Bone Wall Tactics

lextalionis

Diabloii.Net Member
Bone Wall Tactics

I was soloing in SP, with my Bone Necro and I was realizing that I couldn't do it without my Bonewalls since I had chosen to put no points in the Summon Tree and never hired a merc. I did it partially for the challenge, but also to see how well BoneWall could do as my "Tank".

I was pleasantly surprised, but had some interesting revelations that I thought that I would pass on.

Bonewalls seem to be pretty darn strong. I'm still only in Act 2 Hell, but nothing is beating them quickly yet. Even so in prolonged fights they will go down, because your own Bone Spears are damaging them.

1. Bonewalls seem to attract monsters from a very far radius. Its amazing that casting a Bonewall seems to get monsters interested in you. Its in the AI somehow. So remember that if you think you are using this for protection from just a couple creatures, it can very quickly turn into protection from a swarm, especially in a very open place. Now this can be used to your advantage as well. You can clean out large areas quickly, by bring a mob to your bone walls since monsters are so attracted to them and then have free rain to walk around.

2. Don't let creatures get behind your bonewalls. Many times even in the open creatures will bang right into your bonewall. Sometimes you need a bonewall that grants more AI protection since many creatures will try to go around obstacles. In this case create bone walls in this shape \_/. Most of the time this will keep them from coming around your bonewalls. As the AI can't get around them.

3. Boxing yourself in can be very bad when a huge mob comes. Note above the enormous range of attract that Bonewalls create. If you aren't careful. you will summon too large a croud for you to take out before your bonewall comes crashing down. Know the area you are in before you box yourself in. Don't do it in areas where tons of creatures can be attracted.

4. Cascade casting your bonewalls. Bonewalls die from damage or time. But often you will feel the desire to cast multiple bonewalls on top of themselves. When creating boxes this is good. But when you are reenforcing a wall, delay your casting of the wall by at least a few seconds. This way, the second wall will last on time longer than the first wall. Because all too often you'll double cast Bonewall and think you are safe, then your first wall will go down, you think you've got just as long with the second wall and bamm, the monsters are through. So stagger your casting of Bone Wall when you reenforce walls.

5. Sometimes you can trap monsters in bonewalls. Why would you want to do that? For one, if they are Magic Immune and you can't kill them you can suspend them this way and move on. Bone Prison would work for this if you aren't using the Marrowalk bugg, but if you are. Then you can make decent prisons my making this shap = and #. This also allows you to create very thick walls and keep monsters from ganging up on any one layer of your wall.

6. Bonewalls block a lot of attacks, but don't stand directly behind them. Often you can still get splash effects from things like Fireballs, if you are too near the bonewall.

7. Bonewall also will not block many of the Corpse Explosion and Nova effects upon dying often seen on Unique monsters so be wary of the range that those effects may take.

8. Spirits and GLoams can pass right thru your bonewalls. So they work less well on these monsters.

9. Bonewall can create a coffin for you against skills like FireWall, Meteor, and the like since they can target the other side of the bonewall, if you don't have room to move in your bonewall created home, then you can get burned to death. So also know your oppenents.

10. Enigma can be a little cheesy, but having Teleport and not having to pay for charges is very nice with this build. Since you can cast your bonewalls without reservation and still not have to wait for the Bonewalls to die or spend mana trying to kill the walls. I'm pretty sure you can't unsummon a bonewall.

I'm sure smarter people know more than me about using Bonewall, but I thought I would throw some pointers out there for people to read and maybe see if other people could amass more pointers or correct/add to pointers that I have dropped in this thread.
 

masakerr

Diabloii.Net Member
Nice thread, what's your take on bone prison? I didn't like them walking around the wall, very rude. I've been using prison to trap "them" not me.

Masa
 

lextalionis

Diabloii.Net Member
masakerr said:
Nice thread, what's your take on bone prison? I didn't like them walking around the wall, very rude. I've been using prison to trap "them" not me.

Masa
Well I was playtesting with Marrowalks on, I know shame on me. So I wasn't using Prison.

Prison's biggest plus is the fact that its virtually free at high levels.

But for the most part, I wanted to keep all the monsters off me, not just the ones I could target and hit with a prison. So I really feel that Wall is the superior skill, you do need to "learn" to use it to keep monsters from coming around the walls. And if I hadn't been using Marrowalks there were times when I would've used Bone Prison, but 90%+ I would have been using BoneWall since it can protect me from more things.
 

lextalionis

Diabloii.Net Member
Another value of bonewall for me, it attracts a bunch of creatures. Why is this good? Well when you need find Magic Immune Creatures and want to knock them out with CE, you need corpses. Cast bonewalls near your intended target and the other creatures will often come to the wall. This gives you a monster you can kill.

