Bug? It's with Infector of Souls.

Vorle

Diabloii.Net Member
So I was running River of Flames (I love calling this Phlegethon, if you know the reference :p) and Chaos Sanctuary again and opened the seal which released Infector of Souls. I had no problems with the opening of the other seals because I could just use Decrepify slow the monsters down.

In the case of IoS and his minions, however, they are wickedly fast and don't slow down at all when I cast Decrepify on them.
I didn't find any Aura indicating that IoS and minions could walk faster. It's as if they have an "Extra Fast" attribute to them. Is this a bug that needs to be fixed?
 

Drystan

Diabloii.Net Member
Hmm? They do have the mod "Extra Fast". It's not an aura, but a mod similar to "Extra Strong" which increases their damage - not due to any aura or visual effect, but it increases their base stats.. They should slow down somewhat once Decrepify is on them though.

Also, don't know the reference.
 

Excalibur

Diabloii.Net Member
Minions usually acquire most of the bosse's attributes and since Infector of Souls always spawns with the extra fast mod so do his minions.
 

Yann

Diabloii.Net Member
Yeah, that's not a bug, the infector simply always has the extra fast mod (and spectral hit on NM/Hell).

When you get the CS map in which the Infector seal is behind that corner it can he can be quite dangerous for some characters
 

japanzaman

Diabloii.Net Member
Hell enemies are pretty darn fast when they are granted that Extra Fast mod. It seems to be much faster than the other difficulty levels, from my experience. Maybe it just seems that way because the enemies are more dangerous.

Those venom lords seem especially fast. Even decrepify and holy freeze don't slow them down all that much.
 
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