BVC vs Hdin help

Tiidus

Diabloii.Net Member
BVC vs Hdin help

Anyone got any good tip for hdins?

I know the first answer is gonna be use widow, but my dex is too low for this.

2nd will prob be tele in front of the hdin, but aint an easy thing when they got the speed of charge and vigor in a field full of hammers.

Anyone got any other tips that work well?
 

TheGreatSanguini

Diabloii.Net Member
Re: BVC vs Hdin help

I find that if you let them telejump you, then whirl directly to the right, you'll be pretty safe. The reason I go to the right is because of the path that the hammers take - If you to up or to the left you'll be hit by them because you won't have moved out of the way in time. If you move down, you'll likely be hit because the hammer will have swirled out far enough to catch you near the end of your whirl. I'm sure that other people with different timings find that other directions work for them - it's just a matter of getting used to the attack pattern. To me, good hammerdins are still difficult - but the average ones are just too predictable and unflexible to lose against.
 

Tiidus

Diabloii.Net Member
Re: BVC vs Hdin help

Thanks. Ive been using that technique alot n it kinda works. but a good hdin mixes their attack and most will just charge and desynch.

Any ideas on desynchin pallys?
 

mephiztophelez

Diabloii.Net Member
Re: BVC vs Hdin help

keep whirling. play defensive. sooner or later the hammy will get impatient and telebomb himself right into a ww.
 

TheGreatSanguini

Diabloii.Net Member
Re: BVC vs Hdin help

Yeah, the desynch ones are the ones that I still find hard. The only time that I've beaten one that I can't attribute entirely to luck, was when I just teleported away, and started JUMPING in place. They desynched, and then I just see them appear out of nowhere in the KB animation with one impotent hammer spiraling away. I haven't had the chance to try it again since then, but it actually worked so I'm curious if that's the way you're meant to do it.
 

Tiidus

Diabloii.Net Member
Re: BVC vs Hdin help

Yeah, they seem kinda impossible to beat a decent one. Even if you leap youve still got to go through the field of hammers. :( It's a shame, seems to be the bvc's only weakness other than bvb
 

droog

Diabloii.Net Member
Re: BVC vs Hdin help

remake invested bvc, pallys are alot easier then.
if they have maxblock max dr and 5k life and play good its near impossible with pure vit bvc.
 

mephiztophelez

Diabloii.Net Member
Re: BVC vs Hdin help

he means to remake with some points in strength so you can use a fort armour.

idk if it's worthwhile myself. maybe.

when i duel hammys with my BvB, i tend to dual wield grief/beast and use a widowmaker on switch.

the general rule here is: NEVER go on the offensive vs a hammy. sit back and wait for them to come to you. sooner or later yon spammerdin will get bored and telebomb you, hope your whirling when he lands.

sometimes i win, sometimes i dont. the biggest problem with pub'dins is if i don't kill 'em in the first whirl, they tend to run back to town.
 

erzk

Diabloii.Net Member
Re: BVC vs Hdin help

1pt Leap Attack from the right direction maybe? :D Hopefully u dont land on a hammer...

maybe a stupid suggestion -.-
 

Tiidus

Diabloii.Net Member
Re: BVC vs Hdin help

Well I have the strength to use fort, coz i like swapping my gear alot. maybe not a high defense one though.

Prob is I duel public games, so its not worth the switch coz ill hav no chance vs most other chars without tele.

Leap attack doesn't really do that much dmg. it doesn't knock back like leap does either. so id be left in a field of hammers

Guess ill just hav to avoid hdins till they go offensive on me.
 

xxxkillerxxx

Diabloii.Net Member
Re: BVC vs Hdin help

Anyone got any good tip for hdins?

I know the first answer is gonna be use widow, but my dex is too low for this.

2nd will prob be tele in front of the hdin, but aint an easy thing when they got the speed of charge and vigor in a field full of hammers.

Anyone got any other tips that work well?
120dex with ravens, arreat. Only needed if they really defwhore or newb around in a field of hammers 24/7 (but who cares about those idiots anyway?).

Good hammers will always win most of the duels. I like guillaumes, angelics, hsarus, trangs/dracs (trangs if they're really pressuring you, dracs if they play slower with longer desynchs). If they got low def use either angelics or hsarus, not both. Learn to predict desynch and intercept them by teleporting ~0.5-1.5 screen ahead of where they show up and ww in that area.

The toughest hdins mix desynch and tele. If they tele alot you can try zerking, vs some it doesn't work or is very risky but vs some styles its really rewarding. Especially tmc pub necs who just jump you haehaehaeh.

Normally when I duel hdins I just smack on hsarus and arreats instead of pub gear then tele where i think they will tele/charge and ww there. When they get close I try to land a zerk or two then tele out, estimate/predict a new position and try to keep him kinda cornered or at least on his toes. If you just ww away passively 24/7 you'll never win and even if you get a lucky kill you'll always know that it was only because the hdin got bored and teleported on you lol.


Basically it's just about getting a feeling for desynch, then mixing tele/ww with zerk in an aggressive way while still not suiciding.


Edit: in pubs just ignore morons who expect you to tele into their hammerfield they just walk around in. They can never get a kill unless they go offensive so just play as above or defwhore if you dont like them hehe. Teleporting ahead and of desynchers can really screw them up if you get a good whirl going.


 
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