darzog said:Well, I have both a Bliz sorc and a Meteorb and they both have their uses. Meteorb is great for Rushing, Tombing, Cowing (Norm+NM) there isn't really anything better in my opinion except maybe a lightning zon for area clearing. In Hell, this Sorc can hold her own, but she won't really own anything. She's good, but not my favorite.
Orb is great for being the best skill that doesn't require a synergy (except a few points in CM). If you go dual-tree, I would vote that this is the best skill for the lesser tree (since you spend more points to synergize CL/Lightning or FB/Meteor).
I can't believe no one has mentioned how to make Bliz totally effective for aiming: Your Merc! If you play well your merc will be teleported near a group of monsters, you back off slightly so you don't get swarmed, but most monsters are now sitting still waiting for the snow. Bliz them to death, and use Ice blast in between on anyone coming after you. My Bliz sorc can run Andy + Meph + Pindle + Baal faster than my Hammerdin (even with the immune skeletons in the 2nd wave). The sheer ferocity of a maxed synergized bliz is awesome. But you guys are right, if you play without a merc, you will get swarmed like crazy. But just position your merc well and nothing can stop you (except those damn Snakes).
I even use my Bliz sorc as my Hell rusher since she's faster than any of my other chars. The only places she can't do are Snake tomb and Chaos (since merc always dies).