Best way to kill Meph

Deadbolt13

Diabloii.Net Member
Best way to kill Meph

I'm thinking of making a character for MF runs, and I've been hearing a lot about the Pits and etc. Most of you seem to think that Meph gives better drops. Which would you say really is the better place, and if I were to go for Meph runs instead, what kind of character would be good for that? I intended on using a Sorc of some sorts, but I'm open to any suggestions.
 

Algae_wafer

Diabloii.Net Member
well i made an orb/static sorc

20 cold mstery
20 frozen orb
20ice bolt
20 static
1 into e shield, frozen armor. tele etc...
rest into telekenisis

and i drop hell meph in 4-5 orbs, BUT if i get the right distand away from him so my orb "explodes" in him i can drop hiim in 3. i made a fireball/meteor sorc and i never got past 14k dmg. the only downside to a frozen orb sorc is that most of the pit is cold immune, so if u do make an orb sorc make sure u have a kick *** merc
 

Algae_wafer

Diabloii.Net Member
telekenisis will make you e shield more effective. Example: 1 dmg taken = minus 1 mana. with more points into telekenisis it will turn into 1 dmg taken =minus .5 mana. it will help conserve mana. i do baal pindle and meph and andy mostly. i do pit runs sometimes, but they r frustrating since i cant kill all of the monsters
 

schlip

Diabloii.Net Member
If you would use a melee character(barb, etc), crushing blow (on either you or your merc) helps a lot. They are slower getting to meph unless you have enigna or something like that, but very safe.
 

Deadbolt13

Diabloii.Net Member
Thanks for the help. I think I'm going to use a sorc (teleporting over the moat saves time hehe); I'm not too sure what to do with my Dex, Energy, and Vit. I've heard that you shouldn't put any into Dex at all, while others say you should put enough points to maintain a 75% CtB. Some say you shouldn't have too much in Energy, others say put lots. I'm confused, what do you guys think?
 

Ai_Guy

Diabloii.Net Member
Deadbolt13 said:
Thanks for the help. I think I'm going to use a sorc (teleporting over the moat saves time hehe); I'm not too sure what to do with my Dex, Energy, and Vit. I've heard that you shouldn't put any into Dex at all, while others say you should put enough points to maintain a 75% CtB. Some say you shouldn't have too much in Energy, others say put lots. I'm confused, what do you guys think?

Well, really the sorc forum would be your best bet. But from what I've heard the best build for pure meph runs is a blizzard sorc. Max bliz and synergies, + all cold mastery, i've seen blizzard take meph out in 1 cast(don't know how much + skilsl it was though...). I've never made a blizzard sorc, so I can't tell you for sure. As for stat points. Anything in energy is a waste, you should be able to get that from items easy.. and it's really no problem to drink a blue pot now and then, esp now that vendors sell them. Get enough str to wear whatever your items are gonna be. As for dex, I almost always go for 75% block, but i know there are people who don't agree. So either base or whatever for 75% block depending on level/sheild. Everything else into vit.

Pure cold isn't going to be able to take the Pit very well, but if you want a pure meph runner, i'd say this was it. Make a hammerdin for the pit... they rule there.
 

MassRomantic.

Diabloii.Net Member
Ai_Guy said:
Well, really the sorc forum would be your best bet. But from what I've heard the best build for pure meph runs is a blizzard sorc. Max bliz and synergies, + all cold mastery, i've seen blizzard take meph out in 1 cast(don't know how much + skilsl it was though...). I've never made a blizzard sorc, so I can't tell you for sure.
My blizzard sorc does about 5k blizzard damage and can kill meph in about 3 castings, as long as i cast ice blast at him while the blizzard casting delay is going. I have a ali baba and a rhyme shield on switch, and can get my mf up to 450 with that. I'd have to say that blizzard sorcs are by far the best meph runners, I don't even need to use static field, or the moat trick, because blizzard does so much damage and I can kill him before he does much damage to me. It is worth getting a point of static if you want to kill baal. If you ever do a baal run and don't have it, people will get angry at you. Also, put only one point in warmth.

Energy shield, for a pure meph runner, is probably not too useful. I wouldn't reccomend it, because it takes a lot of points away from blizzard, and if you get hit a couple times while teleporting through the durance, you lose all your mana, and can't teleport away. I only really ever die due to lag, or mana burn stygian dolls. Also, i wouldn't reccomend getting max block, because a lot of your time is going to be spend fighting meph himself, and his attacks are nearly all elementally based. If you go max life you can get up to 1200 at around level 80 fairly easily. Otherwise, I'd have to agree with most of what people are saying on here. Especially, do not put any points into energy. It doesn't take time to chug a few more potions here and there, and it'll increase your survivability greatly.
 

