HappyAssassin
Diabloii.Net Member
Trapper doesn't do well alone? This is news to me. When I duel on the other team from wes (my realm's top trapper), I make a concentrated effort to kill him BEFORE the rest of his team dies. Why? Because if he's left alone he'll just teleport away, dropping 5 stacks of traps and waiting for someone to screw up. Killing him takes forever, and if your team doesnt have two smart caster hunters you might actually lose (what you do is split up so one chases and the other circlets around).
People are discussing 85+ lite res on the other team. What? This is not a common occurence. 85 lite res means tgods, which means no arach or dungos. Most necros, hammerdins, BvCs and windies in tvt duels are very focuses on hitting their FCR bps (gotta be fast to react to your team and theirs), FHR bps (locks are WAY more dangerous in tvt) and DR (because almost everyone is physical based and you might get amped as well). You're either gonna have to give up fcr/dr (which hurts you in general/vs. the rest of the team), or stick Los in your gear. No one uses x4Lo shield in tvt, lets get that outta the way. Either you're blocking or your usng to Spirit to make your life easier. Everyone uses Enigma. Only spot for a Lo (or 2) is in the hat, again where you would probobly put Bers (CoA or Shako) or Shaels (Fcr circlet or Shako) to help you get DR or Bps. Lastly, the best source of conviction for a trapper in tvt is the trapper herself. Good trappers tend to carry an infinity on switch, because they aren't boing themself and they can apply a nice -70 lightres if someone is unfortunate enough to make a bad ww or telestomp in their traps.
I'd like to close (lol) by pointing out that tvt is ALL ABOUT the 2v1. It is not 4 individual matchups going on at once. Certain chars (notably the trapper and the bowa, but the necro too) are going to be targets because of what they do on a team. Setting up the 2v1 advantage (or more) is what gets kills, tvt gets complicated when both teams know how to do that. The trapper isn't really there for dmg (though its nice). My ghostsin, which has base level traps, can be a really effective team dueler, just with her stun. Sure, I WW sometimes, but I spend most of the duel MBing and trapping. The reason people use trappers and not ghostsins for tvt is that trappers hurt they enemy while they do that.
People are discussing 85+ lite res on the other team. What? This is not a common occurence. 85 lite res means tgods, which means no arach or dungos. Most necros, hammerdins, BvCs and windies in tvt duels are very focuses on hitting their FCR bps (gotta be fast to react to your team and theirs), FHR bps (locks are WAY more dangerous in tvt) and DR (because almost everyone is physical based and you might get amped as well). You're either gonna have to give up fcr/dr (which hurts you in general/vs. the rest of the team), or stick Los in your gear. No one uses x4Lo shield in tvt, lets get that outta the way. Either you're blocking or your usng to Spirit to make your life easier. Everyone uses Enigma. Only spot for a Lo (or 2) is in the hat, again where you would probobly put Bers (CoA or Shako) or Shaels (Fcr circlet or Shako) to help you get DR or Bps. Lastly, the best source of conviction for a trapper in tvt is the trapper herself. Good trappers tend to carry an infinity on switch, because they aren't boing themself and they can apply a nice -70 lightres if someone is unfortunate enough to make a bad ww or telestomp in their traps.
I'd like to close (lol) by pointing out that tvt is ALL ABOUT the 2v1. It is not 4 individual matchups going on at once. Certain chars (notably the trapper and the bowa, but the necro too) are going to be targets because of what they do on a team. Setting up the 2v1 advantage (or more) is what gets kills, tvt gets complicated when both teams know how to do that. The trapper isn't really there for dmg (though its nice). My ghostsin, which has base level traps, can be a really effective team dueler, just with her stun. Sure, I WW sometimes, but I spend most of the duel MBing and trapping. The reason people use trappers and not ghostsins for tvt is that trappers hurt they enemy while they do that.