best LLD?

McClay

Banned
best LLD?

hey well ive been into pvp alot on useast, then i thought, why not make a lld for fun, can any one help me out ? whats best lld char? and whats the gear/stats/skills for it ?
 

HappyAssassin

Diabloii.Net Member
LLD is complicated, what level are you going for? Common choices are:

lvl 9
lvl 18
lvl 29 (or 30, depends where you're at)
 

Fear Before

Diabloii.Net Member
zealers and chargers are most popular, but it really depends on gear.. gather up as many +15 max dmg jewels as you can and most physical damage chars can be viable =D
 

NewForumBloke

Diabloii.Net Member
THE absolute BEST i would have to say is a lvl 30 druid. But they are truly the most expensive chars to build since they demand such high gear (20+ max dmg/ar jewels, lots and lots of high end charms) and take time to master. I have a friend who has a rather high end one and i cant even fathom the funds he put into it to put it where it is...

Usually the most fun and easiest to pick up and play tend to be the bone necros, fire ball sorcs, and blizz sorcs. Yes if you want them to be at they're best you'd be needing to dump a lot into them, but they can do very well with staple gears as long as you hit the bp's you need.

Quick gear examples for Boner/Sorc (FB/Blizz)

Peasent Crown (12 life rep with a pskull is my particular fav)
Viper Magi (best you can get a hold of)
String of Ears (best you can get)
Spirit Broad/Crystal Sword (best you can get)
Rings - (this varies, if you need fcr to hit the bp you need [75 for the nec, 105 for the sorc])
Sheild- Rhyme for Nec's (preferably +3 spear +3 spirit but in reality anything close to it should be dandy) Eld'd Visc Sheild for sorcies
Sanders Boots
Mage Fists
Ammy- Necro: Any +2 pnb/1 Nec skill life/mana/res ammy Sorc: +2 [insert element]/ 1 Sorc fcr/life/mana/res ammy

Charms: as many fhr scs/lcs/gcs you need to hit 86 fhr, rest 15 life charms (with res/etc if you can afford)

I think that is a pretty general layout for gear for those builds. If you want any more info on a particular one im sure i can help you out.

-BLoke :smug:
 

arbing

Diabloii.Net Member
a level 30 hammerdin can be very stong as well. with a classic scepter (+2 pally skill, +3blessed hammer, +3conc aura, 20fcr), my hammerdin have like 2400 ish hammer damage.
 

st-hearts

Diabloii.Net Member
THE absolute BEST i would have to say is a lvl 30 druid. But they are truly the most expensive chars to build since they demand such high gear (20+ max dmg/ar jewels, lots and lots of high end charms) and take time to master. I have a friend who has a rather high end one and i cant even fathom the funds he put into it to put it where it is...
Only if you're discussing melee. Fury druids are slightly better than Conc Barbs. If you're discussing in general, the top LLD players on both East and West usually play Hammerdins.

Advantages (or things you'll hate about) of Hammerdins:
+Desync (with Charge and Vigor+Charge, Hammerdins are usually never where you think they are, and they don't have to make ANY gear sacrifices to get that ridiculous speed)
+High, nigh unresistable damage
+Loads of mana
+Easy FHR (Dual Spirits)
+Loads of +skills
+Ridiculous regen



 

NewForumBloke

Diabloii.Net Member
Sure thats, true but...

+Desync = can be dealt with with the fury druids long reaching weapon (either war or grim scythe)
+High, nigh unresistable damage = yes it is, i have no arguments here, but a fury druid can reach incredible dmg with extremely quick speeds
+Loads of mana = druid can have vasts ammounts of life
+Easy FHR (Dual Spirits) = druids have some of the best fhr rates in the game iirc
+Loads of +skills = true, no arguement here either, but on a fury druid, all you need in way of + skills are a great +fury/lyca/wolf/oak/ w/e helm and a nice ammy and youve got all you need, unless u want to have a buff
+Ridiculous regen = which imo is a bit bm in lld pvp battles against characters who can not regen in such ways.

I will say, it would be MUCH MUCH easier to build a hammerdin than a lld fury druid. But a fury druid and do very well against everything, just like the hammer, who imo can have a hard time against casters sometimes. To me it all comes down to your resources, and what your willing to spend.

Ill stick with my answer on the druid

-BLoke :smug:
 

st-hearts

Diabloii.Net Member
A Hammerdin could set up a field half a screen away and force you to run through them. By the time you actually reach where they were, they'll have moved screens away from your location. If you stand still, they simply set up fields that intersect with you, outside your Fury range. Or just use a FOH/Conviction stick outside of your range and pelt you to death.