MassRomantic.

Diabloii.Net Member
SuggestiveName said:
MassRomantic PLEASE tell me you like the New Pornagraphers. If not that name is a total waste.
Well, my other sorceress is called Electric Version. Does that answer your question? ;)
 

SuggestiveName

Diabloii.Net Member
MassRomantic. said:
Well, my other sorceress is called Electric Version. Does that answer your question? ;)
Yes, indeed it does. I'm impressed, indie rock fans are rare here.

Also, Electric Version is a great name for a sorc, I wish I'd thought of it for my lightning javazon.
 

Slayer193

Diabloii.Net Member
This is what I use on ladder....

Build:

Fire Sorc
max meteor, fire ball, fire bolt, mastery
1 in teleport, shiver armor
rest in warmth or something

Ormus,Escuch,WarTrav,Goldwrap,Ali/mfsheild switch,magefist,nagel,rare res/cast ring, sorc skill/mf amulet, gheed, mf charms

around 250 mf, very fast casting, and about 7k fireball, 17k meteor....

Strategy:

1. Teleport close to walls until you find level 3.
2. Teleport up the side thats to the right of the middle bridge.
3. If necessary spend some time killing council if they're on the middle bridge(gold drops are usually in the 10-20ks as well as a couple charms anyways).
4. Once they're dead, teleport across to the left side and up to the north where Meph is, run back and teleport back over the river luring him next to the edge.
5. Take steps back until hes at the edge of your screen.
6. Cast Meteor/Fireball on him til hes down to 1/4 life then weapon switch to alibaba and cast fireballs until he dies(he wont attack you).
7. omg kewl itemzzzz

That's pretty much how my mf runs go, and ive found a lot of stuff.
 

Daemonaz

Diabloii.Net Member
I still say a Hammerdin with Enigma is best. You can do both Meph and Pit runs. Of course it's expensive gear.
 

jonnytx

Diabloii.Net Member
I also recommend the Blizzard sorceress for Meph runs and other stuff and here's my take on it after trying a couple different builds.

* Do get max block...you're going to spend less time fighting Meph than you are teleporting around. You've got plenty of points to do this and still get plenty of everything else. At level ** I have roughly 100 str, 225 dex, 100 vit, 100 energy. I could probably do without the energy but I can do without the constant potions this way instead. I end up with about 800 life and 800 mana, that's enough. Anyway, the thing about "you'll get plenty of mana from items" is, you got to have items, so...if you don't, go ahead and spend some energy points. Really, in softcore, attribute points aren't nearly as big of a deal for this character. Don't stress about it, whatever else you do.

* Don't use energy shield and don't pump up it's synergy, telekinesis...put the points into your blizzard synergies instead. I guarantee you you'll be safer teleporting through the durance with max block and without dolls and everything else draining your mana ball because of the shield. I've done it both ways over the past month, no energy shield is much better.

* Even though you can't do the Pit well, you can do the Mausoleum and the Ancient Tunnels very very well. Don't forget to pay Andariel a visit once in a while, too.
 

Lord Chaos

Diabloii.Net Member
The problem is not Mephisto...he's a piece of cake...the problem is GETTING there.

By the gods I hate having to get from level 2 to level 3, thats more dangerous than the entire level 3.
 

jellos

Diabloii.Net Member
You can do without enigma if you can find a nice ring/ammy/staff with teleport charges. Use a hammerdin, run with maxed vigor, tele where you need to. This way you can mf anywhere in the game.
 

Slayer193

Diabloii.Net Member
Lord Chaos said:
The problem is not Mephisto...he's a piece of cake...the problem is GETTING there.

By the gods I hate having to get from level 2 to level 3, thats more dangerous than the entire level 3.

No it's not, just teleport along the wall counter-clockwise...

I also would suggest you not put any points in dex and just put them in Vit because I really don't see the point since you won't be tanking Mephisto...You need vit to survive his spells, not dex...
 

Lord Chaos

Diabloii.Net Member
I try that, but it still takes a long time, and sometimes I just pop right into those fantasism Stygian Dolls and youre toast or you get stuck against a wall for just a few seconds.

damn :( Mephisto is really easy.
 
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