aznbboi16 said:
Any good bvc who duels wind druids will have 50% dr. Also it isn't hard for a barb to get 800-900 mana either. A couple nice rings with a wizspike on the 2nd hand will give him a good amount of mana.
If the barb gets through your stack, having block will help you survive. If you have no block and he manages to get through your stack and gets you into hit recovery, you're done for. With block that's not necessarily true. Not every wind druid is a godly player either. And it's not like there aren't good barb players either.
Heck vs a no block windy I could even namelock conc or zerk and probably do quite a bit of damage.
Also things with multi hit attacks like zealots and fury druids can be dangerous without block.
That is true going all vita has both advantages (great for all casters) and disadvantages (some melee but not all). My druids so far have gone block yet I am tempted to try the all vita route. With a 6-7K nado most players even with PDR are going to get hurt. Barbs although, can take a lot due to the high life. Especially BVC. Yet hey a BVC chose the all vita route and has a weakness to other non BVC barbs. If the Windy is going to duel BVC and also a couple of other melee chr's then I agree max block would be better. Yet there are also big advantages for the druid going all Vita, especially against pure light and fireball sorcy's to name a few.
The OW from the Barb if he lands a hit is what really is the main bane. Yet for a good tele, recaster of minions a vita route is a great build. I have always gone block yet I am thinking of trying an all vita route due to the huge life. The vita route is only good IMO if you are good at teleing away and recasting summons fast since if not your oak and wolves will be going down real fast.
The real bane for the windy or necro is a BVC or WW barb who uses lvl 20 or so leap to just take the minions out of the equation and then well block or no block IMO the windy is going down to a good BVC or WW barb.
Block has its advantages, so does vita. It just depends on what type of chr's you are going to be dueling more. If I made a windy to duel more melee chr's especially WW barbs I would be going the block way just due to the lvl 20 leap issue on my minions which ends the block debate in its tracks. Yet if the windy is planning on dueling more casters and some melee (except for the few you listed) then Max vita IMO is a better way to go and just practice the tele/recast minion drill until you become godly at doing it. I hear all the time where the barb says just smother them when they tele away yet a good tele/recasting windy will be making that barb eat nado's as he tries to chase the windy down.
Block/max vita will always be a huge debate on the windy issue. I think more players who have actually made a pure vita build for PVP could offer their exp. on weather it was worth it to go all vita or if they would stay max block.
As for me I have not gone all vita yet to test so I am just stating what I see in ladder dueling games. I am still a block fan yet I am in the process of building a pure vita just to test, yet against WW barbs that use high lvl leap I expect to loose more then win if I am playing a windy.