Avenger, Did I make the best one possible?

joop

Diabloii.Net Member
Avenger, Did I make the best one possible?

Am I creating the best possible avenger or not?

That is my question for you all.

Here are some stats

Lvl 86

Str 230 Fire res. 95
Dex 116 Lighting res. 94
Vit 241 Cold res. 94
Energy 24 Poison res. 90

Main skills

Vengence 20
Conviction 20
Holy shield 20
Res. skills 12 all

Equipment

Helm Crown of Ages / um 1/44/10
Armor GA / um
Weapon Perfect Nord’s
Shield SS / um
Gloves Laying of hands 20% IAS / 50% fire res.
Boots Sandstorm trek 63% poison res.
Belt Disciple belt
Amulet Cresent moom Dual leech
Rings Res. Rings

This list leads to the following conclusions:

*When I reach lvl 90 I’ll have max resistance to all.
*SS and CoA give me a total DR % of 45%. Very nice indeed.
*Holy shield boosts my defense to about 10 k.
*My character has about 1050 hitpoints (241 vita points and some charms). This figure will only grow as I progress.

Of course I’m aware that I can make some improvements:

*I have all runes to create the runeword BotD. All I need now is an ethereal berserker axe. (Damn, they are hard to find or trade)

*When I’m equiped with a BotD axe, I need to add to my AR. This will be done by 2 Ravenfrost rings, which I already have in store.

*When the above mentioned things are done all that’s left for me is to add some resistance charms to get back to 95/95/95/90.

Now it’s up to you! Where are my chances for further improvement or do you think I’m creating the perfect Avenger?

On final question: What can I do to protect myself against this very anoying amp dam curse?
 
joop said:
On final question: What can I do to protect myself against this very anoying amp dam curse?
Kill the damn beast that trows it on you real quick. :D

oh .. and... what charms are you going to use ?

i may suggest not using some UM's in soccets, but use ed/ias or ed/max juwels there, and make up for the resist with charms.

also you say you have almoost 95 resist to all, but where do you get the +% to max resist x bonus ? did i overlook anything ?
 

joop

Diabloii.Net Member
The 95 res. Come from points you put into the resistance skill (tab defensive aura's). 2 Points into fire res. = 1 point to max. fire resist. This works also for cold and lightning, but not for poison.

Im working on a botd zerker axe. I have all runes, but I still need the axe. It's hard to get.
 

Amiral

Diabloii.Net Member
you would have to use at least 119 skill points with that setup, or 124 if you want vigor and remedemption... you have on lvl 99 only 110 skill points to distribute including all skills Q's.
 

joop

Diabloii.Net Member
Correct me if im wrong but in my calculation i would use 101 skill points

Holyshield 20
Vengence 20
Conviction 20
Res skills 30

And 11 points just to get to the skills i need.

This means that there is still space left for other skills like vigor or repemption.
 

gzvernon

Diabloii.Net Member
joop said:
Am I creating the best possible avenger or not?

That is my question for you all.

Here are some stats

Lvl 86

Str 230 Fire res. 95
Dex 116 Lighting res. 94
Vit 241 Cold res. 94
Energy 24 Poison res. 90

Main skills

Vengence 20
Conviction 20
Holy shield 20
Res. skills 12 all

Equipment

Helm Crown of Ages / um 1/44/10
Armor GA / um
Weapon Perfect Nord’s
Shield SS / um
Gloves Laying of hands 20% IAS / 50% fire res.
Boots Sandstorm trek 63% poison res.
Belt Disciple belt
Amulet Cresent moom Dual leech
Rings Res. Rings

This list leads to the following conclusions:

*When I reach lvl 90 I’ll have max resistance to all.
*SS and CoA give me a total DR % of 45%. Very nice indeed.
*Holy shield boosts my defense to about 10 k.
*My character has about 1050 hitpoints (241 vita points and some charms). This figure will only grow as I progress.

Of course I’m aware that I can make some improvements:

*I have all runes to create the runeword BotD. All I need now is an ethereal berserker axe. (Damn, they are hard to find or trade)

*When I’m equiped with a BotD axe, I need to add to my AR. This will be done by 2 Ravenfrost rings, which I already have in store.

*When the above mentioned things are done all that’s left for me is to add some resistance charms to get back to 95/95/95/90.

Now it’s up to you! Where are my chances for further improvement or do you think I’m creating the perfect Avenger?

On final question: What can I do to protect myself against this very anoying amp dam curse?
you could put those points in defiance for the synergy to Holy Shield.
 

Shadoway

Diabloii.Net Member
Stormshield and Guardian Angel for an avenger is major mistake. People use GA just to get +max resist, which is not needed by an avenger.

