Beast IronGolem???

Kex Doomlich

Diabloii.Net Member
Beast IronGolem???

Probably noone has guts to make IronGolem out of Beast runeword, with a good reason ofcourse :D ,but if I make one...will it have fanaticism aura? If yes will it work with exile paladin shield also?
 

pesot

Diabloii.Net Member
your will loose the IG no matter what you do. especially in places like maggot's lair and arcane sanctuary. so wasting runes on IG is quite foolish. oh and yes, the IG will have fanaticism
 

Kex Doomlich

Diabloii.Net Member
Well If I combine something like Beast IG, Defiance merc, Doom in my hand, lvl 20 IG, lvl 10 GM, he could probably survive. Of course it would be like you are playing HC golem game. :lol:
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Kex Doomlich said:
Well If I combine something like Beast IG, Defiance merc, Doom in my hand, lvl 20 IG, lvl 10 GM, he could probably survive. Of course it would be like you are playing HC golem game. :lol:
He will still kick the bucket sooner or later. Take him near Lister and the boys and he will be getting hurt a lot. And fear the IM.




Strapping young lad said:
Yay first post!
Welcome Newcomer to The Darkness. Grab a brew :drink: and feel free to raise some corpses.
 

Necrochild313

Diabloii.Net Member
I do it on SP for fun where I can dupe the runes/item. Unless you have an unlimited supply of beasts it is foolish IMO.
 

1SG Bowie

Diabloii.Net Member
It appears as if I have far too much time on my hands because; I have actually given this idea a fair amount of thought. At least as far as producing the most viable Iron Golem that Provides an Aura and, keeping it alive. The problem with making an Iron Golem that could survive almost anything is that it requires quite a bit of wealth. I will not bother to post the particulars to this project because of the drawbacks that will make such a task impractical.

It also requires that a Necromancer be built around this project rather that the Iron Golem just added on later. The Necromancer would of course be almost entirely a Summoner in nature. He would also be limited to PvM because his death would be one of the primary hazards to the Iron Golem.

The Necromancer should also be at about level 90 before, the Iron Golem is raised. This will give you enough skill points to insure that he is viable.

The Iron Golem would only be adding another Aura to your other creatures anyway and, would never be that powerful by itself. The item to make an Iron Golem from presents a problem all in itself. Any weapon tends to make a poor Iron Golem as far as survival is concerned. Even a mid-grade armor will outlast most weapons. This tends to limit some choices right off the bat because, the plain fact of the matter is that the Iron Golem will not survive if made from a weapon.

If made from some kind of good armor there are only 2 major threats to the survival of the Iron Golem. The greatest threat is that you die and, take your Golem with you. The other threat is in letting your Golem be swarmed. This is not a major threat however because of the large amount of life it could have with the correct skill point assignment. You could if needed have time in almost all cases take a quick Portal to town if there was any danger of your Golem dieing. After eliminating weapons as a choice, the choices would come down to; Exile and, Bramble.

Bramble could be nice but, it could just as well be placed on your Mercenary or, yourself to provide the same benefit.

Exile would be the only close to practical choice at this time. It only provides a defensive aura and, it could be somewhat useful but, it has a down side to this choice as well. It has a 15% chance to cast Life Tap when the Iron Golem does strike a monster and, having the curse you are using over-ridden by this could have less than pleasant results.

The best hope to make a viable Iron Golem is in a new Rune-Word with a greater benefit and, less of a down-side. If that should ever happen; I have a plan ready for action.
 

Necrochild313

Diabloii.Net Member
You know, I was just thinking that an iron golem is somewhat viable as a low level tool, as you can make it out of say, an IK maul, at level 24. Barbs cannot use it until level 76. (although I know a barb would do ALOT more damage with it)

EDIT: scrath that, iirc 2 hand damage doesn't transfer or something, DAMN THAT FORUM HICCUP THAT NUKED THE IRON GOLEM FAQ!!!
 

EuroJamie

Diabloii.Net Member
Anybody tried making one with Azurewrath? I know Sanctuary aint as uber as Fanaticism, but it's a heluva lot less expensive, and would be pretty handy if you're planning on running undead areas.
 

Har-Megiddo

Diabloii.Net Member
if i was insanely rich, i'd make an IG out of an exile, hold a beast in my hand, wear enigma, have a might merc with doom and bramble, and it'd so hot.
 

let's have a look

Diabloii.Net Member
if i was insanely rich, i'd make an IG out of an exile, hold a beast in my hand, wear enigma, have a might merc with doom and bramble
Don't forget the perfect cta on switch. Man, is it even possible to make a stronger skeleton?
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
let's have a look said:
Don't forget the perfect cta on switch. Man, is it even possible to make a stronger skeleton?
Enchant him with Demonlimb for the added AR and some extra fire damage.
 

Sartok

Diabloii.Net Member
I know someone who HAS made an Iron Golem out of Beast, he is very rich... He is now leveling his Necro past 93 I believe, because his Golem won't die... but he may. If he has not made it yet, he soon will when he reaches a higher lvl. I think he's insane. :bonk:
 

Har-Megiddo

Diabloii.Net Member
Oh man, I just read the comment with using azurewrath - that could be really cool - IF they could be made of crystal swords, which they cannot.

It seems that if you want to make the three stooges (golemancer) idea work you could go with (for the strongest golem) enigma (really mandatory to tele away when the golem is gonna die) on yourself, bramble on your merc who uses might, doom on merc, beast on yourself, make IG out of exile with high resists, perfect cta, and enchant them with demon limb. I'd personally make the merc with a COA with 2 bers (to make up for the lack of dr on him), and try to go melee yourself but wear gear that gives you close to maximum resistance (maybe even with absorb) and life so dying becomes almost impossible.

edit:

and when making the golem, besides having all golems + golem mastery maxed, i'd prebuff like crazy to ensure my iron golem level is close to 50+ (and then I'd probably go to a drop game and try to get an exile then ;) )
 
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