For Meph, I just cast a ton of Bonewalls down in the center and he could move. Then I moved out of his range and pounded with Bone Spears.

But for Baal it was still very hard. Almost all of his attacks can pierce Bonewalls. So your bonewall doesn't protect you. Plus, Baal can teleport, and his tenacles can come up anywhere. Poison Works on him, I used the Poison Dagger with VENOM runeword to my advantage in that fight.

Also something to know. Almost all attacks are blocked, but Bone Spears and Bone Spirits from enemies definately penetrate your bonewalls.
 
lextalionis said:
Another value of bonewall for me, it attracts a bunch of creatures. Why is this good? Well when you need find Magic Immune Creatures and want to knock them out with CE, you need corpses. Cast bonewalls near your intended target and the other creatures will often come to the wall. This gives you a monster you can kill.

For Meph, I just cast a ton of Bonewalls down in the center and he could move. Then I moved out of his range and pounded with Bone Spears.

But for Baal it was still very hard. Almost all of his attacks can pierce Bonewalls. So your bonewall doesn't protect you. Plus, Baal can teleport, and his tenacles can come up anywhere. Poison Works on him, I used the Poison Dagger with VENOM runeword to my advantage in that fight.

Also something to know. Almost all attacks are blocked, but Bone Spears and Bone Spirits from enemies definately penetrate your bonewalls.
why not use teeth,poison nova or fire golem.
 

prion

Diabloii.Net Member
if i'm expecting melee attackers I'll sometimes throw up the bonewall ahead of me, the mosnters will usually come and gather in a nice bunch around it. Sometimes I see them come around the wall and attack it from my side! Then I shoot them in the back.
 

lextalionis

Diabloii.Net Member
Mehatesmaphack said:
why not use teeth,poison nova or fire golem.
Have you ever killed anything with FG??? I doubt it.

Teeth is still magic damage. Isn't it?? So if they are MI, then teeth won't work.

Poison Nova, I did use, but since I didn't have many charges of it from the Venom Runeword Knife, they ran out quickly. Plus, the damage just isn't there in a bone build, without the synergies and +poison gear, and ability to redose them.

All in all, there are so few MI creatures this really wasn't a problem. And with DV and Bonewall it was easy enough to trap monsters away if I couldn't kill them. Even members of Baals minions can be parked. Pure Boner with a little CE was all you really need, if you learn to use Bonewall well.
 

darnocpdx

Diabloii.Net Member
Well for Baals minions I like wall myself in back from where they spawn and if you and use a decent poison explosion on them...keep your gumby up on the other side of wall and none make it to you or even through your walls.

I like to do the same with the Diablo minions at the seals as well. Though here since you have less running room I put up a tp back there too just incase.

On Diablo the wall blocks the fire ring (none of the others) attack so keep a gumby up opposite (or to the flanks) of him than you are standing, hide behind the wall and shoot away.

I've also used it in tight areas with my mojo mancer to block narrow areas to allow my confuse to kick in, or to gather the opponents together for IM and attract.
 

Vakarrona

Diabloii.Net Member
Bonewalls and prisons attract monsters so it's a bit dangerous to use them if you have no minions. Bonewalls are good to block some monsters way and it's good to call more monsters to get them all packed. This is safe to use when you are a summoner, not a boner.
 

essojay

Diabloii.Net Member
Thanks for the tips! I think I'll go make a necro now. :lol:

Bone Wall, the bane of all summoners wielding AoKL, suddenly becomes their friend. :thumbsup:
 

lextalionis

Diabloii.Net Member
Vakarrona said:
Bonewalls and prisons attract monsters so it's a bit dangerous to use them if you have no minions. Bonewalls are good to block some monsters way and it's good to call more monsters to get them all packed. This is safe to use when you are a summoner, not a boner.
Vak,

I have to strongly disagree. My boner couldn't have made it through the game without Bone Wall. The trick is you must know how to use it, and you must use it intelligently. Summons are absolutely not necessary. But you have to really think about where you put your Bone Walls and what they can attract and from what directions they can be attracted.

Often times attracting more monsters is great for a boner. Why? Kill one and you can chain kill monsters with your Corpse Explosions.

Read this guide. The tactics in here should keep you very safe from most attacks.
 

Kyo

Diabloii.Net Member
LOL - Just when i kinda losing intrest in all the builds i wanted to play. here comes another one that just itching to get tried out. Lex why did u have to write this to get me intrigued :D
 

Vakarrona

Diabloii.Net Member
lextalionis said:
Vak,

I have to strongly disagree. My boner couldn't have made it through the game without Bone Wall. The trick is you must know how to use it, and you must use it intelligently. Summons are absolutely not necessary. But you have to really think about where you put your Bone Walls and what they can attract and from what directions they can be attracted.