I would build an avenger this way:

20 Resist Fire
20 Resist Cold
20 Resist Light
20 Holy Shield
1 Vengeance
1 Conversion
Rest into Conviction

Use:
Andariel's Visage (+2 skill, +10% max poison resist, LL, add poison to attack)
Shaftstop Boneweave (30% DR)
Thundergod's Vigor (+10% max light resist)
Verdungo's Hearty Cord (15% DR)
Exile Etheral Sacred Targe (get 65% enhanced damage, +5% max fire, cold resist, defiance, and more)
Gorerider Boots
Craft glove with 10% CB, 3%+ dual leech, resist, life ...
Seraph's Hymn (% as high as possible)
Raven frost for CBF and Nature's Peace for PMH
Inventory fill with life/resist charms. Combat gc is good for hammerdin, not for aveanger.

The weapon is tricky, the perfect one would be:
Beast Caduceus with +3 Holy shield, +3 Vegeance, +3 Conviction.

With this setup, you get:
45% Physical dmg reduction
90/90/95/85 max resist
45% Crushing blow (remeber, no matter how godly you are, CB is the only thing that matters when a monster has huge hitpoints, such as DC, your vegeance damage will only show when only a silver of his life is left)

That kind of gears are hard to find or trade for, especially the shield and the weapon. But since you said something about "best possible," I would just give my two cents.
 

Amiral

Diabloii.Net Member
joop said:
Correct me if im wrong but in my calculation i would use 101 skill points

Holyshield 20
Vengence 20
Conviction 20
Res skills 30

And 11 points just to get to the skills i need.

This means that there is still space left for other skills like vigor or repemption.
12x4 (if you count salvation as a res aura) would be 48 res skills... if not counting salvation, then still 36 as gzvernon said.
 

coldarmy13

Diabloii.Net Member
Shadoway said:
Stormshield and Guardian Angel for an avenger is major mistake. People use GA just to get +max resist, which is not needed by an avenger.

I would build an avenger this way:

20 Resist Fire
20 Resist Cold
20 Resist Light
20 Holy Shield
1 Vengeance
1 Conversion
Rest into Conviction

Use:
Andariel's Visage (+2 skill, +10% max poison resist, LL, add poison to attack)
Shaftstop Boneweave (30% DR)
Thundergod's Vigor (+10% max light resist)
Verdungo's Hearty Cord (15% DR)
Exile Etheral Sacred Targe (get 65% enhanced damage, +5% max fire, cold resist, defiance, and more)
Gorerider Boots
Craft glove with 10% CB, 3%+ dual leech, resist, life ...
Seraph's Hymn (% as high as possible)
Raven frost for CBF and Nature's Peace for PMH
Inventory fill with life/resist charms. Combat gc is good for hammerdin, not for aveanger.

The weapon is tricky, the perfect one would be:
Beast Caduceus with +3 Holy shield, +3 Vegeance, +3 Conviction.

With this setup, you get:
45% Physical dmg reduction
90/90/95/85 max resist
45% Crushing blow (remeber, no matter how godly you are, CB is the only thing that matters when a monster has huge hitpoints, such as DC, your vegeance damage will only show when only a silver of his life is left)

That kind of gears are hard to find or trade for, especially the shield and the weapon. But since you said something about "best possible," I would just give my two cents.
i personally would go with wartravs > gores
 

Shadoway

Diabloii.Net Member
PuSs Says Go Time said:
hey shadoway isn't tgods and verdungo's both belts? might just use verdungo's tho forget tgods
Whoops! My mistake.
Just use verdungo's and put a Lo into shaft to still get 90% resist light.
 

Squix

Diabloii.Net Member
Amiral said:
12x4 (if you count salvation as a res aura) would be 48 res skills... if not counting salvation, then still 36 as gzvernon said.
NOT 36 points! There's no point in pumping salvation, for resists or damage. And stop looking at his 12 points per res aura, that's too much for max resists (not sure where that came from). As he stated later, it's 30 points total (10 in each for +5 max each).
 

Tyrrel

Diabloii.Net Member
Looks good "ON PAPER"

Squix said:
NOT 36 points! There's no point in pumping salvation, for resists or damage. And stop looking at his 12 points per res aura, that's too much for max resists (not sure where that came from). As he stated later, it's 30 points total (10 in each for +5 max each).
12 X 3= 36. Where did it come from? It came from the original post.

I didn't want to say anything, but this is utterly impossible.

At 86, you have 97 points to spend, at the most. To get the skill levels he listed you would have to have 96. What about the pre reqs?

Yes, that would be a great character, if it was possible to make it.
 

Squix

Diabloii.Net Member
Oh, I know where it was first mentioned, I was just wondering where the original poster came up with it. I think his ammended values accurately portray what he intended to get accross:

Holyshield 20
Vengence 20
Conviction 20
Res skills 30

And 11 points just to get to the skills i need.
That's 101 points at lvl 89, although I didn't bother checking if it's actually 11 pre-reqs.
 
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