Blizzard celebrates 25th Anniversary today


It was 25 years ago today that Allen Adham, Mike Morhaime, and Frank Pearce formed Silicon & Synapse which was to become the Blizzard we all know today. A video has been released to celebrate the occasion.

Mike thanks the players and fans for their support in the video, and unfortunately this video glosses over the importance of the Diablo franchise in making Blizzard what it is today. It was through the Diablo community that Blizzard fans started to really connect, long before games such as World of Warcraft even existed, and even the early Warcraft games never had a community quite like the Diablo community.

This site was here right from the start of the Blizzard fan fever and it's sad that the Diablo fan base gets continually ignored when Blizzard celebrate a milestone. Diablo 3 gets a mention in the video with Mike saying "look what we did with Diablo 3". Yes, just look. It's taken nearly 4 years to fix it.

It's interesting that Frank remembers the World of Warcraft launch as one of their "early interactions" with fans, but in fact Blizzard North had been embracing the fans right from the Diablo 1 days understanding the importance of the real fans who visit sites like this one every day.

Perhaps it's because the early Diablo games were created by Blizzard North that it gets ignored so much. It's perplexing. All of us here know that Diablo played a huge part in Blizzard's success and that's what matters.

Congratulations are in order though, this is a tough industry and Blizzard has managed to move with the times and has grown to be a powerhouse in the world of video games and their games have given millions of gamers countless hours of pleasure.

In related news, VentureBeat has a lengthy article online looking back at 25 years of Blizzard games which is worth a read and it comes with a section for the Diablo franchise.
Continue reading the Original Blog Post.
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Diabloii.Net Member
Maybe they don't have any earlier memories of interacting with fans because the north guys were the group connecting with fans?

Doesn't seem that long ago they were celebrating 20 years. Where did the last five years go!!


Moderator: Community, D2 Zon, DH, Inc Clan Officer
Congrats Blizzard, on surviving and creating some awesome games. I played WoW for a few years. But I played D2 for a long time and still get happy when I think about that first time I was going to kill Diablo. I was very nervous that evening. I must have put months of hours into D2. So, thanks for that.


D3 Monk Moderator
Cool! Even though they snub Diablo a bit. That really is an achievement! I've been playing blizzard games for about 21 of those years, starting with warcraft 1, ah those are some good memories!


Diabloii.Net Member
World of Warcraft was the beginning of new Blizzard. It's sheer scale change everything.



Diabloii.Net Member
I saw this interview with Mike Morhaime earlier and might answer why Diablo is reated like the funny cousin in the attic.

“We’re at a stage where you can’t really distinguish eSports from game development anymore.

If you’re going to create a competitive game and it’s going to be popular, you have to have an eSports ecosystem around the game. For us, it’s all part of delivering an epic entertainment experience for our players. It’s a key part of our strategy going forward.

We try to make games that are accessible to a wider audience....You can hopefully use a Blizzard game as an entry point into a genre.

As we’re able to expand and reach a more diverse audience, you’ll automatically see a more diverse group of people entering eSports.”​

There's no e-sports aspect to Diablo and no long term money generator. They tried with the Auction House and if that had worked Diablo 3 would have been getting a lot more attention at this point.


Diabloii.Net Member
First: Gratz Blizzard.

Second: From creating defining games, raising the hurdles for the competitors of the respective genres to just creating ('the most entertaining') accessible entry points into the respective genres, is quite a disturbing loss in ambition. That's the road to mediocracy in a nutshell right there.

And third: Wouldn't it be better to let an ecosystem to a game - eSports or not - grow itself out after release and then cater for the form it takes on afterwards? That's what brings gaming communities together, after all. And delivering a game with a [completely] finished (, if not even pretty much closed) ecosystem in tandem, is a bit like desterilizing agar predelivery: Coping with the limitations of the delivered ecosystem always leaves the player alienated from and never feeling a part of it, robbing a central part of the community experience to the game in the process. (Not to speak of parallel developement of a game and its respective ecosystem forces both to limitations early on, letting neither the room to reach their full potential.) Not the way to go, if the goal really is the 'best gaming experience'. (Well, Moorhaime spoke of the 'an epic entertainement experience,' which is a bit more fuzzy as phrasings come - getting on and being kicked by servers sometimes can turn into evening filling entertainement of epic proportions just in and by itself, after all... ^^)


Diabloii.Net Member
It's lack of income, plain and simple. Xpacks are a gamble - you've already spent all the development money before you see any return, so they're much harder to plan for compared to E-sports tournaments or a subscription model.


Diabloii.Net Member
Pokémon 20th anniversary! Whooooo! F' Yeah, I WANNA BE THE VERY BEST, LIKE NO ONE EVER WAS!!!!!


Diabloii.Net Member
There isn't the same ethos at Blizzard as there was years ago. They are now a massive corporation and it shows in the culture within the company and that surrounds them, (the shows, esports and fanbase).

It feels pretty soulless to me now.


Diabloii.Net Member
Dunno, but I bet the percentage here is way lower, then in the official forum. (I for myself started gaming around '79/'80 on an Atari 2600.) Would be interesting to clear up in some polls.