Often times attracting more monsters is great for a boner. Why? Kill one and you can chain kill monsters with your Corpse Explosions.

Read this guide. The tactics in here should keep you very safe from most attacks.
Actually I think all sub-necro classes use CE, so packing monsters is allways good. I was mentioning additional caution with boners while using bonewall because they don't have minions as a second barrier.
 

lextalionis

Diabloii.Net Member
Vakarrona said:
Actually I think all sub-necro classes use CE, so packing monsters is allways good. I was mentioning additional caution with boners while using bonewall because they don't have minions as a second barrier.

Vak,

Its cool. I understand how being additionally cautious and having minions can help, especially if you aren't careful. But once you understand what Bonewalls will block, know how much damage they can take. How to recast them or originally cast them to allow yourself to cast additional walls in between you and monsters so that when they do go down you aren't all alone.

I just wouldn't want to discourage people from using Bonewalls instead of minions. Minions are pretty much all around better and safer than Bonewalls. But, you can do a lot of fun cool stuff with Bonewall.
 

Kyo

Diabloii.Net Member
Lex - Can i query did you go with the conventional all bone build or did u split with minons.

Been readin souless's guide and it giving me quite a good insight as the "pure" boner never intrigued me until now. The hybrid boner/minion doesn't appeal to me at all.

I wasn't banking on "the bug" as i would hate to see it fixed and your whole char "screwed" as it reliant on marrows. So opting to just put points in the main bone skills and synergies and build myself a "pure" just for the challenge and pvp prospective. :spy:

Any good tips would be appreicated.
 

lextalionis

Diabloii.Net Member
Kyo said:
Lex - Can i query did you go with the conventional all bone build or did u split with minons.

Been readin souless's guide and it giving me quite a good insight as the "pure" boner never intrigued me until now. The hybrid boner/minion doesn't appeal to me at all.

I wasn't banking on "the bug" as i would hate to see it fixed and your whole char "screwed" as it reliant on marrows. So opting to just put points in the main bone skills and synergies and build myself a "pure" just for the challenge and pvp prospective. :spy:

Any good tips would be appreicated.
I did all bone with no minions and only DV out of the Curse Tree.

The biggest problem are MI monsters and monsters that move very quickly. Since you need to be able to Cast more than one bone wall to keep them off you.

One thing to remember is I played straight through (more or less) so I never had things coming from behind. I pretty much killed everything. That's huge with the bone wall. In some of the more open situations you need to try to hugg walls to give yourself some control of the direction that monsters come from. Monsters are attracted to Bonewall from very far away. Probably about two screens worth. This can also be interesting when you catch slow moving monsters because you can think you killed everything only to have a whole new wave coming.

I used the marrow bugg. So I wasn't using prison. I guess I could've used the charges, but I never assigned them hotkeys. But I really did make use of the walls.

You also need to learn the timer for bonewall. When its about half up you should always cast another bonewall on top of the existing wall. Why? because you don't know when the monsters will break thru, but you never want multiple bonewalls to disappear from time at the same time, it will leave you completely defenseless.

I did put 20 points in Poison Dagger and used the Venom Runeword Bugg in a Dagger, but I didn't find this to be very useful. I thought it might help me with MI creatures, but it really wasn't effective, especially with only low lower resists from a Vodoo shield.

I also didn't use a merc, since I didn't want him attacking my bonewalls.

I also put points in Bonewall before Teeth and Bone Spirit. I primarially used Bone Spear as my attack of choice. If you use the angles properly you should always be able to hit more than one monster at a time.

It suited my playstyle well, except I would have liked to have been able to use more curses. I was content to advance. Look at terrain. Sometimes I would cast Bonewalls in advance of my position and hope that the mere casting of Bonewall would attract creatures. Sometimes I would cast a bone wall and run back to it after bringing minions.

But pretty much all the advice in this thread is from my Boner.
 

wangboBW

Diabloii.Net Member
I think bonewalls are very usefull in trapping fellow adventurers in them ^^, come on, who doesnt like the necro that spams bonewall until they are trapped in the WSK4 with lister?
I actually mgiht think of making a necro just for that purpsoe ^_^
 

izrafel

Diabloii.Net Member
wangboBW said:
I think bonewalls are very usefull in trapping fellow adventurers in them ^^, come on, who doesnt like the necro that spams bonewall until they are trapped in the WSK4 with lister?
I actually mgiht think of making a necro just for that purpsoe ^_^
u know it IS actually useful like that
use bone wall/prison to wall off players just before baal dies so they cant close to pick up any of the dropped items (unless they have tele)
 
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