"Treasure hunting? Pfff... Treasure finding - yeeeees!" (c)
– Gheed, my family is starving. Could you lend me some gold?
– Gold!? Bah! That was not what I meant when I said "Don't be shy"! Hey, you are a barbarian - go find some job. With your enourmous muscles that won't be too hard I guess.
– But.. what job?
– Hey I don't know. Go do some mining for Charsie, or maybe Akara needs a ploughman, whatever... but.. hm.. wait a second. Let me take a look. Hm... it seems you are fit for that job...
– What, what job?!
– Well... em.. there are some precious items which I need for my private collection. You said you need gold - well, yes, I can pay gold for it. Just bring me something really valuable.
– But where can I get these things?
– Where? Ha-ah-ah-ha... Do you see that Blood Moor outside? Well, there are many areas like that. Items are just there. Maybe you'll meet some nasty monsters, but don't worry! Here is an axe and a buckler for you. Take it, it is free! These two magic scrolls will be useful as well - with the first one you can find out if an item is what I really need. Second scroll will bring you back here to this camp. Better, of course, not to go alone. Maybe you have a partner or a friend to come with...
– Eeer... I have a brother, but he lives in Harrogath.
– Harrogath? How nice. In this case I would advise to go in that direction. Maybe you'll find something on your way there, but when you'll get your brother, you two could combine efforts and find something really valuable! Now go! What are you waiting for?
Tournament rules and details
This is a treasure hunting restricted softcore tournament (Latest patch version needed: 1.13). You can't start until you are registered and given a personal Treasure Table (details are below).
[Registration closed, however there soon will be the 2nd version of the tourney].
-= You can play only 1 class: Barbarian. You can have no merc until 5th act, where you need to recruit any barb merc you like (this will be your only merc for the whole game, you can't change him later).
-= When you are level 12, you must put all further skill points into "Find Item" skill (it must be 20 without +skill items/abilities). That means if it is possible to add +1 point into this skill, you must do so and you can't put points somewhere else until lvl 20 Find Item is reached. However, if you have a free skill point (for example, after Radament Quest) and "Find Item" skill is at its current maximum, you can put this extra point where you like.
-= This is Single Pass Untwinked tourney. Replaying areas twice is forbidden. If you started cleaning an area and quited a game, this particular area is considered "clean". No items can be taken from it anymore, however, you may still need to kill some mobs to finish it (for example, this may happen with Arcane Sanctuary). You can skip areas if you like.
-= This is softcore, so you may die. However, there is one restriction. You must recover your main corpse (with all main items) at all costs, otherwise your are disqualified. So, if you made restart and see your main corpse lying nearby - this is considered as disqualification. You can't press "Save & Exit" - but must use tp or wp or stairs to escape.
-= You can reset ancients if needed.
-= Respec (Akara) is forbidden.
-= You can't keep Charsie or other "rewarding quests". You must accomplish them before you move to the next act! You can't return to previous difficulties/acts to buy something from vendors. So if you need something, make sure you've got it (you can remake as many games as you like to get needed item from a particular vendor - but only while you are still here in this act).
-= You can make Cow Level once (on /p1) after finishing a difficulty.
-= You can use ATMA or tcp/ip to mule, and ladder runeword mod.
-= /players X option is forbidden. You can play only on standard /player 1 - on all difficulties.
-= You can finish at any time you like (post a message then). You can no longer continue if you have beaten Hell Baal (and cleaned Hell Cows) or failed to retrieve your body after death.
Winner here is not one who accomplished Hell Difficulty, but one with the most Treasure Points. This is a unique special feature of this tournament. Every participant must lead a "Treasury Table" which automatically calculates your Treasure Points and assigns you a rank (rank is just for fun). To get a table, you must leave a post with your email (or - you can send it me via Private Messages). Once I get your email, I'll make a table and give you a personal link with permission to modify it. This will be easier if you already have google account, but that doesn't really matter, any email works, however with google account you'll probably have faster access to the table.
In the table (take a look at the sample) you have a Main page and several sub-pages (look at the bottom to select them). You should enter personal info on the Main page (lines marked with yellow font). Every time you find unique/set/runes, you must add it to the table. To do so, just find this item in the list, select red "zero" number and press "1". If you find 2nd one, put "2", etc. Same with runes. Notice, that set (green) items give less treasure points than uniques, however, you'll get some extra points for 2, 3 or more items of one set. The more one-set-items you find - the more extra points you'll get for this set as a bonus.
Please, do not modify other cells in lists, don't delete columns or lines or lists - or this will damage score calculation. Also don't touch item score numbers. However, if you want, you can change line/column width, if there is a problem seeing numbers. This won't affect formulas.
Advice: while playing keep a window with a table opened. Once you find a rune or set/unique, don't switch to the table immediately, but wait until you go to town. There, once you removed runes/uniqs from inventory (to stash, to mule, to vendors, or just to the ground), switch to Treasure Table to put on the list this/these item(s). Thus you'll avoid possible mess.
Notice: treasure points are somewhat tricky - it is not that they depend fully on their rarity. Generally, uniques are more valuable than sets. Stronger weapons/armors are generally more valuable than weaker ones (this depends on their base version, not special features). However, certain items (like SOJ for example) are so rare, that they have "upped" treasure points. You may consider some items too "over/under-priced" (and I can fix that in later file version), but do remember, that all participants have this same table with these points - in this sense all have equal possibilities to win. Of course, everything depends on personal honesty - there is no way one can prove he did / didn't find this or that uniq/rune. Just don't take this too seriously, have fun and have an empathetic joy when others manage to find something really valuable.
PARTICIPANTS TREASURE TABLES (clickable):
PARTICIPANTS PROGRESS TABLE:
Score Rank Forum Name Char name LVL Act Area ------------------------------------------------------------------------------ 12381 Capitalist SunsetVista Silumgar 84 --- FINISHED --- 10843 Heavyweight Azimuthus Schnibble 84 --- FINISHED --- 10717 Heavyweight ThomasJohnsen Fagin 84 --- FINISHED --- 830 Monger Gynli Goldigar 36 --- FINISHED --- 125 Huckster Southpaw8668 Hjul 22 --- FINISHED --- 121 Huckster Epaminondas Ionut 21 --- FINISHED --- 0 Dawdler Imakeigloospat Wario 7 --- FINISHED ---