Basic BoneNecro Guide Hello I am Kyle this is my first guide, and it's going to be about my favorite character, the Bonemancer. Basically I am going to get to the point and not give you a life story about me. Or the history behind the native lands of the necromancer. Contents: 1. Intro 2. Stats 3. Skills 4. Equipment 5. Strategy ========================================================================= 1. Intro ========================================================================= Ok first of all this is a bonemancer. I know there has been alot of other guides on this character but I dont like any of them. They are all not the way I make my bonemancers so that is why I am making this. If done correctly you can hit 6-7k bone spear damage and be able to kill just about anyone in pvp. This is the best class in pvp no matter how you put it. ========================================================================= 2. Stats ========================================================================= You will need absolutly no Stregth and exactly 5 points into dex and you will have over 450 points in Vitality and no points into energy. Your torch and anni will give you enough stregth to pop on that enigma. =) Unless you use some of the other optional equipment I have below I dont know. But even with that you want as much life as possible, and you dont need max block because you wont let any thing get close to hitting you. ========================================================================= 3. Skills ========================================================================= Max Teeth 1 point into Corpse Explosion Max Bone Spear Max Bone Spirit 1 point in to Bone armor Max Bone Armor Max Bone Prision The build is done at level 92 Put the next 7 skills into bone armor to put you at level 99. Now see I know what your saying...(what an idiot..you need a golem or somthing)..no screw that you dont need a golem or any curses you want the most possible damage you can possibly get and this build gives it to you I have dueled for about 2 and a half years and and I out damage any necromancers I have come to fight because they waist points into curses and golems. I cant stress it enough YOU DONT NEED IT!!! This whole build is based on not getting hit and a golem wont help you tank hits because if they get close enough to hit you then your dead any ways and if your saying you need a golem for pvm then stop reading cuz this a pvp build. =========================================================================== 4. Equipment =========================================================================== Ok there are many possibilities and I will list them at the bottom. But first I will list the basic gear that I use. Head: Shako With two to all skills, 10% damage reduction and the life/mana addition this gives you the best basic choice over any thing. Ammy: Mara's Two to all skills resistances and the attributes this is the basic choice. Armor: Breast Plate Enigma Only 30 stregth this is the best armor in the game because in this build you arnt going to get hit.. so defence dosnt matter. It lets you put more points into Vitality. With damage reduction 1 to teleport and +skills this is the only option! Weapon: Hoto With +3 skills, Resist, 40% cast rate, it lets you get to the next cate rate break point and you will be ****ting bone spears! Shield: Homo There is nothing that can take it's place, Resist, +2 skills...what else does that? Gloves: Magefist Faster cast rate and mana regen it beats out all the competitors Rings: 2x soj Increase mana and +1 to skills and + mana you will need these because you have alomst no mana at this point and you will be ****ting 20 mana a spear and 30+ spirits that burn your mana so you need these. Belt:Arachnid This is the only belt for any caster..+1 to skills Cast rate and max mana need I say more? Boots:Treks There are many many options here but I use the treks because the marrow walk bug no longer works and the treks give you a nice stregth vita bonus and the FHR that we have been abusing up to this point. WEAR THESE! Inventory: 9x P&B grand charms HellFire torch Anni 10x 20 life, 5 resist small charms On switch: 6 bo cta Lidless shield Added in sockets: Ber your shako and P diamond your homo. With all this your bone spear with war cries will hit level 48 and you will be posting up 6k damage with spear and can kill those vita barbs in 1-3 hits because you cant absorb or have resist to magic damage and that is what you will be putting out and that is what makes the bonemancer so good. Other Options: - "most" are very expensive Head: COA with 2x ber-- Magic Circ. Your looking for +2 P&B skills 20+ resist and at least 20% cast rate Ammy: Magic ammy. Looking for +3 P&B resist and again more cast rate Armor: only use nigma if you dont have nigma then dont make this character Weapon: White ( Dol Io ) Only use this if you have a magic Circ. and ammy to make up for the loss of FCR from the hoto, you need 75% FCR at any given time, my build gives you around 90%- White gives you many addons to your skills and can have +8 to bone spear but dont use a crap one you need a good one.. google it to show you all the addons. Shield: You could use Spirit or SS but I would only recommend the homo Gloves: There is a big debate on the gloves you should wear but if you was fighting a cold sorc I would have trangs in your stash for the cold resist, or you could use frost burn because the huge +40% mana. Rings: If you are using frost burn or have no problem with your mana then you could pop on a couple BKs because they add to life or you could put a raven frost for cold resist or even a couple magic rings with FCR resist and other mods but those are very very expensive. Belt: Arachnid is the only option I wont recommend any thing else at all. Boots: You could use war travs waterwalk or marrow walk but I do think the Treks are the best boots in the game for any class. Inventory: Just stick with what I got up there, no real other options any ways ================================================================================================= 5. Strategy: From Easy to hard 1 is easy 10 is hard ================================================================================================= 1 Hammerdins: Just tele around and take the opportunity when they stop and throw up the hammers just spear them you make them look like newbs. Hammers are the easiest class to kill because they need to completly stop to attack you, and you can take 2-3 hammers no problem but usually I am untouched. Short and simple. 