Bm dueling

SicHalo

Diabloii.Net Member
Anything can nk... =\. Auradins and fohers are no more than a mobile akara.

The only viable bm chars that do elemental damage are trappers (in teams... prison + mb is, of course, ****in insane) and blizzers (lower res wand, infinity merc, doom for overkill... is about impossible to fully stack)
in team bm certain chars become much more viable for nk etc, i.e a nice fireball sorc, java preferably a fc one or trapper accomapined with a foher or bone nec amping and walls why a bvc mops up with whirlwind or a bow ama accompanied with a hammerdin, u have the strenght of hammerdin tanking the bow ama as well as the boost in dmg the ama getting meaning GA's or multi arrows will shread u up fast.



 

mephiztophelez

Diabloii.Net Member
Anything can nk... =\
yup. once someones dead, any build claiming to be a pvp char should be able to nk from then on. the question is: why?

- Please refrain from slurs against sexual orientation, thanks -
Happy

meh, i'll cop to having a "ludicrous lit-sorb-stack" setup on my pally for dealing with fc zons but i really don't understand the need to have a "bm-character" on hand. if i ever really feel like building a "bm-char", i'll build one of koreans 1v7 hammerdins*.

*note: this is no criticism of Dennis_KoreanGuy or the viability of his build. rather an aknowledgment that, imho, if one really, really wanted to shut down a pub duelling game, a sorbing, potting, desynching hammerdin is probably the simplest way to go about it.



 
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