Best Twinkish Weapon For Tomb Runs? (15-20)

Cyanight

Diabloii.Net Member
Re: Best Twinkish Weapon For Tomb Runs? (15-20)

This is what I used to build my hardcore characters.

Starter Equipment (Level 3)
Felloak
Hsarus'(Set)
Berserker's Headgear
Berserker's Hauberk (Hel)
Arctic Mitts

Level 15 Equipment
RavenClaw (This with Enchant is killer)
Iratha's (Set)
Angelic Halo (x2)
Splint (FlawlessRuby x2)
 

MYK

Diablo: IncGamers Member
Re: Best Twinkish Weapon For Tomb Runs? (15-20)

Those poison jools (20 poison over 2sec) are nice too, 2 in helmet, 2 in armor, 3 in bow x2 (as same setup for rogue merc too).

Death belt+Death gloves, Cow king boots,Angelic amu,ring, cathan ring+cathan helmet,Raven claw(flawless ruby) and Twitchthroe armor.
Gives 50 ias, cannot be frozen, 50-71 fire added to Raven claw (enough to kill without enchant even in full games) 30run and you don't have to use any stats points.

You can use +fire charms or +fire circlet to even boost damage. Or replace king boots damage from these, and those boots are rare.

And explosion is auto-hit, so no ar needed, that angelic amu+ring just gives nice +95 life boost, so you can play more aggressively with bow.
I like this guy's setup! Though, I'd have to find a different belt and use Bloodfists. I like the extra life and having a bit larger belt for Tombs.


 

MuffinMan

Diabloii.Net Member
Re: Best Twinkish Weapon For Tomb Runs? (15-20)

Also; fire damage from charms is added to the Raven Claw Explotion :thumbup:
 
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