Build brainstorm: the Relentless Bomber I like thinking about characters builds that are based on crazy, at first glance horribly non-functional ideas and then making them work. I like the challenge. If you do too then you're in luck, because I came up with a such build for the Barb. I'm having trouble with the "making it work" part though, so I thought that maybe I should ask for ideas here. I mean people who visit a forum dedicated to a muscly dude and dudette bound to have a few insightful ideas about a crazy character build, right? The thread's title is a strong hint at what this build is about: combining the Relentless passive, the Dread Bomb rune of Weapon Throw and constant low health to spam potentially one of the most damaging skill in the game. Ignoring the possibility, that Relentless may not prevent Dread Bomb from spending all your Fury, these are the problems that need to be solved: 1) The less than 20% health part. Getting there is easy. Staying there? That's more tricky. Health globes should be avoided (party play is out of the question), just like any form of life leech and regen on your gear. To be able to survive, this build will need a ****load of Vitality and/or some form of damage mitigation. 2) The best mitigation would be staying away from enemies with the help of ranged snares from skills. This is a challenge for a Barb, but with the Shattered Ground rune Seismic Slam could be used for this purpose. This could mean, that this build would be mostly a ranged one. Also, remember that under ideal circumstances Fury costs aren't a problem for this build. 3) Constantly staying below 20% health is probably unrealistic, so a good damage skill will be needed when we need health and can't spam Dread Bomb. A Fury generator may suffice though. 4) Preserving Fury. This is important, because more Fury means more Dread Bomb damage. Most Fury generators are too dangerous to use below 20% health, because of their short range. Unforgiving is a really good choice for this purpose, but it would leave us with only one open passive slot. The Rage Flip rune of Ancient Spear comes to mind as well. After thinking about these problems I came up with this build: http://eu.battle.net/d3/en/calculator/barbarian#aeUdfR!UWV!YZbccZ I chose Sprint, since with Relentless it's a "passive" 50% movement speed bonus, which could be used to evade projectiles and explosion of enemies like the Grotesques. Ignore Pain should be used against those pesky ranged attackers or unavoidable, fast moving enemies, like the leaping scavengers in the beta. I would really appreciate any input on this build, since I could have missed some solutions to the problems I listed. What do you guys think, is this build viable or am I a complete lunatic?