2 Any Close melee Character: This reffuring to chargers Zealers Conc barbs any thing that has to come close and swing. If they dont have enigma just spam them with prison and just **** your spears or you can play with them and teeth them to death while they are attacking your prison slow and painful. If they have enigma wich case almost none do just stand there let them come close and just take an easy kill while they are running up to you..is so easy. But the zealers you have to be carful with if you look away for a min your bone armor will be down..lol..your still not dead just recast bone armor and wait till they click charge on you and tele at that instant to some were like right behind them and spirit them then tele very close to them all around till your spirits hit kinda run them into your spirits. 3 Amazons: These little girls can get annoying but they cant touch you. They dont do enough damage to get threw your bone armor in time for you to realize you need to move. They will cast their slow missiles on you but see that only works on sorcs because all we need to do is spam prison on them and they are sitting ducks they cant hit you and the speed on your spears/teeth/spirit wont matter. Once they are trapped in your prison hit them till they die.. they will dodge about 50% of your attacks but again it dosnt matter just cast till they die they are stuck in your prison. If you wanna make it a closer fight then just tele and teeth or tele and spirit. This class would be the hardest to kill if you dont use prison because they can spam the air with arrow just like you do with teeth and you could tele into a mass amout of arrows and they could kill you very slowly as they dont do much damage and they dodge 1/2 of your attacks so just do the prison and take the ear. 4 WW Barbs: Stand there let them tele on top of you as soon as they do that time it just right as soon as they hit the WW you tele out of the way just out of they way but still close to them out of the way of the WW track. Your Bone armor can take the first 3 or 4 hits if you dont time it right just recast bonearmor and start over. While they are WW they are locked and cant do any thing cast spirit once you casted 4 or 5 or as many as you can or once his WW is done tele out of there.. if they arnt dead yet recast your bone armor if it's gone and do it again most die on the first round of an encounter with your spirits. Or you can do the same strategy that you use with casters just move and teeth move and teeth. 5 Casters: Ok first of all Your cast rate will be higher then almost any one you go up against so basically the key here is to stay away from them and **** teeth and no matter where they tele they will get hit spread the map with teeth and keep moving your teeth will be posting near 1.3-1.6k damage depending on the gear you choose. You will hit them 4-7 times and they wont hit you once. Another Strategy I have learned is fill an area with bone wall and stay in your bone wall you cant get hit unless they tele on top of you and if they do that just bone spear the cast 2 times and they are down, and your cast rate is so high you can **** 5 spears in less than a second. Teeth and moving is the basic strategy here. 6 Trapsins: Ok these guys might get you 1 out of 5 or 1 out of 4 but you are the superior class. Move and dont stop moving if you get close. If you pick to stay away you can bone wall the entire front of the traps and then finish that little ***** off with a few spears. or you can spam the air again with teeth or spirits that will seek out the traps and the sin. if you get close make sure to never stop moving or your done. Another option is to put 4 P topaz in a 4 OS shield and you can just walk up to the sin while getting hit and say hi have dinner then spear her ***. LOL. Keep moving and stay away is the strategy here. 7 Hurricain Druid: Ok they are getting harder. But again your the better class here. Dont let them tele on top of you. You move like the wind make them 1-2 tele behind you and just tele spear tele spear and tele and then spear they will slowly die or if you want stand there you can take 3-5 hurricain hits but they can only take 2-3 spears it's real chancy but that is what I do and I almost always kill them before they kill me. 8 FOH Pally: Ok the hardest yet. they can just sit there hold shift and click and it lock on to you but your range is higher then theirs you pick while they are standing there fly by prison them you will get hit once or twice (you should have lightning gear on the 4 P topaz shield) and still be live and wiggling tele out of the range of the FOH and they are still sitting there shift clicking on your prison just Bone spear their trapped *** that isnt paying attention. 9 Auradins: This is a some what new class basically if you get close your dead. One zeal or one charge and your dead. But you can take 3 aura hits and that is just enough time to kill them. Prison them real fast as you tele in you will be hit once or twice then spear their *** till they are dead. There is really no other way to kill them I have tried to stay away and not get hit and spear teeth the sky but I cant seem to get them down and once I tried the above methed I was finally succesful and got him down a few more times till he left the game. But he got me a couple times. I have only seen a few of these guys and only one was actually good but I bested him like 5 times and he got me 2 times. A new class to be reconded with? I am waiting to see a godly one own everyone. 10 Another Necro: Ok now you have to kill your self.. hmm you cant do it unless you get lucky. You will both tele around for 30 min till one of you time it right and hit the other as he stops to attack you. Cast Rate will win this fight. ==================================================================================================== Ok I think that just about does it. If I have missed any thing or you think you can make the Guide better in anyway post or email me at [email protected] Flame away I will defend myself as much as I can.