Beast RW and Skellie Mages: End of the controversy OK. So I finally did some actual testing with Beast and My Fishymancer. Hands down, beast DOES help mages throw faster. Without beast: 1 throw every 1.5 sec With beast: 1 throw every 1 seconds A dramatic improvement! It may not do much if you have 1 mage out there...but it is a sight to behold with 13 mages at once. Sort of like a machine gun :laugh: I thought I was going to break the server or something though:13 skellies, 13 mages, a golem, a merc, and 17 revives...with the auras of thorns, might, and fanat going...insane. I could almost smell my internet connection smoking. Everything was fine for about 20 minutes...until I got the claw viper army going...then things started to lag really really bad. But it wasn't like normal lag where everything just stands motionless...it was like playing in mud...everything I cast had a delay of like 2 seconds. I thought it was hilarious so I kept going...to see what would happen. After about 15 minutes of this, around the time I left the temple and all the vipers died...the game seemed to 'fast forword'. All the sounds of combat were happening at once. The sound of the mages shooting was like a jet taking off. My horde seemed to tele by itself(without me!) around the board, killing things in an instant! I almost fell off my chair, I was laughing so hard! After a few minutes of this, it seemed to slow back down to normal. One thing for sure, Beast is the freakin champ when it comes to summons...even with mages.