Bramble Novamancer
Hey guys, I'm new here to the D2 forums but I would like to hear your input on my Bramble Nec.
The only chars I have to use nigma on, (I suck with tele) are assassins and bowzons. Sorcs i have trouble with at times without the nigma, but I can easily beat all barbs, pallys, and combat chars in general with my poison nec without a nigma.
Here's my setup
Max poison skills (dagger, psn explosion, nova)
Max golem mastery, Fire golem (1 pt in pre requisites)
only one skill into LR (diminishing returns afterwards)
6 pts or so into Fire golem (my nec is lvl 93 right now)
You want a godly strong fire golem to take off the last 1hp, I tried to make
my fire golem with as much hp as possible.
1 pt into bone armor, wall, prison
(still deciding whether or not I want minions, im just too lazy to summon them every time for pvp)
This give you about an extra 700 or so defense with the bone armor bc the bone wall/prison adds +15 additional defense per pt
Gear:
Helm: 15% dr Crown of ages, 23 resist all, 2 5/5 die psn facets
(This helm is was an easy pick over shako bc of the 30% fhr as well as resists). The coa also gives +1 to skills, so thats why i chose it as well.
Weapon: 49% death's web with a 5/5 die psn facet (easy choice again)
Shield: 5/5 psn die facet Stormshield Monarch. I have max block on this poison necro because I use a 50% bramble. Works amazing for pvp and melee chars, so much better than vita necs!
Armor: 50% psn dmg dusk shroud bramble. 50% fhr is awesome also for those melee chars trying to charge you. I'm looking to upgrade to an archon plate for the added defense soon, as well as my thorns aura is only level 16, which a perfect one would be lvl 21. Not like that would make much of a difference for PVP but i like to be perfect
I know most people side with enigma for dueling, and it is much better against casters. However if a caster gets hit by one of my nova's they instantly drop to 1 hp and the fire golem's fire aura usually deals the final blow even with them teleporting around. Usually they just tele to town like cowards.
however against most pub duels which include 4-5 pallys at a time typically the bramble rapes them all. I like to be original too with the bramble choice, and it's a good change of pace for the majority of the melee pvper's who are used to annoying teleport tactics.
Gloves: Trang's gloves; 25% psn dmg is an easy choice
boots: rare demonhide boots with 10% faster hit recovery, 30% faster run walk and 35% resist to cold, lightning and fire.
I realize eth treks offer more defense but I like the resists on these boots for pvm, and occasionally for pvp too
Rings: soj/bul kathos for a mix of +mana and health
Ammy: perfect mara's, natural choice
belt: arachnid mesh
charms: pnb lifers (I have 3 40's and the rest range from 13-20) with torch, anni, and small lifers with resist (1 20 life 5 res all, rest 11 resist light and 20 life for the ultra annoying trap sins and foh pally's)
My nova damage with all this gear ends up to be 15.3k, with -5%,-10%, -5% dmg resist coming from the psn facets, and -54% psn resist from the deaths web. Thats a whopping -74% psn resist from the items (WITH max block as well). Not including lower resist which lowers the psn resist by -61%.
Thus you are looking at a max block psn necro who does 15.3k poison dmg with -135 psn resist, and who has 50% dmg reduction from the ss and the coa.
Any thoughts on this build? I like to call this psn necro the "Nova tanker", I haven't seen a similar build yet on US west and I have a lot of fun with him, as he rapes in pvm and pvp.
-PK