Bowazon + Wind Druid 1.13d

pharaoh

Diabloii.Net Member
True that! :D
Thanks for the link. I'll try this one out and see how it goes :) Never thought about freezing attacks because the druid has this tornado/hurricane whatever is that circle which makes a lot of noise and freezes everybody :)
Yeah, Hurricane is cold damage, and his Tornado is physical. I've never played a wind druid to high levels (not played druids much at all since v1.09 on the realms), so I'm not the guy to give much advice here. I mainly play sorceress, amazon, and necromancer characters.


Fire skills suck?
The druid fire skills, or the amazon ones? My understanding is the druid ones tend to be kind of lacking. Plus your friend won't have the points to spare to get them to levels that could kill anything in Hell if he's also trying to max out the wind skills.

For you, though, it's a little different. You can make them work, but honestly, Freezing Arrow is far better than Exploding Arrow. Immolation Arrow looks nice, but it has a cooldown timer, so you can't shoot it very fast regardless of how fast your attack is. Plus, monsters tend to wander out of the flame patches. It could work if you can freeze or chill the targets to make them stay in the flames longer, but if you can do that (ie, they're not cold immune), you may as well just kill them with Freezing Arrow.

Let's assume you have +5 to your bow skills (not hard to get, since you can get +3 on amazon bows as a base mod). Then let's say you max out Exploding Arrow and Fire Arrow (synergy), for 42 skill points spent. You're doing 622-724 fire damage per hit. If you max Freezing Arrow and Cold Arrow (forget about Ice Arrow; it's completely pointless), you will do 1414-1448 cold damage and freeze things for 2.1 seconds, for 41 skill points. Basically, you spend fewer points, and get over double the damage plus a powerful utility effect in the freezing.

Both of these elemental arrows will carry elemental damage of their respective type. This means if you get some fire damage from gear or Enchant, it will carry to the explosions, while Freezing Arrow's splash damage will carry extra cold damage (including the chill length) from gear. This last point is crucial; if you get gear-based cold damage with lots of duration (it sums up), this will add to the freeze length. Even with freeze duration cut to a quarter in Hell, you can freeze whole packs of monsters for 5+ seconds with good gear and a decent chance to pierce. Cold damage charms can make this even longer if you stuff your backpack with 'em.

could having cold/magic damage from him
Minor nit: he's cold/physical. The game uses the term 'magic damage' in different ways. First, it refers to actual magic damage, such as the necromancer's Bone Spear spell. Second, it refers to all non-physical, non-poison damage, and in this sense includes magic damage (in the first sense), along with cold, lightning, and fire. When you have gear that says 'magic damage reduced by x', it means magic damage in this second sense. If you have 'adds x magic damage', 'magic resist x%' or 'magic absorb', it means it in the first sense.

There are some items that deal magic damage, like Ginther's Rift or the runeword Famine. It's a pretty rare mod. Likewise, the set of skills that deal magic damage are limited. The amazon has Magic Arrow. The assassin has Psychic Hammer, but it doesn't really count; at slvl 40, it only deals 83-104 damage). The barbarian has Berserk, and also Frenzy and Concentrate if synergized by Berserk. The paladin has Holy Bolt (undead only), Blessed Hammer, and Fist of the Heavens (undead only, at least the bolts that come off of it). The necromancer has the most, in Teeth, Bone Spear, and Bone Spirit. The [STRIKE]assassin,[/STRIKE] druid, and sorceress have no magic damage skills at all.

and lightning/fire from me be a good idea?
I wouldn't worry about the overlap between your damage types. You really only need 3 damage types to kill stuff in Hell, as monsters will have at most two immunities (most of them will be bosses, too). If you're going with Lightning Fury/Freezing Arrow, and your partner is Hurricane/Tornado, that has you covered. Even if you stick with Strafe instead of Freezing Arrow, you'll have this overlap; it'll just be on physical damage rather than cold. Harmony will help out a bit on Strafe though, with the elemental rainbow damage.

That said, it is possible to make a pure elemental arrow amazon. Points get stretched a bit thin, but there is a way to make it work with fewer points if you don't mind a bit of cheese. What I did was used a Ravenclaw from v1.09, upgraded to a cedar bow. It fires level 30 Exploding Arrow with its normal attack. This means for 20 skill points to synergize it, I get 880-1023 damage. I can then dump 41 points into the cold tree for 1054-1088 damage there. Having +skills will boost Freezing Arrow's damage, but not the Exploding Arrow; I tend to use FA most of the time, and the Ravenclaw's EA as a backup vs immunes, or if I run out of mana. Other points go into Penetrate and other utility skills.

Keep in mind that the bow skills that add an AR boost are buggy. This boost is displayed on the skill and on the LCS, but isn't actually added. Your chance to hit is the same as if using a normal attack. The splash damage will always hit the first target, but unless the arrow hits as well, the arrow cannot pierce. It will usually look like it pierces, but I believe that's just a display bug. Point is, you still need good AR to set up piercing damage chains with FA/EA. I'm not sure if Lightning Fury has a similar problem, but I don't believe so.

Strafe still hits good, 80% in act 1, but it's slower then it used to be.. :/
Strafe's performance will tend to drop further as you advance through Hell. You can compensate by gaining some levels (since the relative attacker vs defender levels are a huge part of the to-hit formula), boosting your AR (this is why I max Penetrate when using Strafe), lowering target's defense (Eth runes) or getting a bow with the ignore target's defense mod. The latter is hard to do; only two bows (Eaglehorn and Widowmaker) come to mind, and Jah runes aren't cheap. Keep in mind if you can get your to-hit up to 90%, you'll be hitting 12.5% more frequently, meaning 12.5% more damage over time. Getting to 95% (the cap) makes this 18.75%.

