Blessed Hammer Paladin: Overrated?

Dennis_KoreanGuy

Diabloii.Net Member
Blessed Hammer Paladin: Overrated?

I've been thinking of this awhile, ever since I started practicing with a Hammerdin which is a long time ago.

Personally, I think a Hammerdin is the most versatile and flexible PvP + PvM build in the game.

but, I do think Hammers are overrated. People always refer this build as #1 when asked a question along the similar lines to; "What can clear the pubs?" but I disagree. Or, I do agree, but it is much easier to sweep a pub game as long as it doesn't have icky specifics like 95% ES, BvB's, etc etc. Given low to decent skill, characters such as Bonenecs, Ghosts, BvC's, Liberators, etc etc can do a 1vmultiple much easier than a Hammerdin.

This is because Blessed Hammer is quiet ineffective against a somewhat large amount of opponents, like bowers, trappers, fohers, windies, etc etc. Though this can be simply overcome with greater control, it is much harder to 1vmultiple with any of these opponents against you than a lot of people think. Some have called me a lamer for using a desych hammer, but to pull off successful hammer maneuvers it requires skill, more than the average skill needed for another usual popular build.

There is the grief stash charge/smite, but that is beside the point, and when I hostilled a full game, I found it very rare I ever had the luxury to grab a tgod or a grief on my way out.

So my point is, I still do believe Blessed Hammer is the #1 skill in the game for PvM + PvP. but it is a lot less effective than people believe it to be in dueling, they always say "make a hammerdin if you want to own everyone" but you definitely will not beat a lot of opponents with mediocre skill. You'd do a lot better with some of the other easier builds, such as a foher, fbsorc, etc etc.

So what do you think?
 

Rabbitz

Diabloii.Net Member
Yep, its overrated.

Thank god its like this tough.. I mean.. imagine the horror if Hammerdins were as easy to control ( starter level folks! dont flame me on this ) as Bone necs.
 
I think they are overrated too, Everyone just assumes they will be good because even bad hammerdins can get 10k damage easily and they think that is enough to slaughter everyone. Then when they lose they usually freak out and just sit by town to try and nk people. Most people don't understand that it actually does take a bit of skill to play them well. I also think that played well they can very easily be one of the most versatile chars.
 

yelopen

Diabloii.Net Member
I think they are overrated too, Everyone just assumes they will be good because even bad hammerdins can get 10k damage easily and they think that is enough to slaughter everyone. Then when they lose they usually freak out and just sit by town to try and nk people. Most people don't understand that it actually does take a bit of skill to play them well.
True.

Bad hammerdins are VERY bad because they don't know how to place hammers so that people actually get hit by them...half the time pub hammers expect you to run into the hammers and die or something. Yesterday, I met a pub hammer who spammed hammers around my body and I just walked in and picked it up because he had such bad placement. When he tried to hammer me when I was walking back he just spammed and hoped I would walk into them.

So yes, they are overrated, and every BNet nub thinks hammerdins rule because they have godly, unresistable damage. But badly played hammerdins are truly bad. Well played ones can be very, very good.



 

nolan16

Diabloii.Net Member
What does this poll have to do with Hyboreal?

But anyways blessed hammer is definately not overrated, Hammerdins are some of the strongest pvm killers and great pvpers as well.
 

Jerametrius

Diabloii.Net Member
I think they are overrated too, Everyone just assumes they will be good because even bad hammerdins can get 10k damage easily and they think that is enough to slaughter everyone. Then when they lose they usually freak out and just sit by town to try and nk people. Most people don't understand that it actually does take a bit of skill to play them well. I also think that played well they can very easily be one of the most versatile chars.
there is no relation between damage and whether or not it is a bad hammerdin...



