Orb is easier to aim then Blizzard and Blizzard doesn't always hit. The slowing effect is the same though for both cold attacks. The duration can differ though.whathappen said:If I want to specialze on Fuire spells but use cold to slow down and kill fire inmunes, why people seem to prefer FO over blizzard? Is it because it does more damage? or slows more the mobs?
Make a guide!Stormcryer said:Been playing arround with a Bliz/Meteor/CL archmage. Yes Tri-elementalist.
Before anyone comes up with "archmage isn't viable" I have taken this sorc solo through to act 5 hell with only 1 death, (due to my own keyboarding mistake -- windows key oh how I hate thee), and will probably finish up act v in the same manner.
One thing I have found is that Blizz can be tough to aim, especially when monster is standing near a wall, but the attack method I have found is to move 45 degrees from your last position and recast, then move 90 degrees from origanal position and recast. By moving you8 change your location in relation to the standstill monster and accomplish either one of the two following;
1) I believe that blizzard covers an area as it realates to your position on the screen and in some cases will even overlap some of the resudal falling cold and the new stike caused by your immedeate cast (after nmoving slightly).
2) By moving your position and still casting, you incite the standstill monster to move into your falling cold.
The main reason I did not opt fro FO is that when doing pit runs, especially in the lost city and Ancient tunnels I can shoot over top of minor obstructions like the partial walls in the city, fallen object, etc, and fling Blizz out as a crowd controller. I usually switch up to meteor after a few blizz strikes, and get the stacking of cold and fire going at the same time. I then compound this with CL strikes.
Hell Diablo went doen in about 10 seconds using the following;
Right mouse - bliz, bliz- switch static, static, static- switch, bliz - switch, meteor -switch, bliz -switch, meteor, meteor, meteor,, meteor (all teh while dancing like a mad man on the left mouse CL.
Using a defiance merc as a meat shield, I have been able to use this attack method to literally cakewalk all the Norm, NM, and so far , hell act bosses.
The final bonus is that a prioperly set up, equiped, and played, the Archmage can also be useed to rush players, quest in teams, or solo, and deal with dual immunes, with little trouble.
I'm confused. I thought the term "Pit Run" referred to a MF run in the dungeon called The Pit (in the Tamoe Highlands in Act I), as described in many posts here. Did you mean "when not doing pit runs"?Stormcryer said:The main reason I did not opt fro FO is that when doing pit runs, especially in the lost city and Ancient tunnels I can shoot over top of minor obstructions like the partial walls in the city, fallen object, etc, and fling Blizz out as a crowd controller.