On a totally different note, keep in mind the fun factor. Sometimes, when playing MP with friends, I don't go with the fastest killing skill. If you're using Lightning Fury a lot, and the druid doesn't kill fast, then you're going to be slaughtering whole screens of monsters while he sits there bored. He's going to wonder why he's playing, and he's only going to get a chance to play when you're fighting lightning immunes or playing at least a screen or two away from each other. This depends a lot on play style and what the two of you enjoy. If you enjoy playing at a faster pace than your friend, it could work, but otherwise, you might find he's not enjoying it as much as you.
 

ducko

Diabloii.Net Member
Pharaoh's last point is so true. There was a time where I played with my brother. I was a skelemancer and he was a barbarian. He got bored quickly because my individual skeleton were doing note damage than him. It was only in act 1 normal, and he felt like he wasn't contributing.
 

devianter

Diabloii.Net Member
thanks y'all. we finished hell with this build and finished it once more (twinked this time) with me at summonmancer and him at hammerdin. it was fun! so now my friend got me diablo 2 package for my birthday and finally i'll try what battle net is! can't wait to see it!
 

japanzaman

Diabloii.Net Member
thanks y'all. we finished hell with this build and finished it once more (twinked this time) with me at summonmancer and him at hammerdin. it was fun! so now my friend got me diablo 2 package for my birthday and finally i'll try what battle net is! can't wait to see it!
Ladder all the way.
 

devianter

Diabloii.Net Member
well in 2 days i saw like 90% of bots on europe and just 10-15 actual people who joined my games/exped with me. this is sad. also, the chat, MY GOD, the spam is just infinite. i don't know. my girlfriend hates this game (she's not the only one in that department, am i right?) so all in all i guess i'll have to stop here for a while. kinda looked forward to playing on battle net but man i just practically soloed to lvl 50 and it was so boring when all the games are bots' games. may be in hell it's different but hey, what do i know..

oh and about the spam in chat.. i checked that store they were advertising. stuff like full mf set for soso just 5 bucks. real good stuff with rune word and whatnot like 10-15 bucks. the ladder is only 2 months old, right? are those dupes or they have like 100 bots 24/7? you have to farm like mad wasting so much time (not that it's not fun but after you made 500 hundred runs it's no fun anymore, we all can agree on that) when they got everything you need for a price of a beer and a subway sandwich. now that's depressing.
 

Darkthrone

Diabloii.Net Member
I haven't been on Battle.Net since v1.09, but I can tell you that 500 runs is nothing. Even 5,000 runs is nothing for some players. I've done 5,800 runs on Lower Kurast but in that time I've been able to make some of the most desirable runewords including 2x Griefs, Infinity, Enigma, and Heart of the Oak. I'll keep my beer =]
 

devianter

Diabloii.Net Member
i know 500 runs is nothing. what i meant is after 500 it becomes so repetitive that you just feel like a robot.
unfortunately, i don't have that much time, but buying is not even an option cause i'd lose interest right away (applies to all games actually...)
 

thefranklin

Diabloii.Net Member
I almost posted yesterday saying "have fun memorizing the bots' runs" but I decided not to be so cynical. I see you came to the same conclusion very fast, ha. I last played on USEAST a few years ago and it was the same. Join chaos runs, look by vendors where bots drop items, maybe kill stuff, see a Ber drop, bot tele's from three screens away and gets it, bot yells at people to get out of the star, etc. Repeat. It wasn't too bad finding no bot runs on EAST, but I have heard it is far more populated than the other servers.

The items for sale are not dupes, the item sites have been running bots 24/7 since a few hours into the ladder.
 

devianter

Diabloii.Net Member
i guess blizzard doesn't care one bit about diablo 2.. too bad cause i tried diablo 3 but it was so slow paced and the locations seemed so small, i don't know. it's not even nostalgia cause i tried diablo 3 first and then just decided to play diablo 2 again lol.
but hey, i saw kids writing stuff on d3 forums like "installed diablo2, my eyes started bleeding, uninstalled" so diablo 2 will remain just for us, old diablo 2 fans. it's funny how the graphics become better and games become just worse and worse.
 

Darkthrone

Diabloii.Net Member
I was mildly excited for D3 coming out, but when I heard that pretty much no one from the first two games were still at Blizzard, I wasn't expecting much. The overall reception has been lukewarm, and I guess my fears were correct. I haven't really played it myself, but I sat with a friend of mine (we were both HUGELY into D1 and D2 in their primes) as he played it on the Xbox 360 and it just didn't have the same feeling to me. Maybe I was just shown the wrong areas? The cinematics were fantastic as usual, though.

Also I recently read that apparently you can't trade in D3? They have something called "bind on account"? If you equip an item you cannot trade it. Is that true? Seems pretty ridiculous. It's supposed to remove the incentive for bots, but if you cannot even trade with other people the whole multiplayer experience takes a hit in my opinion, and considering there's no true single player experience, I think it hurts it even more. I guess you have to really decide if you want to wear an item or not.

but hey, i saw kids writing stuff on d3 forums like "installed diablo2, my eyes started bleeding, uninstalled" so diablo 2 will remain just for us, old diablo 2 fans. it's funny how the graphics become better and games become just worse and worse.
It's like that with a lot of stuff unfortunately. There are kids out there who think the SNES and N64 "suck" because the graphics are terrible, when meanwhile they are some of the best consoles ever and have produced many classics. But I guess the trend will continue and in another 25 years kids will look back on the XBox One/PS4 and think it was terrible, and consoles like SNES and N64 will have as much recognition as Magnavox and CD-i do now.
 
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