block and hit mechanics During a fight the monster and character are attacking eachother. I know the chance to hit is calculated from attack rating and also the level of the monster and the character by some formula. If the character is hit. 1) When will the character enter a hit-animation ? (Because it is not happening every time as I see it from playing) Logically I would think that during the hit-animation the character can not do anything, 2) Does this include blocking ? 3) Is it here that "faster hit recovery" enters the play, to shorten the time of the hit-animation ? I guess "block rate" means how often the character can block. 5) So after a block there is a dead time where the character can not block, and every hit on the character during that time will then actually hit (the check for chance to block is ignored) ? 6) I guess this is where "faster block rate" enters the play, to shorten the time between possible blocks I tried to make simple yes/no answers to make it less time consuming (less typing is required) to answer, instead of just asking "how does block and hit work", since I appreciate people taking their time to answer many questions. Thanks.