It takes ~120 FR/W from items to run as fast as a Paladin charges without Vigor. With Vigor, Paladins move faster than any character aside perhaps Frenzy barbs with pumped IS and Teleporters.

http://www.youtube.com/watch?v=aVunVcNl8WU
http://www.youtube.com/watch?v=YvNhlFgjUsM

The power of desync is not to be underestimated.
 

Maccat

Diabloii.Net Member
Blizz Sorcs are the best. If you get the elite build off the site I can't mention, it's amazing. Meditation + energy shield = unkillable. Add some serious damage onto that that you can cast on someone and it hits, you're golden. Aim for about 1k/1k mana/life and you'll be fine. Happy, can I post the site for him?
 

NewForumBloke

Diabloii.Net Member
Or just use a FOH/Conviction stick outside of your range and pelt you to death.
Have you ever gotten hit by a just flat out FoH/Conv stick weilding hammerdin? It does virtually no dmg what so ever. Even with the ideal set up of a 3/3 FoH/Conv stick its not going to do much unless your some sort of a hybird i.e. a mage or v/t with the 7 base pts into holy thunder. I think your really not giving a lld fury druid his dues. Also i dont think ive ever seen a frenzy in lld, and teleports dont always pose a problem for quick footed melee chars, especially ones with a range 5 wep.

As for the blizz sorc, obtaining 1k mana is, iirc, hard and for most not always a legit route... but yes. A es weilding sorc (whether blizz or fb) can really deal out some dmg with one heck of a solid def. Imo, the prebuffing gets a little annoying ( +5 es orb [2 lite/3 es], +2 lite circ, +2 lite ammy, viper, visc) though i will say it doesnt take up a whole lot of room.

-BLoke :smug:



 

Maccat

Diabloii.Net Member
Blizzard Sorc

I've seen his equipment, he's 100% legit. With very little prebuffing aside from a staff on switch. He's on ladder as well.

Non-Ladder Blizzard Sorc

Apparently his charms are near perfect. Legit too I'm assuming but I can't back this one up.

Some people I tell you, I have a hard time dreaming of this stuff and these people use it like it's nothing haha. Gravy on cake, let me tell you.
 
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NewForumBloke

Diabloii.Net Member
Very nice, though he must use many 40+ mana gc's and not too terribly many 15/12's. Not that with that ammount of mana i think he would really have to worry about life lol... Just curious, does he happen to use a prebuff setup like the one i previously mentioned?

That nl fellow though... that mana just kinda seems unreal to me. I might have to check around with the lld community i go to, im curious to know what is needed to obtain something that high lol. But hey, one person cant know everything i guess.

-BLoke :smug:
 
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st-hearts

Diabloii.Net Member
Have you ever gotten hit by a just flat out FoH/Conv stick weilding hammerdin? It does virtually no dmg what so ever. Even with the ideal set up of a 3/3 FoH/Conv stick its not going to do much unless your some sort of a hybird i.e. a mage or v/t with the 7 base pts into holy thunder. I think your really not giving a lld fury druid his dues. Also i dont think ive ever seen a frenzy in lld, and teleports dont always pose a problem for quick footed melee chars, especially ones with a range 5 wep.
Let's crunch the numbers a bit then:
+2 PCombat skills from amulet
+2 PCombat skills from circlet
+2 skills from Spirit shield
+2 skills from 2 x SOJ
+1 skill from Vipermagi

On top of +3 FOH / +3 Conviction (which still isn't the best out there)
That's -65% resistances from Conviction, meaning you'd have to stack at least 140% lightning resist to get maximum resistance. And since you're a Fury druid, I highly doubt that resistances are what you pump first. With a hell rush, that's 30% resistances that you'll get from the Anya quests. Let's just say you can make it to at least 65% resistances without wasting any of your damage potential (which won't be the case).

FOH damage is 375-425 and your resistances would be 0. PvP damage in that case would be 62.5 - 70.8 damage per cast. Certainly not "no dmg". In fact, it's probably 2.5% - 5% of your life pool right there.

However, for the sake of argument, I'll say that you waste 12 or so 9%LR/15 lifers to get max resistances. That's still 15.6 - 17.7 damage per hit. So, yes, in that case, assuming you somehow managed to store away 12 9LR/15 life charms just for the very situation in which you face a 3/3 FOH/Conviction switching Paladin, they won't do much damage to you. But why stop there? They could make an Honor out of it. That's another +1/+1 to them (you get to waste another 9% LR charm to reach parity). Or they could use a Hawk-Branded (72.5 - 80 damage at 0 resistances). Or Commander's +3/+3 (that's another 2 x 9% LR charms you have to waste).

