Best Sorc casting Boots

alexzed

Diabloii.Net Member
Best Sorc casting Boots

Been looking around, and other than crafting some mana regen boots - doesn't appear to be much out there...anyone find/make any fantastic boots?
 

ZeN

Diabloii.Net Member
I, personally, always use War Travelers. Since all my sorcs use full Tal's ( i don't like lightning, so I am content with Tal's ) i pack some nice MF ( around 300% ) without breaking a sweat.

It all depends on your needs. Generally,rare boots are a great slot to pick on some resists and some set and unique boots can give your more life/dexterity/strength.

And, of course there are these nice ole' Silkweaves :thumbsup: :

Defense: (112-130)
Durability:16
Required Strength:65
Required Level:36
200 Defense vs Missile
(150-190)% Enhanced Defense
Increase Maximum Mana 10%
30% Faster Run/Walk
+5 Mana After Each Kill

Other than that, beats me...

I second the motion of the thread creator. I, too, would like to know your opinion, guys.
 

alexzed

Diabloii.Net Member
I'm more looking to see if anyone has come up with some interesting boots. Obviously there is no +skill or FCR, so maybe high resist, mana regen is the best. Been playing for a LONG time, and actually never really paid much attention to my footwear!
 

ZeN

Diabloii.Net Member
The only affixes that can appear on rare and crafted ( beside fixed ) boots are:

Prefixes

Sturdy +10-30% Defense
Strong +31-40% Defense
Glorious +41-50% Defense
Blessed +51-65% Defense
Saintly +66-80% Defense
Holy +81-100% Defense
Godly +101-200% Defense

Faithful + (3 Per Character Level) 3-297 Defense / + (0.5 Per Character Level) 0.5-49.5 Defense (Based On Character Level)

Lizard's +1-5 to Mana
Serpent's +11-20 to Mana
Dragon's +31-40 to Mana

Glimmering +1 to Light Radius
Glowing +2 to Light Radius

Crimson Fire Resist +5-10
Russet Fire Resist +11-20%
Garnet Fire Resist +21-30%
Ruby Fire Resist +31-40%

Azure Cold Resist +5-10%
Lapis Cold Resist +11-20%
Cobalt Cold Resist +21-30%
Sapphire Cold Resist +31-40%

Tangerine Lightning Resist +5-10%
Ocher Lightning Resist +11-20%
Coral Lightning Resist +21-30%
Amber Lightning Resist +31-40%

Beryl Poison Resist +5-10%
Viridian Poison Resist +11-20%
Jade Poison Resist +21-30%
Emerald Poison Resist +31-40%

Rugged +5-20 to Max Stamina
Vigorous +21-30 to Max Stamina

Tireless Heal Stamina +25-50%

Suffixes

Dexterity +1-2 to Dexterity
Skill +3-5 to Dexterity
Accuracy +6-9 to Dexterity
Precision +10-15 to Dexterity

Shock Adds 1 Minimum and 6-8 Maximum Lightning Damage

Remedy Poison Length Reduced by 25%

Balance 10% Faster Hit Recovery

Wealth 41-80% Extra Gold From Monsters

Pacing 10% Faster Run/Walk
Haste 20% Faster Run/Walk
Speed 30% Faster Run/Walk

Warmth Half Freeze Duration

Self-Repair Repair Durability (3)
Fast Repair Repair Durability (5)

Chance 5-15% Better Chance of Getting Magic
Fortune 16-25% Better Chance of Getting Magic

of Charged Bolt Chance To Cast Charged Bolt
of Frost Shield Chance To Cast Frost Nova
of Nova Shield Chance To Cast Nova Shield

I have made this one a while ago, so feel free to double check it.

PS. I have too much time on my hands.

Edit: Added some ommited affixes
 

alexzed

Diabloii.Net Member
Nice work. So I'm guessing that magic boots are out for sure. So then it's a matter of figuring out what different combos can be made with rare/unique boots. Maybe a monday morning project... :clap:
 

krischan

Europe Trade Moderator
Lazy_BerZerker said:
depends on what you mean e.g. I think that silkweawe provides 15% to maximum mana.
Silkweaves add 10% to maximum mana.

If a sorc has let's say 1000 mana, that would be +100 mana = 50 energy = 50 stat points more to invest elsewhere, except you have a no-energy sorc. However, for PvM, stats aren't that vital for a sorc and she won't have any problems anyway if she wears Tal's set (as already said), so my choice would be (and actually are) WT because of MF.
 

RTB

Diabloii.Net Member
krischan said:
If a sorc has let's say 1000 mana, that would be +100 mana = 50 energy = 50 stat points more to invest elsewhere, except you have a no-energy sorc.
That's too simple. +energy, +mana/Clvl and +energy/Clvl (doesn't appear anywhere tho) aren't boosted by +% mana, so in most cases a sorc with 1000 mana won't get +100 mana when wearing Silkweaves.
 

krischan

Europe Trade Moderator
RTB said:
That's too simple. +energy, +mana/Clvl and +energy/Clvl (doesn't appear anywhere tho) aren't boosted by +% mana, so in most cases a sorc with 1000 mana won't get +100 mana when wearing Silkweaves.
That's right. A sorc would need to have level + base energy = (1000-35)/2 = 483 to have 1000 mana and that would be an insane amount of stat points invested into energy.
 

helvete

Diabloii.Net Member
Incorrect, kris... as plain +mana items ARE boosted. So all of mana charms, and +mana from items (like trang's helmet) would count. Wearing trang's helmet instead of shako (although no one would do that) would make a huge difference.
 

Singollo

Diabloii.Net Member
if my sorc dont have war travs, sandstorms, or hotspurs, i am using rare boots with 2-3 resist types and with other mods like fhr, plr, dex, ect
 

alexzed

Diabloii.Net Member
So what I am getting from this is that people either use Silweave for mana boost or War Trav for MF. Pity - I was hoping to hear of something different, something good...but guess I'll stick with my WT's...but when I find those boots I want, I'll post it! :thumbsup:
 
tripple res boots: 30-40% to three different resist :eek: with other mods

Hotspurs: Very good fire resist and +to max fire resist

Aldurs boots: +life

Waterwalk: +to max fire resist +life +dex

:)
 

BFD

Diabloii.Net Member
I have to agree with the triple res boots. Something like the following would be really nice.

Sapphire - Cold Resist +(31-40)%
Ruby - Fire Resist +(31-40)%
Amber - Lightning Resist +(31-40)%
of Speed - 30% Faster Run/Walk
of Fortune - (16-25)% Better Chance of Getting Magic Items
of Balance - 10% Faster Hit Recovery

Some other usefull mods for a caster could also be:
Emerald - Poison Resist +(31-40)%
Dragon's - +(31-40) to Mana
of Wealth - (41-80)% Extra Gold from Monster
of Remedy - Poison Length Reduced By 25%
of Accuracy - +(6-9) to Dexterity

And for a melee character there is also:
Godly - (101-200)% Enhanced Defense
of Warmth - Half Freeze Duration
 
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