After 12+ years playing this game, and 8 years since I started the build, I've finally completed a build to the point where any further build improvements are nigh pointless. This morning he finally hit level 96 enabling him to don his crafted ring, the final piece to his perfection. Props First off, let me speak to the immense amount of respect I've garnered for those who have taken a character all the way to level 99. I've been playing this character for years, and just recently made a herculean effort to go from 94 to 96, which was humblingly toilsome. At ~5 min per Baal run, just going from level 95 to 96 took almost 20 hours (1 mil exp per run). With the exp penalty, 96 to 97 will take close to 45 hours. In fact, from what I've read, in terms of time commitment, I'm only about 8.6% of the way toward level 99.....ridiculous. Secondly, for those grailers of you, again, kudos. I've been busting my butt, but I'm still at G-104 (a couple dozen being TC3/TC6/CowKing). And I'm really excited to break the two-digit mark all-the-while astounded that some of you are self-found grailers. Impressive. The Build The Clervadin follows fairly closely to my PvM Auradin Guide, modified for SP. He's an Auradin with a trusty sidekick Aliza, a Ice-wielding Rogue. Aliza, Rogue of Ice Let me take this opportunity to just rave about sticking the Ice runeword on an Act I Cold Merc. If you guys haven't tried it, you need to. She's amazing. It must be made out of Valyrian Steel. She never dies and is probably my one most important defensive measure. The Holy Freeze slow enemies down a little until her 25% ctc Frost Nova proc's (on the target!) and then everything stops. If anybody isn't frozen in place, the Freeze Target from my HoJ turns them into a snowman. My high level Conviction also means her arrows deliver precise and powerful hits dealing significant damage. I outfitted her with an Ethereal Guardian Angel to nullify all elemental damage, and a Guillame's to throw in some CB. A Great Bow and IAS jewel put her at a 10 frame attack, meaning Frost Nova's burst out every 1.6 seconds. She is by far my favorite merc. The gear is fairly standard, Hand of Justice PB, Dragon Armor, and two Dreams. Some of the uncommon gear are my high roll crafted ring, gloves, and a Holy Shield CtA on switch. Due to a lack of +skills, I needed 3 Captain's GC's to hit a level 25 Conviction--which roughly equates to double displayed damage for anything not immune. Offense The high lightning and fire damage is coupled with a significant amount of physical damage and CB to assist in leeching and dual immunes. He does about 1,024 phys dam w/25 CB, but his main strength comes via the Holy Shock/Holy Fire which deal about 10K damage at a 4-frame Zeal after Conviction. In addition, Dragon's Hydra's and the Pulse Damage are significantly powerful even at /p8--great for mopping up and hilarious when everyone in the room just all drops dead at once from a final pulse. Suffice it to say, everything dies with extreme prejudice against the Clervadin. Defense Defensively, though, this build shines, which is kind of hilarious given its reputation for being a glass cannon. With 75% block, 85/75/90/75, 3K life, 29%LL, and a SloMo/Pause button ala Aliza, my red bubble rarely ventures south. This is absurdly important for high leveling, because you basically have to become HC. On level 95 the Clervadin died twice. Once because I accidentally had the chat window up against Lister ("aaaaaaaasdfasdfasdfasdfadsf") and then once again trying to recover my body. That mistake probably cost a good 3-4 extra hours. Otherwise, however, the Clervadin was straight bulletproof and I ended up having a belt full of these useless purple things. Skills Resist Fire, Resist Lightning, Salvation, Conviction, and Sacrifice, all maxed. I originally used Vigor, Redemption, Cleansing, Meditation, and even Sanctuary to keep him moving, but as gear and stats improved, the only thing I found myself in need of was Charge. This is fun. It's a fantastic way to not only get around, but to utilize between monsters more than just a couple steps away. He's like an explosive pinball! Conclusion Booyah! Future Projects Next I'm going to perfect my Bearsorc, which is near complete. Then, I'm working on a Dual Dream Dragon Talon Death Sentry Kicksin (or DDDTDS). She uses big elemental damage and huge CB at a 3 frame kick, along with Static Field/Corpse Esplode to take down crowds. Oh, I also plan on making a video of the Clervadin at some point for your viewing pleasure. Thanks to everyone who contributed to this build over the years.