Blizzard speaks on Marrowwalk

TPMdm

Diabloii.Net Member
never heard of the moat trick myself....

While I agree it is a bug, I'm not sure the feature proponents will call this damning evidence.
 

dprodigy

Banned
nice

nice thread.. Now I wonder what blizzard will going to do about it.. Btw, How much bone spirit/spear damages are considered 'good' for bonemancers?
 

FattyMcGee

Diabloii.Net Member
well, depends on where you're dueling, but I'd say anything over 4k is definitely good. The most you can get is around 6k, but you don't really need that much. even 3.5k works if you need to have res equipment on or something

--fatty

P.S. yes, I was a feature proponent too. ah well, I still contend that although it's a bug, it's nowhere near as crippling as the minion stack bug.

--fatty
 

dprodigy

Banned
FattyMcGee said:
well, depends on where you're dueling, but I'd say anything over 4k is definitely good. The most you can get is around 6k, but you don't really need that much. even 3.5k works if you need to have res equipment on or something

--fatty

P.S. yes, I was a feature proponent too. ah well, I still contend that although it's a bug, it's nowhere near as crippling as the minion stack bug.

--fatty
thanks for answering my question. I do about 4.5k damage with bone spear and spirit and I thought i was doing pretty weak damage.. but i wish i shoudn't have put any points on bone prison :-(
 

FattyMcGee

Diabloii.Net Member
dprodigy said:
thanks for answering my question. I do about 4.5k damage with bone spear and spirit and I thought i was doing pretty weak damage.. but i wish i shoudn't have put any points on bone prison :-(

your damage is great. but remember, with a necro, faster cast rate is more important than damage.

are you at 75% or 125%? or at neither? to pvp effectively it's a MUST to have at least 75% fcr. 125% is great, and will improve your chances considerably w/ some classes. I personally have 80% (to reach 75% bp) on my necro right now, with 125% on switch for when i need it.


--fatty
 

dprodigy

Banned
FattyMcGee said:
your damage is great. but remember, with a necro, faster cast rate is more important than damage.

are you at 75% or 125%? or at neither? to pvp effectively it's a MUST to have at least 75% fcr. 125% is great, and will improve your chances considerably w/ some classes. I personally have 80% (to reach 75% bp) on my necro right now, with 125% on switch for when i need it.


--fatty
I'm at somewhere between 75%~125%.. I cast really fast... and own most of the times in dueling. I have pretty weak resist tho.. none of my resists are maxed in hell :-( althought its not that hard to dodge around fireball/bliz/traps.. Do you think I should rebuild my necro and use marrowwalk bug for better dam/saved skill points?
 

Beatboxer

Member
Well that is the first word I've seen from "Blizzard" on Marrow's but that one little sentence;

"Odd...that is not supposed to work. Are you sure you don't have points in one of other synergie skills"-Collin S.-

Means very little. Aol and Msn tech reps know didly squat. This guys seems to have been just some chatroom lacky not one of thr programmer's, but I could be wrong.

Thanks for adding something useful though Fenris.;) :drink:


Basically guys I think the programmers got the synergies to charges backwards, (charges to synergies, instead) like was said earlier in this thread.

The patch read-me contains the line stating nearly that, in it's seeming meaning.

I'm writing the small sticky, either today or tomorrow, on Marrow's, so if any of you guys have anything else not commonly known to add on this, please do.:)
 

Ifrit18

Banned
Looks like its a bug offically. However, this is patch 1.10 and the last one.

Do you think they will fix trang-oul set?
Do you think they will fix leap/leap attack?
Charge will ever be fixed?

This bug also applies to carrion wind, stone runeword, and a few other items.

Its been 3+ months since 1.10.
 

goofycaca

Diabloii.Net Member
I hate to be an *** here but I didn't see anything that suggested that the question was answered.

Unfortunately the original question had already scrolled up off the top of the screen (due to the large techbot messages). The Marrowwalks were mention but without the context of the original message we (the observers) do not know what the real answer is. The question that was answered by the tech guy was addressed to somebody other than the one who mentioned the Marrowwalks.

Sorry to be a pain here but the skeptic in me is forced to remain with the original question of whether it is a bug or not.
 

Beatboxer

Member
Hopefully the thread I'm writing, right now, will help to at least lay all the cards out on the table. (It's a bug yall get over it;) )
 
goofycaca said:
I hate to be an *** here but I didn't see anything that suggested that the question was answered.

Unfortunately the original question had already scrolled up off the top of the screen (due to the large techbot messages). The Marrowwalks were mention but without the context of the original message we (the observers) do not know what the real answer is. The question that was answered by the tech guy was addressed to somebody other than the one who mentioned the Marrowwalks.

Sorry to be a pain here but the skeptic in me is forced to remain with the original question of whether it is a bug or not.
Anyone who wants to see the char doobie on the account blacktastic can.
I know the message got cut off but that was the question.
 

Indemaijinj

Diabloii.Net Member
Ifrit18 said:
Looks like its a bug offically. However, this is patch 1.10 and the last one.

Do you think they will fix trang-oul set?
Do you think they will fix leap/leap attack?
Charge will ever be fixed?

This bug also applies to carrion wind, stone runeword, and a few other items.

Its been 3+ months since 1.10.

More importantly, will they ever do something about Fire Enchanted Ancients in Singleplayer.
 
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