C/C Talon/Trapper idea I read this cool guide in the sin forum, and just need some input from those assassin players of you. My idea: 20 Talon 20 Fade 20 Lightning Sentry 50~55% claw block decent shadow some death sentry maybe 1 mind blast rest in synergies for lightning trap Am I forgetting something? The idea is using a Guardian Angel, because even though I read somewhere that +% chance to block won't work with claw block, I think it is wrong. I equipped an assassin with Twitchtroe, Guardian Angel and safety ammy, and in all cases the block improved. So I will kick arses and zap em for good, while aiming for 75% block, 90% res all, 50% phys res. So that I know, about the 1% phys res from each point in fade: 1- does it work only when active or all the time? 2- does it gain bonus from +skills or only spent skills? HF merc? Also, ideas for perfect equipment are welcome!