[Build] To kick or not to kick...? After becoming rather disappointed about my TS/DTail assassin, using SM and Venom, progress in Hell, I've decided to restart her. I've then spent a lot of time gazing through most of the PvM guides around (apart from the trap ones), and ended up with something like this: 17 Shadow Master with +skills (tanker #2) 20 Venom - increased damage on BF, BS... DTalon? 1 BF 1 BS 5 BoS - would it be wiser just to get some good running boots and instead go for (maxed) Fade's damage reduction? 5 Weapon Block 1 MB - Crowd control, 1 point wonder... I've heard. 6 in pre-reqs Here are my real troubles: 20 DTalon? - Something tells me I will neglect this skill a lot after getting BF. Some builds similiar to mine recommends to points in the MA-tree at all, but still... a high damage attack wouldnt hurt. 20 CoS? - Ever since I killed Baal for the first time on NM, I've noticed that Hell, in fact, is Hell(!) and have doubts about my DTalon being powerful enough without charges and the like. Stats will a depend on whether I pick DTalon or not, but I plan on something like this: Str - 150 (kick and normal damage + ability to equip Steelrends) Dex - enough for end-game claws Vit - rest Ene - none Merc - Act2 Holy Freeze Planned gear: Full Nat's (for the +skills, PDR, +res) w/ Bartuc, String of Ears, Laying of Hands/Steelrends, Highlords, Raven and crafted ring. I'd appreciate any input and suggestions.