I'm sure you'll enjoy your extra tanking when you actually manage to cast something... oh, wait. Druids as a whole get wtfpwnt by assassins because they get stupidly stunlocked... and there's no real way to have max block, light abs/stack, good fhr and good life.
For funsies:
4 Gul'd JMOD
Spirit Sword
2/20/20/2 Circlet Double Ber
Enigma
2/20fcr Amulet
Wisp
FCR Ring
Tgod's
Trang's
Hotspurs
= 95 pr, 90 fr, 85 lr with 20% light abs.
prebuff fade+cta
use gavel of pain on switch to cast amp
you also get 39 dr, 105 fcr, max block, and 75 fhr. The rest of the fhr can come from charms, and you've mostly negated light/psn damage, and most ww sins have pidly physical dmg. The real threat comes from OW and stunlock, but you can block most of the WW and hopefully thats enough abs to absorb ww sin's weak traps.
If you can completely negate the light damage, stun will only come from the physical part of the WW, which you will be blocking 3/4 of the time...
In all honesty sins > windies but this is the best attempt I can come up with right now.:brainiac: But the druid can pot all day whereas one fateful WW and the sin dies thanks to amp and nadoes hitting more than once.
@sichalo, bm necs can take the time to get immune revives

rop: