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Bug on ED/Max DMG Jewel...

Discussion in 'Theorycrafting and Statistics' started by Korgath, May 22, 2010.

  1. Korgath

    Korgath IncGamers Member

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    Bug on ED/Max DMG Jewel...

    I read somewhere that there was a bug on ED/Max DMG jewels if socketed in items.
    Can someone with knowledge please clarify this?
     
  2. omgwtfbbqpwned

    omgwtfbbqpwned IncGamers Member

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    Re: Bug on ED/Max DMG Jewel...

    This applies to any non-weapon item:

    Case 1: Item has innate %ED. You socket with a +Max or +Min Jewel. No bug.

    Case 2: You socket an item with a %ED Jewel. Then you socket with +Max or +Min Jewel. No bug.

    Case 3: Item has innate +Max. You socket with a +%ED Jewel. The %ED only applies to minimum, not maximum.

    Case 4: Item has innate +Min. You socket with a +%ED Jewel. The %ED only applies to maximum, not minimum.

    Case 5: You socket item with a +Max Jewel, then you socket with a +%ED Jewel. The %ED only applies to minimum, not maximum.

    Case 6: You socket item with a +Min Jewel, then you socket with a +%ED Jewel. The %ED only applies to maximum, not minimum.

    Case 7: You socket an item with a %ED/Max Jewel. The %ED only applies to minimum, not maximum.

    Case 8: You socket an item with a %ED/Min Jewel. The %ED only applies to maximum, not minimum.

    Case 9: You socket an item with a %ED/Min/Max Jewel. The %ED applies to neither.
     
    Last edited: Jun 5, 2010
    Deuterium likes this.
  3. Korgath

    Korgath IncGamers Member

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    Re: Bug on ED/Max DMG Jewel...

    I have an ED/MAX dmg jewel...16Ed/15 max....What would happen if I socket it in armor? In weapon?
    I am confused by your explanation. It is clear but I cant grasp it :S

    Case 7: You socket an item with a %ED/Max Jewel. The %ED only applies to minimum, not maximum. What that means?
     
  4. omgwtfbbqpwned

    omgwtfbbqpwned IncGamers Member

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    Re: Bug on ED/Max DMG Jewel...

    Sure, here's an example:

    Recall: this bug applies to non-weapons only, so if you socket it in a weapon, there is no bug.

    Plain Berserker Axe
    Base Damage: 24 to 71

    If you socket the 16ED/15Max (which I will call 16/15 from now on), then:

    Min Damage = 24 * 1.16
    Max Damage = (71 * 1.16) + 15

    But if you socket it in an armor, you're working with this:

    If you use the 16/15, you'd expect:

    Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatsBonus + (+16% Enhanced Damage) / 100) * Modifier

    Maximum Damage = (Weapon Maximum Damage + (+15 To Maximum Damage)) * (1 + StatsBonus + (+16x% Enhanced Damage) / 100) * Modifier

    But because of the bug, what you actually get is:

    Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatsBonus + (+16% Enhanced Damage) / 100) * Modifier

    Maximum Damage = (Weapon Maximum Damage + (+15 To Maximum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier

    The 16% doesn't contribute to Enhanced Damage for maximum damage.
     
  5. crawlingdeadman

    crawlingdeadman IncGamers Member

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    Re: Bug on ED/Max DMG Jewel...

    very nice definition, pwnt.
     

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