each pass-at times I could count 4,at times 3(~60-40ratio),rarely 2 & on one or two occasions no fire swirl.
Primary-Fiery Giant sword:(on barb’s right hand) Exactly the same results- same average.
What are the implications of this? if this ingame testing is to be believed(anyone can check this themselves) this turns the primary-secondary theory on its head. WW alternates between two weapons against single targets-I noted from the tests that regardless of which is on right/left-both weapons manage multiple hits on single target,if it is in range long enough.
That was a large size target though-against a player it would be a hit or two less I believe.I didn’t notice any durability irregularities,both swords lost there durability at more or less the same rate.
Any comments...
edit:
RTB said:
Fine. Then you don't believe me, and Hammerman only partially. If tests are the only things that'll convince you that something is true then you've still got a helluvalot of testing to do, because all formulas known so far have been from the game code AFAIK, and I've been around quite long.
RTB you are the most credible source of info around & you know it,I dont have a problem with code disassembly to find out formulas,thats fine with me.But ww factors are dynamic & object/target dependant-game code disassembly is not sufficient or 100% accurate I believe.
Rik