 

mephiztophelez

Diabloii.Net Member
dunno about overrated, but definatly overpowered and in dire, desperate need of a nerf. only ONE immune monster in the whole game? i mean, c'mon. thats not "powerful and versatile" thats "ridiculously broken"

leave town, spam-spam-spam-spam, hope someone gets hit by a stray. laying a desynch hammer field is NOT difficult. hammerdins with their desynch ability and huge un-resistable damage output are a crutch, both pvp and pvm.

add in that most pub game, hammerdins think nothing of throwing on a large amount of sorb vs elemental attackers = noob'adin.

if we had "magic resistance" then hammerdins would require some skill to win with, instead of endless, mindless spam.
 

SicHalo

Diabloii.Net Member
hmm i dont really think they are overated as they live upto pvp expectations, versatile build, highly tankable, do large sums of unresistable dmg.

But this is the problem alot of builds that are well known for allround killing all require alot of skill to master and play effiecently.

i dissagree with ur ghost and bvc statments as these require more than low skill to be even a ripple in effectiveness when u become an average player on these 2 classes then u start to beable to kill multiple ppl etc.

I always found that a well decked out hammerdin does alot better in 1v2 or more situations due to versatility with gear.
 

mephiztophelez

Diabloii.Net Member
i'll agree that in order to win with a hammerdin requires some skill and theres a huge difference between a well played hammerdin and a nub'din. but to compare the skill required for a hammerdin against the skill required for some other builds is a little bit much.

the huge damage from any landed hit makes hammerdins extremely forgiving of any sloppiness on the part of the player. all you have to do is get lucky once or twice, bingo: gg.

a bvc requires vastly more skill to win with consistently than a hammerdin.

Ok, A crappy geard hammerdin is what I was refering to.
even a crappy geared hammerdin can lay a field of invisible 7k+ hammers if the person controlling it has a clue.



 

CdMagicFind

Diabloii.Net Member
Absolute god of.. PvM.. Seriously though, they're pretty much the only PvM character worth playing (not counting leveling other characters or fun).

PvP.. I wouldn't know too much. . - . They have godly raw stats (fcr, fhr, block, life, mana, damage) and versatility due to being able to sacrifice damage. But yeah, I don't know too much about PvP. =x
 

Camden

Diabloii.Net Member
About any caster with a clue can demolish a hammerdin. Unfortunately that excludes 95% of bnet.
 

CdMagicFind

Diabloii.Net Member
Come to think of it, barbs have higher raw stats, huh? Other than damage. Smexy.

Also, I'd like it noted that about 40% of that has to be other HDins though..
 

Mylady

Banned
About any caster with a clue can demolish a hammerdin. Unfortunately that excludes 95% of bnet.

i totally disagree


many people think that hammer has 9fp tele so sorc with 8fp (105fcr) should never get hit , u will notice that if u duel top hammers u will not dodge hits, walk/tele or whatever u do u will get hammers, u prolly saw RIP-thejesus hammer guide, he rated almost all chars as easy for hdn (except druids), thats 100% true well played hammerdin demolish everything in this game except wind druids (b/c of their minion stack advantage)


 

SicHalo

Diabloii.Net Member
RIP-The Jesus has a decent hammerdin this is true but all classes are ease is bull crap when i meet him in pubs i usally hurt him with my ww/trapper and no it not ease vs a bvc either, most casters are not too much of a problem for a hammerdin if it has decent res and well built but most of these hammerdin walk with huge abs which kinda does kill the point as a caster is obviously much easier to wreck with abs
 

mythos

Diabloii.Net Member
if we had "magic resistance" then hammerdins would require some skill to win with, instead of endless, mindless spam.
If we had magic res, then hammerdins would need to be beefed up. What fireball sorc only has 12k?
Also, bone nec's would need a major overhaul in terms of damage.

Back on topic. Hammer's are kinda like most good char's. If played and built poorly, they suck. If played well, they can be very good. I think its harder to play good bvc or ww/trap tactics than it is to dodge missles/spells and cast desynch hammers.

All paladin's have the ability to have high res stack and sorb, not just hammerdin's.



 
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