BotD vs. Doom Making small convince myself thread. Going to quickly weigh out all factors with the two runewords. The fact that I don't have either one yet will also play into consideration. Because price is an issue... Since the barb in question is a hybrid, and based on PvP usage. That play a part too. I'm assuming base weapon is a Berserker Axe. Doom (Hel + Ohm + Um + Lo + Cham) 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45 Increased Attack Speed +280-320% Enhanced Damage (varies) -57% To Enemy Cold Resistance 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target Requirements -20% First off. The Holy Freeze aura can't really be measured in damage, ar or anything. It's just too great to be true. The 45% IAS helps usover the 2nd BP for WW. With potentially 320% ED it's almost as good as a new cruel. The 20% DS and 25% OW is also great. Especially in conjunction with Highlord's and Gore Rider's. Then our DS can reach respectable amounts and by far outweigh the critical on skills. The +2 skills also gives us a small help with AR. It boosts masteries and Whirlwind, and passives. Not by much but some. Breath of the Dying - (Vex + Hel + El + Eld + Zod + Eth) 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) +200% Damage To Undead -25% Target Defense +50 To Attack Rating +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20% Upsides here are 60% IAS. Which really helps swing speed. But, since 40% is quite enough with prefered throwing gear it's a bit over the top. I'm not sure about the WW BPs but I doubt 60% let's us meet any new ones. The +30 All attribues is a damn nice bonus. But, as we're talking Hybrid, these can be a little bit in the way. They don't help us pump vita or damage, since the switch need a certain amount dexterity. I'm pretty sure I'll meet all these requirements either way. But basicly, BotD adds stats, and doesn't help too boost them to meet reqs. The Dual Leech is also great. Taking care of that, we can get a slight mana leech from a pair of crafted gloves, for the javs. Heck I might even aim to get a bit of mana leech from the javs. Another important issue is the -25% defense, and a slight AR bonus of +50. Not to mention the 350-400% ED which by far puts outweighs a good rare. So, to summarize, on few critical notes: Stats: Botd wins, but, it's probably not a nessecary addition IAS: Both weapons have sufficient IAS Damage capacity: BotD wins here. It can easily be made in an ethereal. It gets at least 350% ED. BUT, 20% DS, 25% OW, with other sources accounted for can turn out to be a lot. To get twice damage almost each hit, can it outweight BotD? AR: BotD again. 50 AR, and -25% Defense. Question is, will it be needed...? Sure it's a nice addition, but Dual throw can reach respectable AR. And so can WW, in the end. Leech: BotD again Off-skills: Doom wins big time here. But, is it really worth it. Again, we have a switch involved which might ruin things for us. -57% cold res might help us too. A bit at least, if we include a raven, and perhaps a charm or too with some extra cold damage. And obviously Holy Freeze now deals slight damage. What about price? Well. A ready made BotD at Europe was rated at roughly 3 high runes. It includes Vex, Zod and an Ethereal Berserker Axe as the most expensive items. Eth. zerkers are relatively expensive, for being an ethereal weapon that is... A Doom, involves Cham, Ohm, Um and Lo. Four pretty high runes. Um and Lo are fairly cheap. Ohm isn't that expensive. Cham is however. And at top of that, instead of a plain, or 6-socketed ethereal zerker, one will need a 5-socketed one. An item which would be quite rare... So. in the end most of it still talks for BotD. Anyone have some input at this?