BM Town/lamer Werewolf Guide by MuD.

Mudgolem

Diabloii.Net Member
BM Town/lamer Werewolf Guide by MuD.

BM TG Werewolf guide by MuD.


1. Introduction

Hi this is a guide to a tg,bm fury wolf.

Most people would proly think "WTF this build wont work its a wolf LOLOLOLOLOL".
well ill tell you that this is very wrong, this build has huge hp,max dr and max block
when needed. huge hp and dr + juves + town or save n exit means that you should rarely
ever die. This build should be used in a game with the bridge so it can guard the whole entrance
to bloodmoor. This build works wonders if you have a friend playing one with you, wolfpacks
ftw...


THIS GUIDE IS NOT FOR YOU IF:

you only play gm style

thats about it there...

you dont like jumping out of town for an instant kill



THIS GUIDE IS FOR YOU IF:

You like annoying people

You like bm

you would like to try somthing different.



2. Build type

First off your going to have to decide what kind of wolf you would like to make.

Pure fury

Fury/rabies

There are pros/cons about both sides that i will go through.

PURE FURY:

Pro's:

Fury damage

More life

more ar


Con's:

No support with rabies

Smiters will be nearly impossible to kill

Might struggle with ww chars


FURY/RABIES:

Pro's:

good support with rabies

kills smiters that dont stack enough psn res

Can infect necro revives


Con's:

less life

less ar

a little less fury damage


Both builds work well



3. Skill Placement:


Fury: 20 fury
20 lycan
20 werewolf
20 oaksage
1 in cyclone armor ( if you nearly die and un shift for some reason then cyclone
will save you from any torch fire)
1 spirit wolves

Fury/rabies: 20 fury
20 lycan
20 rabies
20 poison creeper
rest in oak sage
1 in cyclone armor


4. Stats

Str : All depends on if you use enigma or fort.
Dex : Enough for max block with SS
Vita : the rest
Energy : STAY THE **** AWAY FROM THIS


5. Gear

Charms:
Pure fury should use max/ar/life charms
fury rabies should use 9 ss lifers / max ar life



Pure fury:


TG setup

Helm: BERBER Coa

Weapon: Etomb/Ebotd gpa

Armor: Enigma or Fort( IMO enigma is better, the dr,life and massive frw > fort)

Gloves: Bloodfist( massive life boost and fhr.)

Boots: Gores or water walks( massive life, dex)

Belt: 15 dr dungoes

Rings: Raven Frost ( ar,dex,cbf) and Bk/raven

Amulet: Highlords Wrath

Switch: cta + spirit



Block setup

Helm: Switch to jalals

Weapon: Remove Etomb for Griefpb or ebotdz( more range than griefpb)

Shield: Storm Shield

Armor: switch to fort if you dont mind loosing the frw.

The rest of the gear stays the same as the TG setup


Stash : Doomz, sorb gear + treach



Fury/Rabie gear:


TG setup


Helm: BERBER Coa

Weapon: Etomb/Ebotd gpa

Armor: Enigma, fort or bramble( Your choice, enigma is best imo)

Gloves: Bloodfist or trang gloves( pick between life or rabie damage)

Boots: Gores or water walks( massive life, dex)

Belt: 15 dr dungoes

Rings: Raven Frost ( ar,dex,cbf) and Bk/raven

Amulet: Highlords Wrath

Switch: Prebuff with a bo barb or prebuff bo yourself and switch to deaths web + 20/20 psn mon


Block setup



Helm: Switch to jalals

Weapon: Remove Etomb for Griefpb or ebotdz( more range than griefpb)

Shield: Storm Shield

Armor: switch to fort or bramble if you dont mind loosing the frw.

The rest of the gear stays the same as the TG setup


Stash : Doomz, sorb gear + treach


6. The Art of TGing

Sit at town( preferebly a bridge game) and hold fury on, anyone who walks out in your weapon
range will be hit by fury automaticly. If people arent coming out, feral rage leech of them while
there in town to gain frw!!!.


7. Killing people/dueling

Zons:::

Bowazons: Very easy-Medium

Make sure you put block gear on

These things cant really be tged, since they will sit back and spam at town. Bo yourself
put doomz on switch. Run out feral leech of fallens to gain frw, holy freeze pulse them with doom
to slow, then go for the kill. There are two ways to kill a bowazon. Rabie them if your a fury/rabies
or chase them down with fury. You should tank there arrows with ease. Always walk when
arrows are coming at you to keep your block up

Fc zons: Very easy

Not much to say here, sorb + etomb + feral leech > them
Try to kill them on there way out of town, if u miss then jsut chase them down and fury kill. Use
rabies if your a hybrid.



Paladins:::

Hammerdin: Medium- Very hard

Ok, put tg gear on here.
Now most of these guys will under estimate you and desynch tele right on top of you.
If they try this, just move a tiny bit down south into his blind spot and fury away.
Other hammerdins will try to kill you by desynching, Read there desynch and shift fury,if
you do this right they somtimes charge into your fury( while charging they have no block)
and they will die.

Make sure you stand near town when trying to kill, Bo kill and nk if possible. Save n exits
work great vs hammerdins.


Smiter: very easy- hard

Pure furys will struggle here, there only choice is to run out, fury and hope that it
connects. Fury/rabies can should inflict with rabies, then WALK away from them with SS on.
when they get rabied, 99% of the time they will have a fit a charge at you, dont worry about
this as max block saves you.

V/t: Very hard

try to jump them by running out of town and furying. i wouldent bother trying to duel a v/t



Dwuids:::

Windy: Very easy

put tg gear on here

The easiest caster for a wolf to beat, try to tg kill them, but if you FAIL then np cuz they are bad.
99% of these will tele on you, if u hold fury on, when they tele stomp you, they WILL die. The
only hard ones are max block.

Tg fissure: Very easy

put tg gear on here

If they are stupid enough to host you, then let them suffer. Sit at town holding fury on,
when they walk out to fissure BAM they die. i dont even need sorb for these guys.

Fireclaw Bear: Very easy

Put Block gear on

SORB SORB SORB SORB OSRB OSRBOSEBO


Fury wolves: Very easy-Very hard

Put Block gear on

These duels are boring, just rabie them and run away. If your pure fury then do a click
and hold duel


AssASSins:::


Pure trap: Very easy

Tg gear here

Tg them,have sorb on. If they make it out, then feral rage of somthing and mow them down.


Ghost: Very hard

Block gear on

I hate these, i usualy just tg them for the kill.
They will stun lock you, which is really annoying cuz no move. Try to rabie them if u can, if
not, then just try to fury, always walk.


Barbarians:::

BVB: Very hard

Block gear on

Hate these too, too much def and block. Rabies will erase them with ease, pure furys will have
too walk to the end of there ww's and shift fury.


BvC: Very Easy-Hard

Both setups of gear can be used here.

Best to use shield setup, but etomb + towning can work. If they are stupid enough to tele on
you while u are shift furying, then they will die. Rabies also works wonders here. Always walk


Necromancers::: Very hard

Never use block gear unless your fighting a retarded summon necro.

PnB: Tg jumps work best vs these, but they can be dueled even if they use bone prison.
Enigma is a MUST USE vs these. Now i know this may sound crazy, but try to tele fury them,
it does work. tele fury will most likly surprise them and they will die


Sorc's:::

Always use tg gear

these die easy even if max block. Tg the **** outta them. If they get out and you MUST duel
them, then put sorb gear on. Drink thawing potions if its a orber/blizzer. just run around
doing random shift furys every now and then. they will make a mistake, tele on you and die.

8. The rabies trick.

if you have + psn dmg or - psn res gear on weapon switch( like dweb and 20/20), then
you can perform the rabies trick. To do this, just infect with rabies, switch to dweb and switch
back. This will add the damage from dweb + 20/20 mon.

tg wolf in action http://www.youtube.com/watch?v=MdDI_15sjMk

The end.

Guide made by MuD.


Mudbeast and ray-charles are the best bm wolves ever!!!
 
Last edited:

Liquid_Evil

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

I don't like your format and your lack of proper grammar, but I read it regardless and have a couple of thoughts.

I didn't notice anything that sets it apart from non-town guarding wolves in the items and skills section. It looks like a regular Fury wolf or a regular Fury/Rabies build that just shift clicks at the town entrance. Any obvious difference(s) I am missing?

So 6 out of the 14 opponent matchups you listed have the potential to be "very hard"? Yeesh. Losing almost half the time while trying to get the drop on naked characters doesn't look too shiny. Any way to improve that ratio?

Why would this be a better BM TG build than a Grizzly spammer?

Why are you advocating "Enigma" for the FRW if you just TG? There's not a whole lot of running involved in that is there?

Why not Drac's over Bloodfist? You're obviously not worried about being BM (or hitting FHR breakpoints since I didn't see them mentioned).

That's all for now...
 

Reticent Drappa

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

I didn't notice anything that sets it apart from non-town guarding wolves in the items and skills section. It looks like a regular Fury wolf or a regular Fury/Rabies build that just shift clicks at the town entrance. Any obvious difference(s) I am missing?

So 6 out of the 14 opponent matchups you listed have the potential to be "very hard"? Yeesh. Losing almost half the time while trying to get the drop on naked characters doesn't look too shiny. Any way to improve that ratio?

Why would this be a better BM TG build than a Grizzly spammer?

Why are you advocating "Enigma" for the FRW if you just TG? There's not a whole lot of running involved in that is there?

Why not Drac's over Bloodfist? You're obviously not worried about being BM (or hitting FHR breakpoints since I didn't see them mentioned).

That's all for now...
I Completely agree with everything said here. And I can also see no reason whatsoever for enigma, especially if you are just tging. Fort would seem much better for the higher dmg output, or Coh if you are worried about resists. Overall nothing seems to set it apart from builds already in the forum that could tg just as well if not better (considering your gear selections) anyhow.

Edit: Forgot to mention that to switch gear often to advocate 'sorb,' and different set ups for different classes, ie max block, somehow seems to negate the whole purpose of tging----

Having to run away every 50 seconds to switch gear may give you an advantage over some characters momentarily (ie BvB -- switch to max block setup--), but will leave you with major disadvantages to other characters at the same time. If I chose to tg and nk repeatedly I definately would want one setup. As soon as you run to town to switch everything and come back, everyone will not only dispise you, but they will have their bodies.


 
Last edited:

PacoQuerak

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

I don't like your format and your lack of proper grammar, but I read it regardless and have a couple of thoughts.

I didn't notice anything that sets it apart from non-town guarding wolves in the items and skills section. It looks like a regular Fury wolf or a regular Fury/Rabies build that just shift clicks at the town entrance. Any obvious difference(s) I am missing?

So 6 out of the 14 opponent matchups you listed have the potential to be "very hard"? Yeesh. Losing almost half the time while trying to get the drop on naked characters doesn't look too shiny. Any way to improve that ratio?

Why would this be a better BM TG build than a Grizzly spammer?


1 point in bear for the rabies druid would help a lot because of bramble


Why are you advocating "Enigma" for the FRW if you just TG? There's not a whole lot of running involved in that is there?

Why not Drac's over Bloodfist? You're obviously not worried about being BM (or hitting FHR breakpoints since I didn't see them mentioned).

That's all for now...
I agree with everything except
trust me it is way better and also way better when outside as well. this isn't really a tging char but it works really well as one
use level 1 bear in conjunction with bramble's thorns aura



 

DayDream

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

Here I thought s/s were more of a "noble" character. :p


6. The Art of TGing

Sit at town( preferebly a bridge game) and hold fury on, anyone who walks out in your weapon
range will be hit by fury automaticly. If people arent coming out, feral rage leech of them while
there in town to gain frw!!!.
Lol, an art is it?

Why are you advocating "Enigma" for the FRW if you just TG? There's not a whole lot of running involved in that is there?

Why not Drac's over Bloodfist? You're obviously not worried about being BM (or hitting FHR breakpoints since I didn't see them mentioned)
Truth.

I didn't notice anything that sets it apart from non-town guarding wolves in the items and skills section. It looks like a regular Fury wolf or a regular Fury/Rabies build that just shift clicks at the town entrance. Any obvious difference(s) I am missing?
Pretty much summarizes it

This so called 'guide' made me facepalm so hard, my forehead is red now.
 

Jary

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

I don't like your format and your lack of proper grammar, but I read it regardless and have a couple of thoughts.

I didn't notice anything that sets it apart from non-town guarding wolves in the items and skills section. It looks like a regular Fury wolf or a regular Fury/Rabies build that just shift clicks at the town entrance. Any obvious difference(s) I am missing?

So 6 out of the 14 opponent matchups you listed have the potential to be "very hard"? Yeesh. Losing almost half the time while trying to get the drop on naked characters doesn't look too shiny. Any way to improve that ratio?

Why would this be a better BM TG build than a Grizzly spammer?

Why are you advocating "Enigma" for the FRW if you just TG? There's not a whole lot of running involved in that is there?

Why not Drac's over Bloodfist? You're obviously not worried about being BM (or hitting FHR breakpoints since I didn't see them mentioned).

That's all for now...

what's up dude, long time no see. Do you still play? Let me know if you're still up to run game, and I might just start playing again :wink3:


btw, this guide is pointless. There's enough ppl ruining the game as is, no reason to jump on the bandwagon. It doesn't require anything special to do so too, just about anyone can do it so last thing they need is encouragement.



 

PacoQuerak

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

town guard chars are fun sometimes, most pubs are like this with every player anyways, imo this is the best town guard char there is and it doesn't have to relly on the bridge level.

I like the art of tging with bear summoners much more tho

i easily stomp outside of town anyways

BAM
 

superjayson

Diabloii.Net Member
Re: BM Town/lamer Werewolf Guide by MuD.

This is not good. even for a lame town guarding/bm guide. sorry dude
 
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