Bad-Mannered PVP

Gandolph

Diabloii.Net Member
Question: Can an Assassin enter a Baal game, go down to the throne room with the group, lay traps, then TP out and hostile? Would the traps then attack the party? I'd consider this pretty BM and considering the Sin is sitting in town, nobody would suspect a thing.
 

inanefedaykin

Diabloii.Net Member
I still haven't seen any arguments that have convinced me that there's anything nearly as bm as a good pnb nec using curses.
 

Gandolph

Diabloii.Net Member
I still haven't seen any arguments that have convinced me that there's anything nearly as bm as a good pnb nec using curses.
Personally, I don't believe a PnB necro is bm at all simply because he is using the skills provided to his class. The term "bad mannered" is very subjective. One could argue that any class that uses Oskills could be considered bm. That would eliminate Enigma and any item that grants an aura to anyone other than a Paladin. Other people wouldn't consider that bm simply because they can't imagine their beloved hammerdin without the ability to teleport. But that's the point isn't it? Each class has it's own strengths and weaknesses.

IMHO the more skilled player will always win a legit duel regardless of bm tactics.



 

inanefedaykin

Diabloii.Net Member
Teleport is pretty meh for a pvp hammerdin. 9/10 times you're better off desynching around.

Also, we saw from pre enigma dueling that the only way to beat sorcs was to catch em doing something stupid and to sorb.
 

tSDt

Diabloii.Net Member
Necro casting IM always is hard not to say BM, but then again a desyncing hammerdin always makes me mad.
 

Ouallada

Diabloii.Net Member
Actually, teleport can be pretty important in quite a few situations. Like when being followed by a whole lot of bone spirits. Or when you nl tele in for the surprise kill, or against certain overly defensive blizz sorcs even.
 

tSDt

Diabloii.Net Member
Well having curses being Bm is whether you see a smiters cast life tap and either saying its Bm or Gm, correct?

But again you can see it as the Nec already being able to use it because its a skill.
 

ShazamLies

Diabloii.Net Member
I'm gonna vote wind druid for kicks and giggles. They can out tank most classes thanks to several abilities.

Abs + stack res > any elemental char.

Ironmaiden from Metalgrid > baba

Doom > many melee chars

Max block + anti poison gear + light abs/stack > ww sin

Summon stack > hdins and necros

Am I missing anything...?

Potswise druids + barbs + paladins make the most effective use of pots because they have the most life. BM wise can we also agree that a certain bugged fcr glove gives druids the most options in gear switching from any character, aside from maybe a tie with hdins.

Revive + skele stacking bone necro's also run a close second for being BM, but they simply have less life and are weak bone necs after the revive timer runs out.
 

dainbramage

Diabloii.Net Member
Max block + anti poison gear + light abs/stack > ww sin
I'm sure you'll enjoy your extra tanking when you actually manage to cast something... oh, wait. Druids as a whole get wtfpwnt by assassins because they get stupidly stunlocked... and there's no real way to have max block, light abs/stack, good fhr and good life.



 

SicHalo

Diabloii.Net Member
Lol nec is a very good bm char but a hammerdin is worst imo a juving hammer well built can stack /absorb any element and still have high dmg dr% etc.

Also lifetap> im usally used vs nec for barbs also tele zerk work quite well vs im.

Also summon stack usally gets owned by fireball sorcs or trappers, as these can knock the stack off with mb or for the fireball sorc the splash dmg or light sorc chain lighting i believe even blizz is a threat to minnion stack.
 

ShazamLies

Diabloii.Net Member
I'm sure you'll enjoy your extra tanking when you actually manage to cast something... oh, wait. Druids as a whole get wtfpwnt by assassins because they get stupidly stunlocked... and there's no real way to have max block, light abs/stack, good fhr and good life.
For funsies:
4 Gul'd JMOD
Spirit Sword
2/20/20/2 Circlet Double Ber
Enigma
2/20fcr Amulet
Wisp
FCR Ring
Tgod's
Trang's
Hotspurs
= 95 pr, 90 fr, 85 lr with 20% light abs.

prebuff fade+cta
use gavel of pain on switch to cast amp

you also get 39 dr, 105 fcr, max block, and 75 fhr. The rest of the fhr can come from charms, and you've mostly negated light/psn damage, and most ww sins have pidly physical dmg. The real threat comes from OW and stunlock, but you can block most of the WW and hopefully thats enough abs to absorb ww sin's weak traps.

If you can completely negate the light damage, stun will only come from the physical part of the WW, which you will be blocking 3/4 of the time...

In all honesty sins > windies but this is the best attempt I can come up with right now.:brainiac: But the druid can pot all day whereas one fateful WW and the sin dies thanks to amp and nadoes hitting more than once.

@sichalo, bm necs can take the time to get immune revives :prop:


 
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DeliriumNecromancer

Diabloii.Net Member
Any char that uses potions during the duel I think is BM. after the duel i could care less but during the duel that is just noob. besides that tho, i would say FoH'rs, you don't even got to aim.
 
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