So, congratulations, in order to nullify that damage, you've had to sacrifice at least 36 max damage + whatever max damage you had on your shield and they still have a 1.5k damage hammer field that you have to run through before you even hope to get to them.

It's not that I'm not giving Fury Druids their due, I agree that as melee characters, they're probably the best. But that doesn't mean anything against an opponent that can get through 2-3 screens before you cross 1, who has a ranged attack that does unresistable damage, and who can achieve 50+ life regen from gear alone and can spare points into Prayer (and Cleansing) and equip an Insight to gain even MORE regen.

Like I've said before, the top LLD characters in the LLD community tend to be Hammerdins. They certainly dominate the ranged and open categories at least.

Maccat said:
Blizzard Sorc

I've seen his equipment, he's 100% legit. With very little prebuffing aside from a staff on switch. He's on ladder as well.
Waramp's sorc is pretty neat.



 

Maccat

Diabloii.Net Member
They are both quite sweet. The first one uses a lot of 40 mana charms but the second guy is a perfect inventory of "legit" (not my words) 10/15 life/mana charms. It's doable but I almost shat when I saw those numbers.
 

KaythonXE

Banned
(134*2)+(40*70) = 3068 mana
(34*2)+(40*15) = 668 life
That would be without gear. I assume he is using a spirit sword, and probably a visc? I dunno', that's perfect charms.
 

Maccat

Diabloii.Net Member
I'm just going by what he said. I didn't crunch the numbers. I think I screwed up by the way. It's 10 mana and 15 life on perfect small charms. Sorry.
 

Zangeif

Diabloii.Net Member
I hate to sound like a jerk but nearly everyone in this thread is wrong.

Best overall:
Hammerdin or regen Charger
Second best:
Fire sorc/Necro

Regen charger is just 100% unkillable since it reps 50 life per second. Cheap but it works. Hammerdin desynch is hard to beat, and they can rep very fast too. If you try to rep vs. them, they just chip at you with foh while repping themselves back to full.

Best melee:
Conc barb
Second best:
Fury Druid/Zealot

Conc barb is #1 melee by FAR. Even the zealots that switch to 6x eth rune weapons still don't beat them near 50%.

Yes, Fury druids used to be second best, but now that people are duping eth bugged 4 socket Ornates with over 1k defense to re-use once they break, zealots are up there too. Boo for duping LLD gear!

NewForumBloke - FYI, I have the best Fury druid on any server. Trust me, they don't compete with the top casters. You won't hit a tele sorc, and you have to shift attack vs. hammerdins to try to guess where they desynched to. A good necro will use bonewall well and have enough rep to make you cry. WW barbs - GL getting them past 80%. Trappers will lock you up real fast. Why did you say druids wear dual spirits? Besides the fact that it is impossible for a druid to wear a spirit shield, I cant imagine a fury druid using a spirit sword and attacking at 12 frame fury lol.

You also mention wind druids. A windy will never hit a tele sorc or hammerdin. Trappers will lock them up in a second, and bow zons will never let them get close. WW barbs will tank them, and necros will stay off their screen. Windys can't compete with any of the top builds.

Maccat - Blizz sorcs are up there but not in the same league as any of the chars I mentioned. There is a reason everyone only makes fballers these days. Also, 15life/10mana is not perfect for lld. 15/12 is perfect and my server has a few people with 40x 11 or 12 mana scs.

st-hearts - charge speed is actually around 150 frw without vigor. With vigor it's even higher.
 

st-hearts

Diabloii.Net Member
st-hearts - charge speed is actually around 150 frw without vigor. With vigor it's even higher.
Thanks for the correction. I was going off the top of my head. Charge alone is 9.00 yd (?) / s and Vigor+Charge is can be anywhere around 10.17 - 13.50 yd/s. Though a Paladin with Vigor is likely going to have somewhere in the range of 11-12 yd/s movement while Vigor charging.

I still think Fury Druids edge out Conc Barbs in terms of melee, though I do confess my experiences with them were limited to East Ladder, where gear is less than ideal.

KaythonXE said:
Fire sorc > Hdin/charger, you won't touch a good fire sorc.
Windies can desynch.
Conceivably, a Hammerdin or regen charger can slap on Hotspurs and basically outregen any damage the fire sorc could possibly do.



 
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