Bladefury sin question I'm just finishing up leveling my new sin, and I have a few questions. I use bladefury/dragon talon/death sentry as my main skills, with fade for help with resistances and venom for extra damage. I'm going for having as much cb/ds as I can while still being able to survive. Here is my gear: Helm: Guillaume's face (socketed with a 33%ed/+6str) Armor: Fortitude Greater hauberk Belt: Tgods Gloves: trang's Boots: Up'd Goreriders Weapons: eDeath ettin axe, Phoenix/cta and spirit Amulet: Metalgrids Rings: dwarfstar/Ravenfrost Inventory: Torch, anni, 6x shadow skillers, 7x life sc's Skills: 1 claw mastery, 1 BoS, 3 fade, 20 venom, 14 dtalon, 20 death sentry, 20 blade fury, 6 blade sentinel 1.6-3.6k bladefury damage, 2.6-4.5k with venom 1-1.8k dragon talon, 4 kicks 100% Crushing blow, 71% Deadly strike at level 82 Resistances with lvl 14 fade ([email protected]): 56/75/49/49 Question #1: What would be a good shield to replace phoenix? I love the ed, but its ctc firestorm interrupts bladefury and really slows down my killing speed with that skill, plus the redemption aura make death sentry not as useful. Question #2: Even with fade on (only a few points in it as it seems to loose effectiveness) my resistances are not maxed in hell, and as I am set up to absorb elemental damage higher resists are necessary for my assassin, so what would be the best way to achieve this, resistance charms perhaps? Question #3: As bladefury relies on your normal attack ar (which is extremely low) would I be better off replacing some shadow gc's with attack rating charms of some sort? Edit: Another possibility for my ar problem I was thinking of is this: This could provide some massive attack rating, especially if combined with angelics. But then my resists would take a huge hit from the lack of metalgrid. Yet another problem and lastly, feel free to make comments/suggestions on any other part of my build you feel i could improve on Thanks alot!